#include <stdio.h>
#include <string.h>
#include <unistd.h> // usleep()

#include <fcntl.h>
#include <pty.h>
#include <termios.h>

#include <sys/select.h>
#include <sys/wait.h>

// #include <signal.h> // handle Ctrl-C/SIGINT

#include <strings.h> // strcasecmp
#include <time.h>    // usleep(), nanonsleep() ?

#include <ctype.h>
#include <stdlib.h> // random()

#include <regex.h>

/* Log level guideline:
 * - ZF_LOG_FATAL - happened something impossible and absolutely unexpected.
 *   Process can't continue and must be terminated.
 *   Example: division by zero, unexpected modifications from other thread.
 * - ZF_LOG_ERROR - happened something possible, but highly unexpected. The
 *   process is able to recover and continue execution.
 *   Example: out of memory (could also be FATAL if not handled properly).
 * - ZF_LOG_WARN - happened something that *usually* should not happen and
 *   significantly changes application behavior for some period of time.
 *   Example: configuration file not found, auth error.
 * - ZF_LOG_INFO - happened significant life cycle event or major state
 *   transition.
 *   Example: app started, user logged in.
 * - ZF_LOG_DEBUG - minimal set of events that could help to reconstruct the
 *   execution path. Usually disabled in release builds.
 * - ZF_LOG_VERBOSE - all other events. Usually disabled in release builds.
 *
 * *Ideally*, log file of debugged, well tested, production ready application
 * should be empty or very small. Choosing a right log level is as important as
 * providing short and self descriptive log message.
 */
/*
#define ZF_LOG_VERBOSE 1
#define ZF_LOG_DEBUG   2
#define ZF_LOG_INFO    3
#define ZF_LOG_WARN    4
#define ZF_LOG_ERROR   5
#define ZF_LOG_FATAL   6
*/

// LOGGING with file output
#include "zf_log.h"

FILE *g_log_file;

static void file_output_callback(const zf_log_message *msg, void *arg) {
  (void)arg;
  *msg->p = '\n';
  fwrite(msg->buf, msg->p - msg->buf + 1, 1, g_log_file);
  fflush(g_log_file);
}

static void file_output_close(void) { fclose(g_log_file); }

static void file_output_open(const char *const log_path) {
  g_log_file = fopen(log_path, "a");
  if (!g_log_file) {
    ZF_LOGW("Failed to open log file %s", log_path);
    return;
  }
  atexit(file_output_close);
  zf_log_set_output_v(ZF_LOG_PUT_STD, 0, file_output_callback);
}

/**
 * Display a repr of the given string.
 *
 * This converts most \n\r\v\f\t codes,
 * defaults to \xHH (hex value).
 */
const char *repr(const char *data) {
  static char buffer[4096];
  char *cp;

  strcpy(buffer, data);
  cp = buffer;
  while (*cp != 0) {
    char c = *cp;

    if (isspace(c)) {
      if (c == ' ') {
        cp++;
        continue;
      };
      /* Ok, it's form-feed ('\f'), newline ('\n'), carriage return ('\r'),
       * horizontal tab ('\t'), and vertical tab ('\v') */
      memmove(cp + 1, cp, strlen(cp) + 1);
      *cp = '\\';
      cp++;
      switch (c) {
      case '\f':
        *cp = 'f';
        cp++;
        break;
      case '\n':
        *cp = 'n';
        cp++;
        break;
      case '\r':
        *cp = 'r';
        cp++;
        break;
      case '\t':
        *cp = 't';
        cp++;
        break;
      case '\v':
        *cp = 'v';
        cp++;
        break;
      default:
        *cp = '?';
        cp++;
        break;
      }
      continue;
    }

    if (isprint(c)) {
      cp++;
      continue;
    };

    // Ok, default to \xHH output.
    memmove(cp + 3, cp, strlen(cp) + 1);
    *cp = '\\';
    cp++;
    *cp = 'x';
    cp++;
    char buffer[3];
    sprintf(buffer, "%02x", (int)c & 0xff);
    *cp = buffer[0];
    cp++;
    *cp = buffer[1];
    cp++;
    continue;
  }

  return buffer;
}

#define CHUNKSIZE 40

void zf_repr_chunk(int LOG_LEVEL, const char *chunk) {
  const char *output = repr(chunk);
  ZF_LOG_WRITE(LOG_LEVEL, _ZF_LOG_TAG, "r\"%s\"", output);
}

void zf_repr(int LOG_LEVEL, const char *string) {
  // Chunks -- 32?
  char buffer[CHUNKSIZE + 1];
  int pos = 0;
  int len = strlen(string);
  while (len > CHUNKSIZE) {
    strncpy(buffer, string + pos, CHUNKSIZE);
    buffer[CHUNKSIZE] = 0;
    pos += CHUNKSIZE;
    len -= CHUNKSIZE;
    zf_repr_chunk(LOG_LEVEL, buffer);
  };
  if (len > 0) {
    strcpy(buffer, string + pos);
    zf_repr_chunk(LOG_LEVEL, buffer);
  }
}

// Here's my idea for debugging
#define ZF_LOGV_REPR(str) zf_repr(ZF_LOG_VERBOSE, str)
#define ZF_LOGD_REPR(str) zf_repr(ZF_LOG_DEBUG, str)
#define ZF_LOGI_REPR(str) zf_repr(ZF_LOG_INFO, str)
#define ZF_LOGW_REPR(str) zf_repr(ZF_LOG_WARN, str)
#define ZF_LOGE_REPR(str) zf_repr(ZF_LOG_ERROR, str)
#define ZF_LOGF_REPR(str) zf_repr(ZF_LOG_FATAL, str)

// END LOGGING

#include "lastseen.h"

// http://c-faq.com/lib/randrange.html
int randint(int N) { return rand() / (RAND_MAX / N + 1); }

