#include "lastseen.h" LastSeen::LastSeen(int max_nondups) { this->max = max_nondups; this->tracker = new int[max_nondups]; for (int i = 0; i < max_nondups; i++) { this->tracker[i] = -1; } } LastSeen::~LastSeen() { delete this->tracker; } bool LastSeen::seen_before(int this_one) { int i; for (i = 0; i < this->max; i++) { if (this->tracker[i] == this_one) return true; } // Ok, it hasn't been seen before. for (i = 0; i < this->max - 1; i++) { this->tracker[i] = this->tracker[i + 1]; }; this->tracker[i] = this_one; return false; }