// http://c-faq.com/lib/randrange.html
// numbers in the range [M, N] could be generated with something like

int randrange(int M, int N) {
  return M + rand() / (RAND_MAX / (N - M + 1) + 1);
}

/*
What is the name of the actual, real Mystic executable
that we'll be executing and mangling?
*/

#define TARGET "./mySTIC"
// Size of our input and output buffers.
#define BSIZE 128

/*
 * string_insert()
 * Inserts a string into a given position.
 * This safely checks to make sure the buffer isn't overrun.
 */
int string_insert(char *buffer, int max_length, int pos, const char *insert) {
  if (strlen(buffer) + strlen(insert) >= max_length) {
    ZF_LOGD("string_insert() failed inserting [%s]", repr(insert));
    return 0;
  }
  memmove(buffer + pos + strlen(insert), buffer + pos,
          strlen(buffer + pos) + 1);
  // cp + strlen(display), cp, strlen(cp) + 1);
  strncpy(buffer + pos, insert, strlen(insert));
  // (cp, display, strlen(display));
  return 1; // success
}

// Should this be passed around to the functions that use it?

struct render {
  int speed;
  int effect;
} current_render;

int render_overlimit = 0;

void reset_render(void) {
  current_render.speed = 0;
  current_render.effect = 0;
  render_overlimit = 0;
}

#define TRIGGER "^"
// Max limit we'll sleep before ignoring effects/speed.
#define SLEEP_LIMIT 30

int ms_sleep(unsigned int ms) {
  int result = 0;
  struct timespec ts = {ms / 1000, (ms % 1000) * 1000000L};

  do {
    struct timespec ts_sleep = ts;
    result = nanosleep(&ts_sleep, &ts);
  } while ((-1 == result));
  return result;
}

void render_sleep(void) {
  if (render_overlimit)
    return;

  if (current_render.speed) { // * 100 still too slow.
    ms_sleep(current_render.speed * 10);
  }
}

/*
Terminal tracking

Actually, I believe I only really need to track the color information.
Everything else, I'm not sure I really care about.

 */

struct console_details {
  int posx, posy;
  int savedx, savedy;
  char ansi[20]; // current ANSI command being processed.
  int in_ansi;
  int fgcolor; // 0-7 // not 0-15
  int bgcolor; // 0-7
  int status;  // 0, 1 or 5 (Blink)
} console;

void console_init(struct console_details *cdp) {
  cdp->posx = 0;
  cdp->posy = 0;
  cdp->savedx = 0;
  cdp->savedy = 0;
  cdp->in_ansi = 0;
  cdp->fgcolor = 7;
  cdp->bgcolor = 0;
  cdp->status = 0;
}

void ansi_color(struct console_details *cdp, int color) {
  // ZF_LOGV("ansi_color(%d)", color);
  if (color == 0) {
    cdp->status = 0;
    cdp->fgcolor = 7;
    cdp->bgcolor = 0;
    return;
  }
  if (color == 1) {
    cdp->status = 1;
    return;
  }
  if (color == 5) {
    cdp->status = 5;
    return;
  }
  if ((color >= 30) && (color <= 37)) {
    cdp->fgcolor = color - 30;
    return;
  }
  if ((color >= 40) && (color <= 47)) {
    cdp->bgcolor = color - 40;
    return;
  }
  ZF_LOGD("ansi_color( %d ) is unknown to me.", color);
}

const char *color_restore(struct console_details *cdp) {
  static char buffer[30];
  if (cdp->status == 0) {
    sprintf(buffer, "\x1b[0;3%d;4%dm", cdp->fgcolor, cdp->bgcolor);
  } else {
    sprintf(buffer, "\x1b[0;%d;3%d;4%dm", cdp->status, cdp->fgcolor,
            cdp->bgcolor);
  };
  return buffer;
}

void console_ansi(struct console_details *cdp, const char *ansi) {
  int understood = 0;
  const char *cp = ansi;
  const char *last = ansi + strlen(ansi) - 1;
  int number, number2;

  if (*cp == '\x1b') {
    cp++;
    // Ok, that's expected.
    if (*cp == '[') {
      cp++;

      // https://en.wikipedia.org/wiki/ANSI_escape_code#CSI_sequences

      switch (*last) {
      case 'A':
        // cursor up
        if (cp == last) {
          number = 1;
        } else {
          number = atoi(cp);
          if (number < 1) {
            ZF_LOGD("console_ansi( %s ): number error (%d)", repr(ansi),
                    number);
            number = 1;
          }
        };
        cdp->posy -= number;
        if (cdp->posy < 0) {
          cdp->posy = 0;
          ZF_LOGD(
              "console_ansi( %s ): attempt to move above top of screen (%d)",
              repr(ansi), number);
        }
        understood = 1;
        return;
      case 'B':
        // cursor down
        if (cp == last) {
          number = 1;
        } else {
          number = atoi(cp);
          if (number < 1) {
            ZF_LOGD("console_ansi( %s ): number error (%d)", repr(ansi),
                    number);
            number = 1;
          }
        };
        cdp->posy += number;
        // check range/"scroll"
        understood = 1;
        return;

      case 'C':
        // cursor forward
        if (cp == last) {
          number = 1;
        } else {
          number = atoi(cp);
          if (number < 1) {
            ZF_LOGD("console_ansi( %s ): number error (%d)", repr(ansi),
                    number);
            number = 1;
          }
        };
        cdp->posx += number;

        // Well.  According to the "spec", the screen limits are hard
        // If the cursor is already at the edge of the screen, this has no
        // effect. ^ This is *NOT* how any ANSI BBS terminal program acts!

        while (cdp->posx > 79) {
          cdp->posy++;
          // check range/"scroll"
          cdp->posx -= 79;
        }
        understood = 1;
        return;

      case 'D':
        // cursor backwards
        if (cp == last) {
          number = 1;
        } else {
          number = atoi(cp);
          if (number < 1) {
            ZF_LOGD("console_ansi( %s ): number error (%d)", repr(ansi),
                    number);
            number = 0;
          }
        };
        cdp->posx -= number;

        // Well.  According to the "spec", the screen limits are hard
        // If the cursor is already at the edge of the screen, this has no
        // effect. ^ This is *NOT* how any ANSI BBS terminal program acts!

        while (cdp->posx < 0) {
          cdp->posy--;
          if (cdp->posy < 0) {
            cdp->posy = 0;
          }
          cdp->posx += 79;
        }
        understood = 1;
        return;

      case 'H':
        // cursor position

        if (*cp == ';') {
          // Missing first number
          number = 1;
          cp++;
          if (cp == last) {
            // missing 2nd number as well?
            number2 = 1;
          } else {
            number2 = atoi(cp);
          }
        } else {
          // Ok, find the first number
          number = atoi(cp);

          cp = strchr(cp, ';');
          if (cp == NULL) {
            // Missing 2nd number
            number2 = 1;
          } else {
            // 2nd number found, maybe.
            cp++;
            if (cp == last) {
              number2 = 1;
            } else {
              number2 = atoi(cp);
            }
          }
        }

        // Our positions start at zero, not one.
        cdp->posx = number - 1;
        cdp->posy = number2 - 1;

        understood = 1;
        break;

      case 'J':
        // clear
        if (cp == last) {
          number = 0;
        } else {
          number = atoi(cp);
        };

        // clears ... part of the screen.
        if (number == 2) {
          cdp->posx = 0;
          cdp->posy = 0;
        };
        understood = 1;
        break;

      case 'm':
        // color
        if (cp == last) {
          // nothing given, default to 0.
          number = 0;
          ansi_color(cdp, number);
        } else {
          while (cp != last) {
            number = atoi(cp);
            ansi_color(cdp, number);
            cp++;

            while ((cp != last) && (isdigit(*cp))) {
              cp++;
            };

            if (cp != last) {
              if (*cp == ';') {
                cp++;
              }
            }
          }
        }
        understood = 1;
        break;

      case 't':
      case 'r':
      case 'h':
      case '!':
        // These are ones that I don't care about.
      case 'n': // This is terminal detect -- give me cursor position
        understood = 1;
        break;

      default:
        // unsure -- possibly not important
        ZF_LOGD("console_ansi( %s ): ???", repr(ansi));
        understood = 0;
      }
    }
  };

  if (!understood) {
    ZF_LOGD("console_ansi( %s ): was not understood.", repr(ansi));
  }
}

/*
 * console_char()
 *  return whether or not we are still in_ansi
 */
int console_char(struct console_details *cdp, char ch) {
  char *cp;

  if (cdp->in_ansi) {
    // Ok, append this char
    cp = cdp->ansi + strlen(cdp->ansi);
    *cp = ch;
    cp++;
    *cp = 0;
    if (isalpha(ch)) {
      // Ok!
      console_ansi(cdp, cdp->ansi);
      cdp->in_ansi = 0;
      cdp->ansi[0] = 0;
      return 1;
    }
    return 1;
  } else {
    if (ch == '\x1b') {
      cp = cdp->ansi;
      *cp = ch;
      cp++;
      *cp = 0;
      cdp->in_ansi = 1;
      return 1;
    }
    if (ch == '\r') {
      // Carriage return
      cdp->posx = 0;
      return 0;
    }
    if (ch == '\n') {
      cdp->posy++;
      // check range/"scroll"
      return 0;
    }
    if (ch == '\b') {
      // Backspace.
      if (cdp->posx > 0) {
        cdp->posx--;
      }
      return 0;
    }
    if (ch == '\f') {
      // form feed
      // treat as clear screen
      cdp->posx = 0;
      cdp->posy = 0;
      return 0;
    }

    /*
      I don't believe that anything else can possibly be here, other then an
      actual printable character.  So!
    */

    cdp->posx++;

    if (cdp->posx > 79) {
      cdp->posx = 0;
      cdp->posy++;
      // check range/"scroll"
    }
    return 0;
  }
}

void console_string(struct console_details *cdp, const char *chars) {
  int x;
  for (x = 0; x < strlen(chars); x++) {
    console_char(cdp, chars[x]);
  }
}

void console_receive(struct console_details *cdp, const char *chars, int len) {
  int x;

  for (x = 0; x < len; x++) {
    console_char(cdp, chars[x]);
  }
}

/*
Well SNAP!  Mystic numbers don't remotely match ANSI color codes.

 00 : Sets the current foreground to Black          0;30
 01 : Sets the current foreground to Dark Blue      0;34
 02 : Sets the current foreground to Dark Green     0;32
 03 : Sets the current foreground to Dark Cyan      0;36
 04 : Sets the current foreground to Dark Red       0;31
 05 : Sets the current foreground to Dark Magenta   0;35
 06 : Sets the current foreground to Brown          0;33
 07 : Sets the current foreground to Grey           0;37
 08 : Sets the current foreground to Dark Grey      1;30
 09 : Sets the current foreground to Light Blue     1;34
 10 : Sets the current foreground to Light Green    1;32
 11 : Sets the current foreground to Light Cyan     1;36
 12 : Sets the current foreground to Light Red      1;31
 13 : Sets the current foreground to Light Magenta  1;35
 14 : Sets the current foreground to Yellow         1;33
 15 : Sets the current foreground to White          1;37

 16 : Sets the current background to Black          40
 17 : Sets the current background to Blue           44
 18 : Sets the current background to Green          42
 19 : Sets the current background to Cyan           46
 20 : Sets the current background to Red            41
 21 : Sets the current background to Magenta        45
 22 : Sets the current background to Brown          43
 23 : Sets the current background to Grey           47

 24 : Sets the current background to black with blinking foreground     5;40
 25 : Sets the current background to blue with blinking foreground      5;44
 26 : Sets the current background to green with blinking foreground     5;42
 27 : Sets the current background to cyan with blinking foreground      5;46
 28 : Sets the current background to red with blinking foreground       5;41
 29 : Sets the current background to magenta with blinking foreground   5;45
 30 : Sets the current background to brown with blinking foreground     5;43
 31 : Sets the current background to grey with blinking foreground      5;47

Other things that Mystic does ...

  [A## - Move the cursor up ## lines
  [B## - Move the cursor down ## lines
  [C## - Move the cursor forward (to the right) ## columns
  [D## - Move the cursor backwards (to the left) ## columns
  [K   - Clear from the current cursor position to the end of the line
  [L   - Move cursor and erase data backwards from current column to column ##
  [X## - Move cursor to X coordinate ##
  [Y## - Move cursor to Y coordinate ##
  BS   - Sends 1 destructive backspace sequence (ASCII 8-32-8)
  CL   - Clears the screen (ANSI 1,1 locate and [2J or ASCII 12)
  CR   - Send a carrage return and line feed (move to next line)
  RA   - Restore the saved text attribute color
  RS   - Restore the saved user's terminal screen
  SA   - Save the current text attribute color
  SS   - Save the entire user's terminal screen

 */

// Covert MYSTIC color to (Proper) ANSI COLOR.

const int MYSTIC[] = {0, 4, 2, 6, 1, 5, 3, 7};

// ANSI_color = MYSTIC[ odd_mystic_color % 8 ]

void write_color(int fd, int color) {
  char buffer[12];

  switch (color) {
  case 0:
  case 1:
  case 2:
  case 3:
  case 4:
  case 5:
  case 6:
  case 7:
    sprintf(buffer, "\x1b[0;3%dm", MYSTIC[color]);
    break;
  case 8:
  case 9:
  case 10:
  case 11:
  case 12:
  case 13:
  case 14:
  case 15:
    sprintf(buffer, "\x1b[0;1;3%dm", MYSTIC[color - 8]);
    break;
  case 16:
  case 17:
  case 18:
  case 19:
  case 20:
  case 21:
  case 22:
  case 23:
    sprintf(buffer, "\x1b[4%dm", MYSTIC[color - 16]);
    break;
  case 24:
  case 25:
  case 26:
  case 27:
  case 28:
  case 29:
  case 30:
  case 31:
    sprintf(buffer, "\x1b[5;4%dm", MYSTIC[color - 24]);
    break;
  default:
    buffer[0] = 0;
    break;
  }
  ZF_LOGD("write_color( %d ): %s", color, repr(buffer));
  write(fd, buffer, strlen(buffer));
}

int send_file(int fd, char *filename) {
  FILE *fp;
  char buffer[100];
  int read;

  fp = fopen(filename, "rb");
  if (fp == NULL) {
    ZF_LOGD("Failed to open %s", filename);
    return 0;
  }

  while ((read = fread(buffer, 1, sizeof(buffer), fp)) > 0) {
    write(fd, buffer, read);
  };
  fclose(fp);
  return 1;
}

void send_goto(int fd, int x, int y) {
  char gbuffer[16];

  sprintf(gbuffer, "\x1b[%d;%dH", y, x);
  write(fd, gbuffer, strlen(gbuffer));
}

int send_file(int fd, int x, int y, char *filename) {
  FILE *fp;
  char buffer[100];
  int read;

  fp = fopen(filename, "rb");
  if (fp == NULL) {
    ZF_LOGD("Failed to open %s", filename);
    return 0;
  }

  send_goto(fd, x, y);
  y++;

  while ((read = fread(buffer, 1, sizeof(buffer), fp)) > 0) {
    char *cp, *last_cp;

    buffer[read] = 0;
    last_cp = buffer;
    while ((cp = strchr(last_cp, '\n')) != NULL) {
      *cp = 0;
      write(fd, last_cp, strlen(last_cp));
      send_goto(fd, x, y);
      y++;
      last_cp = cp + 1;
    };
    write(fd, last_cp, strlen(last_cp));
  };
  fclose(fp);
  return 1;
}

/**
 * process_trigger( fd, *cp )
 *
 * This process a command trigger.
 * It has seen TRIGGER, and now it is
 * processing whatever comes after it.
 * It will perform the process, and
 * return the char * of whatever is next.
 */
const char *process_trigger(int fd, const char *cp) {
  char ch;
  int i, x, y;
  ch = *cp;
  cp++;

  switch (ch) {
  case 'D':
    i = 0;
    if (isdigit(*cp)) {
      i = (*cp) - '0';
      cp++;
    };
    if (isdigit(*cp)) {
      i *= 10;
      i += (*cp) - '0';
      cp++;
    };

    if ((i > 0) && (i < 80)) {
      ZF_LOGI("DEL %02d", i);

      for (x = 0; x < i; x++) {
        write(fd, "\b \b", 3);
      }
    };
    break;

  case 'C': {
    i = 0;
    if (*cp == 'R') {
      cp++;
      const char *restore = color_restore(&console);
      write(fd, restore, strlen(restore));
      break;
    }
    if (isdigit(*cp)) {
      i = (*cp) - '0';
      cp++;
    };
    if (isdigit(*cp)) {
      i *= 10;
      i += (*cp) - '0';
      cp++;
    };
    write_color(fd, i);
  } break;

  case 'F':
  case 'f': {
    int pos = 0;
    if (ch == 'f') {
      pos = 1;
      x = (*cp) - '0';
      cp++;
      x *= 10;
      x += (*cp) - '0';
      cp++;
      y = (*cp) - '0';
      cp++;
      y *= 10;
      y += (*cp) - '0';
      cp++;
      ZF_LOGI("file at (%d, %d)", x, y);
    }
    // Ok, look for filename
    char ansifile[32] = "./hh/";
    char *ap = ansifile + strlen(ansifile);
    while (*cp != '.') {
      *ap = *cp;
      ap++;
      *ap = 0;
      cp++;
    };
    strcat(ansifile, ".ans");
    cp++;
    ZF_LOGD("FILE [%s]", ansifile);
    if (pos) {
      send_file(fd, x, y, ansifile);
    } else {
      send_file(fd, ansifile);
    };
  } break;

  case 'G': {
    x = 0;
    if (isdigit(*cp)) {
      x = (*cp) - '0';
      cp++;
    };
    if (isdigit(*cp)) {
      x *= 10;
      x += (*cp) - '0';
      cp++;
    };
    y = 0;
    if (isdigit(*cp)) {
      y = (*cp) - '0';
      cp++;
    };
    if (isdigit(*cp)) {
      y *= 10;
      y += (*cp) - '0';
      cp++;
    };
    char buffer[20]; // row ; column H
    ZF_LOGD("GOTO (%d,%d)", x, y);
    sprintf(buffer, "\x1b[%d;%dH", y, x);
    write(fd, buffer, strlen(buffer));
  } break;

  case 'R': {
    i = 0;
    if (isdigit(*cp)) {
      i = (*cp) - '0';
      cp++;
    };
    if ((i > 0) && (i < 10)) {
      ZF_LOGI("RENDER %d", i);
      current_render.effect = i;
    } else {
      current_render.effect = 0;
    }
  } break;
  case 'S': {
    i = 0;
    if (isdigit(*cp)) {
      i = (*cp) - '0';
      cp++;
    };
    if ((i > 0) && (i < 10)) {
      ZF_LOGI("SPEED %d", i);
      current_render.speed = i;
    } else {
      current_render.speed = 0;
    }
  } break;
  case 'P': {
    i = 0;
    if (isdigit(*cp)) {
      i = (*cp) - '0';
      cp++;
    };
    if ((i > 0) && (i < 10)) {
      ZF_LOGI("PAWS %d", i);
      // sleep(i);
      if (!render_overlimit) {
        sleep(i);
      };
    }
  } break;
  }
  return cp;
}

/**
 * render_effect( fd, ch )
 *
 * Displays the given character with whatever
 * rendering effect is currently active.
 * (If any).
 */
void render_effect(int fd, char ch) {
  int effect = current_render.effect;
  int l;
  char space = ' ';
  char bs = '\b';

  switch (effect) {
  case 1:
    // CHAR + SPC + BS
    render_sleep();
    write(fd, &ch, 1);
    render_sleep();
    write(fd, &space, 1);
    render_sleep();
    render_sleep();
    write(fd, &bs, 1);
    break;
  case 2:
    // CHAR + 8 spaces + 8 BS
    render_sleep();
    write(fd, &ch, 1);
    for (l = 0; l < 8; l++) {
      render_sleep();
      write(fd, &space, 1);
    }
    for (l = 0; l < 8; l++) {
      render_sleep();
      write(fd, &bs, 1);
    }
    break;
  case 0:
  default:
    // NORMAL
    render_sleep();
    write(fd, &ch, 1);
    break;
  }
}

/**
 * render( fd, string_out )
 *
 * Render an entire string.
 * Handles TRIGGER.
 * Renders with effects.
 */
void render(int fd, const char *string_out) {
  const char *cp = string_out;
  const char *trigger = cp;
  time_t start = time(NULL);
  int elapsed;
  int over = 0;

  reset_render();

  ZF_LOGV("render(%d, %s)", fd, repr(string_out));

  // Check our time from time to time.
  // If we start running long, disable sleeps.

  while ((trigger = strstr(cp, TRIGGER)) != NULL) {
    // There is special things to handle in here.
    while (cp != trigger) {
      elapsed = time(NULL) - start;
      if (elapsed > SLEEP_LIMIT) {
        render_overlimit = 1;
        current_render.speed = 0;
      };

      // write(fd, cp, 1 );
      render_effect(fd, *cp);
      cp++;
    };

    // ZF_LOGI( "at trigger: (%s)", cp);
    cp += strlen(TRIGGER);

    // Ok, we're pointing at the trigger -- do something.
    cp = process_trigger(fd, cp);

    // ZF_LOGI( "after trigger: (%s)", cp);
  };

  // We still might be under a rendering effect.
  while (*cp != 0) {
    elapsed = time(NULL) - start;
    if (elapsed > SLEEP_LIMIT) {
      render_overlimit = 1;
      current_render.speed = 0;
    };
    // write(fd, cp, 1);
    render_effect(fd, *cp);
    cp++;
  }
}

/*
    These are harry "timeout" events.

    These happen when we've been sitting around awhile.

 */

#ifdef CPP_MADMAN_STL_CODE

const char *random_phrase(const char *words, int len, int last_seen) {
  // ooh.  a map of char *s to last_seen_events.  :P
  static map<const char *, array<int>> tracker;
  map<const char *, array<int>>::iterator it;
  array<int, last_seen> it = tracker.find(words);
  if (it == tracker.end()) {
    // key does not exist.
    array<int, last_seen> last;
    for (int i = 0; i < last_seen; i++) {
      last[i] = -1;
    };

    tracker.insert(words, last);
    it = tracker.find(words);
  };
}
#endif

void harry_idle_event(int fd) {
  // Make something happen
  char buffer[100];
  int r;
  // This is no where near finished, BUT!
  const char *phrases[] = {"Hahaha",    "Snicker, snicker", "Boo!",
                           "MeOW",      "I see U",          "Arrooo!",
                           "Ahh-wooo!", "Aaaooo!"};
  const char *cp;
  static LastSeen last_seen_harry_event(2);

  // Remember the last phrase used,
  // and don't repeat (the last two)!

  do {
    r = randint((sizeof(phrases) / sizeof(char *)));
    // r = random() % ((sizeof(phrases) / sizeof(char *)) - 1);
  } while (last_seen_harry_event.seen_before(r));

  // ZF_LOGD("%d => %d %d", r, last_seen_harry_event[0],
  // last_seen_harry_event[1]);

  cp = phrases[r];
  int color = random() % 15 + 1;
  /*
  int color = random() % 16;
  if (color == 0) {
    color++;
  } // If it's 0 let's make it 1.   // color = (random() % 15) + 1
  */

  sprintf(buffer, "^S2^C%02d%s^P2^CR^D%02d", color, cp, (int)strlen(cp));
  ZF_LOGD("harry_event: render(%d, \"%s\")", fd, buffer);
  render(fd, buffer);
}

void init_harry() {
  // init_have_seen(last_seen_harry_event, MAX_HARRY_EVENT_DUPS);
  // ZF_LOGD("init => %d %d", last_seen_harry_event[0],
  // last_seen_harry_event[1]);
  console_init(&console);
}

/*
The code to get the username and fullname is useless on telnet
connections.

 */
const char *username = NULL;
const char *fullname = NULL;

/*
Pascal String Copy.  Copy from pascal string, to C String.

First char is pascal string length.  (Max 255).
 */
void pcopy(char *pstring, char *str) {
  int len = (int)*pstring;
  strncpy(str, pstring + 1, len);
  str[len] = 0;
}

/*
This only works for those few idiots that use the
horribly broken SSH crap that Mystic uses.
 */
int locate_user(const char *alias) {
  FILE *user;
  char buffer[0x600];
  char temp[100];

  user = fopen("data/users.dat", "rb");
  if (user == NULL)
    return 0;

  // Carry on!
  while (fread(buffer, 0x600, 1, user) == 1) {
    pcopy(buffer + 0x6d, temp);
    if (strcasecmp(temp, username) == 0) {
      pcopy(buffer + 0x8c, temp);
      fullname = strdup(temp);
      break;
    }
    /*
    printf("Alias: %s\n", temp);
    pcopy(buffer + 0x8c, temp );
    printf("Full Name: %s\n", temp );
    */
  }
  fclose(user);
  return 1;
}

// Buffers are BSIZE + 1, so a buffer that size can strcpy safely.

regex_t ANSI;
regex_t WORDS;
regex_t WORD;

int init_regex(void) {
  int ret;
  char ansi[] = "\x1b\[[0-9]+(;[0-9]+)*?[a-zA-Z]";
  char words[] = "[a-zA-Z]+( [a-zA-Z]+)+";
  char word[] = "[a-zA-Z]+";
  char errorbuf[100];

  if (ret = regcomp(&ANSI, ansi, REG_EXTENDED | REG_NEWLINE)) {
    regerror(ret, &ANSI, errorbuf, sizeof(errorbuf));
    ZF_LOGW("Regex %s failed to compile: %s", ansi, errorbuf);
    return 0;
  };

  if (ret = regcomp(&WORDS, words, REG_EXTENDED | REG_NEWLINE)) {
    regerror(ret, &WORDS, errorbuf, sizeof(errorbuf));
    ZF_LOGW("Regex %s failed to compile: %s", words, errorbuf);
    return 0;
  };

  if (ret = regcomp(&WORD, word, REG_EXTENDED | REG_NEWLINE)) {
    regerror(ret, &WORD, errorbuf, sizeof(errorbuf));
    ZF_LOGW("Regex %s failed to compile: %s", word, errorbuf);
    return 0;
  };

  return 1;
}

int regmatch(regex_t *preg, const char *string, size_t nmatch,
             regmatch_t pmatch[], int eflags) {
  // returns number of matches found.  (Max nmatch)
  int matches = 0;
  int offset = 0;

  while (matches < nmatch) {
    int ret = regexec(preg, string + offset, nmatch - matches, pmatch + matches,
                  eflags);
    if (!ret) {
      int current = offset;
      offset += pmatch[matches].rm_eo;
      pmatch[matches].rm_so += current;
      pmatch[matches].rm_eo += current;
      matches++;
    } else if (ret == REG_NOMATCH) {
      break;
    } else {
      break;
    }
  }
  return matches;
}

#define MAX_MATCH 32
regmatch_t rxmatch[MAX_MATCH];

int rx_match(regex_t *regex, const char *buffer) {
  int ret;

  ret = regmatch(regex, buffer, MAX_MATCH, rxmatch, 0);
  if (0) {
    for (int i = 0; i < ret; i++) {
      ZF_LOGI("%d : (%d-%d)", i, rxmatch[i].rm_so, rxmatch[i].rm_eo);
    }
  }
  return ret;
}

/*
Terminal processing section.

Monitor lines, position, color.

What screen size do I want to emulate?

ANSI codes.

Do I need this??

*/

/**
 * random_activate()
 *
 * Is a weight (1-10),
 * tests if random number is < weight * 10.
 *
 * So random_activate(9) happens more frequently
 * then random_activate(8) or lower.
 *
 * This probably needs to be fixed.
 * We need a better randint(RANGE) code.
 */
int random_activate(int w) {
  int r = random() % 100;
  if (r <= (w * 10)) {
    return 1;
  };
  return 0;
}

/*
  word_state():

  -1 only lower
  +1 only upper
   0 mixed
*/
int word_state(const char *buffer, int len) {
  int p;
  int upper = 0;
  int lower = 0;
  int ret;
  float pct;

  for (p = 0; p < len; p++) {
    char c = buffer[p];
    if (isalpha(c)) {
      if (isupper(c)) {
        upper++;
      };
      if (islower(c)) {
        lower++;
      };
    }
  }

  if (upper == lower) {
    return 0;
  }

  if (upper > lower) {
    ret = 1;
    pct = ((float)lower / (float)upper) * 100.0;
  } else {
    ret = -1;
    pct = ((float)upper / (float)lower) * 100.0;
  }

  // ZF_LOGD("So far %d with %f %%", ret, pct);

  if (pct < 40.0) {
    return ret;
  }
  return 0;
}

/*
Given a buffer and length, mangle away.

We *REALLY* want this to do something, so better run some tests.

Or, maybe we don't.  This treats words consistently the same way.
HMM.

toupper, tolower, flipper
 */
int word_mangler(char *buffer, int len) {
  int p;
  int count = 0;
  int state;

  state = word_state(buffer, len);
  // ZF_LOGD("word_state(%.*s) %d", len, buffer, state);

  // TODO:  Transposer

  for (p = 0; p < len; p++) {
    char c = buffer[p];

    switch (state) {
    case -1:
      // upper
      if (islower(c)) {
        count++;
        buffer[p] = toupper(c);
      }
      break;
    case 1:
      // lower
      if (isupper(c)) {
        count++;
        buffer[p] = tolower(c);
      }
      break;
    case 0:
      // flipper
      if (islower(c)) {
        count++;
        buffer[p] = toupper(c);
      } else {
        if (isupper(c)) {
          count++;
          buffer[p] = tolower(c);
        }
      }
      break;
    }
  }
  return count;
}

/*
 * The buffer that we've been given is much larger now.
 *
 */
int mangle(int fd, char *buffer) {
  int x, i;
  int need_render = 0; // changing word case around doesn't need the render
  int mangled = 0;
  int mangled_chars = 0;

  char *cp;

  // Ok, we want to look for words to:
  // MaNGlE , or transpose (both?!)
  // or possibly transpose words
  char work[(BSIZE * 4) + 1];

  // Use terminal - clean out ANSI

  ZF_LOGI("mangle:");
  ZF_LOGI_REPR(buffer);
  // strcpy(work, buffer);

  /*
  NOTE:  We copy the buffer, so we can clear out ANSI codes, etc.
  Otherwise we might mess some ANSI up in the manglying
  process.
  */

  /*
   (random) Look for ANSI CLS and:

      display random spooky texts around, with delays ... then CLS.

      display ANSI graphic file, with delays ... then CLS
   */
  const char *ANSI_CLS = "\x1b[2J";
  cp = strstr(buffer, ANSI_CLS);

  if (cp != NULL) {
    static int ANSI_CLS_count = 0; // count the number we've seen
    ZF_LOGI("seen: ANSI_CLS");
    ANSI_CLS_count++;

    // Don't activate on the very first CLS.  Too soon, don't screw up the ANSI
    // detection.
    if (ANSI_CLS_count > 1) {
      // Ok, figure out the restore color, just in case
      struct console_details temp_console;
      // Make exact copy of our current console state.
      memcpy(&temp_console, &console, sizeof(console));
      // Play the buffer into the console
      console_receive(&temp_console, buffer, cp - buffer);
      char restore_color[30]; // ansi color
      strcpy(restore_color, color_restore(&temp_console));

      if (random_activate(3)) {
        char display[100] = "";
        int needs_cls = 0;

        struct file_need {
          const char *filename;
          int cls;
          int rand_pos;
        } possibles[] = {{"goofy_head", 1, 0}, {"bat", 1, 0},
                         {"panther", 1, 0},    {"wolf", 1, 0},
                         {"skull", 0, 1},      {"skull2", 0, 1},
                         {"guy", 0, 1},        {"blinkman", 0, 1}};

        //          bat.ans       creature.ans  goofy_head.ans  panther.ans
        //          skull.ans
        // blinkman.ans  dog.ans       guy.ans         skull2.ans   wolf.ans

        static LastSeen last_files(2);
        int r;

        do {
          r = randint((sizeof(possibles) / sizeof(file_need)));
        } while (last_files.seen_before(r));

        int x, y;
        x = randint(50) + 1;
        y = randint(12) + 1;
        char fgoto[10];
        if (possibles[r].rand_pos) {
          sprintf(fgoto, "^f%02d%02d", x, y);
        } else {
          strcpy(fgoto, "^F");
        }

        // (2); // (sizeof(possibles) / sizeof(file_need)) - 1);
        needs_cls = possibles[r].cls;

        // I get what's happening.  Mystic moves cursor to home, CLS, cursor
        // home. When we get here, we're ALWAYS at the top of the screen...
        // Hence our bat isn't displayed at the end of the screen.

        // This is before the actual CLS, so we CLS before displaying our files.
        // I tried a ^P2 before doing this .. but I'd rather have the picture up
        // right away I think.

        sprintf(display, "%s%s%s.^P3%s", needs_cls ? "\x1b[2J" : "", fgoto,
                possibles[r].filename, restore_color);

        ZF_LOGI("mangle(ANSI_CLS): %d file inserted %s", r, repr(display));

        // Move the buffer so there's room for the display string.
        if (string_insert(buffer, BSIZE * 4, cp - buffer, display)) {
          ZF_LOGI("mangle(ANSI_CLS):");
          ZF_LOGI_REPR(buffer);
          ZF_LOGI("mangle(ANSI_CLS): [%s]", repr(buffer));
          need_render = 1;

          /*
          Copy the new buffer over, but hide our "render" code
          from the remaining mangler steps.
          */
          strcpy(work, buffer);
          i = cp - buffer;
          // find offset into "buffer"
          // apply to work.
          memset(work + i, ' ', strlen(display));

        } else {
          ZF_LOGD("insert failed [%s].", repr(display));
        }
      } else {
        if (random_activate(4)) {
          int r;
          char display[100] = "";
          const char *phrasing[] = {"^R1Haha^P1ha^P1ha", "Poof!", "Got U",
                                    "Anyone there?", "^R1Knock, ^P1Knock"};
          static LastSeen last_phrasing(2);

          ZF_LOGI("mangle(ANSI_CLS)");
          // sprintf( display, "^P2...");
          // This string actually screws up ANSI detection (takes too long)
          // strcpy(display, "^P2^S501234567890^P1abcdef^P2g^P3h^P4i^S0^P2");

          // strcpy(display, "^P2^S301234^P15^S0^P2");

          // Add in random text, plus color!
          do {
            r = random() % ((sizeof(phrasing) / sizeof(char *)) - 1);
          } while (last_phrasing.seen_before(r));

          int color = random() % 15 + 1;
          int x = random() % 30 + 1;
          int y = random() % 15 + 1;

          /*
          Don't have it pause there before moving the cursor.

          Move the cursor, get the color changed, THEN pause.
          Then act all crazy.

          NOTE:  Make sure if you use any ^R Render effects, turn them off
          before trying to display the restore_color.  :P   ^R0 Also, make
          sure you re-home the cursor ^G0101 because that's where they are
          expecting the cursor to be!  (At least it's how Mystic does it.)

          HOME, CLS, HOME, ...  Not sure what others do there.  We'll see.
          */

          sprintf(display, "^G%02d%02d^S3^C%02d^P1%s^S0^R0%s^P1^G0101", x, y,
                  color, phrasing[r], restore_color);

          // sprintf(display, "^P1^S3^C%02d%s^S0^R0%s^P1", color, phrasing[r],
          // restore_color);
          ZF_LOGI("mangle(ANSI_CLS): Inserted (%02d) %s", color, phrasing[r]);

          // Move the buffer so there's room for the display string.
          if (string_insert(buffer, BSIZE * 4, cp - buffer, display)) {
            ZF_LOGI("mangle(ANSI_CLS):");
            ZF_LOGI_REPR(buffer);
            need_render = 1;

            /*
            Copy the new buffer over, but hide our "render" code
            from the remaining mangler steps.
            */
            strcpy(work, buffer);
            i = cp - buffer;
            // find offset into "buffer"
            // apply to work.
            memset(work + i, ' ', strlen(display));

          } else {
            ZF_LOGD("insert failed [%s].", repr(display));
          }
        }
      }
    }
  }

  strcpy(work, buffer); // sure.

  const char replace_with = ' ';
  for (x = 0; x < strlen(buffer); x++) {
    int ansi = console_char(&console, buffer[x]);
    if (ansi) {
      work[x] = replace_with;
    }
  }

  ZF_LOGD("work now:");
  ZF_LOGD_REPR(work);
  ZF_LOGD("Work Now: [%s]", repr(work));

#ifdef OLD_WAY

  /* work -- clear out ANSI so we don't mangle ANSI codes. */
  x = rx_match(&ANSI, work);

  if (x > 0) {
    ZF_LOGD("found %d ANSI", x);
    for (i = 0; i < x; i++) {
      memset(work + rxmatch[i].rm_so, replace_with,
             rxmatch[i].rm_eo - rxmatch[i].rm_so);
    };
    ZF_LOGD("Work Now: [%s]", repr(work));
  }
#endif

  // ZF_LOGI("mangle: %s", repr(work));

  /*
   (random) Locate words (in work), and possibly flip them around.
   Transpose words.  Transpose case.  Transpose letters.
   */
  x = rx_match(&WORDS, work);
  ZF_LOGD("found %d word groups", x);

  if (x > 0) {
    for (i = 0; i < x; i++) {

      // Yes!  Be random!
      if (random_activate(8)) {
        int c = word_mangler(buffer + rxmatch[i].rm_so,
                             rxmatch[i].rm_eo - rxmatch[i].rm_so);
        if (c) {
          mangled++;
          mangled_chars += c;
        }
      }
    }
  }

  /*
   (random) Locate single words, and transpose words.
   Transpose letters.
   */

  /*
   (random) Display up to certain point.  Delay.
   Print some characters slowly.  Delay.
   */

  if (need_render) {
    ZF_LOGD("HH %d : (%d) %s", need_render, (int)strlen(buffer), repr(buffer));
  } else {
    if (mangled) {
      ZF_LOGD("Mangled %d words, %d chars : %s", mangled, mangled_chars,
              repr(buffer));
    }
  }

  if (need_render) {
    render(fd, buffer);
  } else {
    write(fd, buffer, strlen(buffer));
  };
  return need_render && mangled;
}

int harry_happens(time_t *last_event, int wakeup) {
  time_t now = time(NULL);
  int elapsed = now - *last_event;

  if (elapsed > wakeup) {
    // Ok!  It's been too long since we've done something.
    *last_event = now;
    return 1;
  }
  return 0;
}

/*

TO FIX:  Stop using c strings, must use char * buffer + int length.
MAY CONTAIN NULL VALUES.

Rework some things here.  

Here's the "plan":

  if buffer is EMPTY:
      time_idle = 1;
      // setup for "random timeout value mess"
        // we're in luck!  The last parameter is time interval/timeout.  :D
      timeout.tv_sec = 10; // randrange(10-25)
      timeout.tv_usec = 0;

  NOT EMPTY:
      // we're in luck!  The last parameter is time interval/timeout.  :D
      timeout.tv_sec = 0;
      timeout.tv_usec = 10;   // Wild Guess Here?  Maybe higher, maybe lower?
      time_idle = 0;

  ON READ:
    read/append to current buffer.
    We can't use nulls -- what if they are using ZModem, there's nulls in the file!
    Look for trailing  / the very last "\r\n".  

    (I could mangle/chunk it line by line.  But I'm not sure I'd need to do that.)

    Optional "mangle" buffer up to that very point -- and send up to that point.

    Option #2:  Maybe we send everything if program has been running for under
    20 seconds.  This would allow the ANSI detect to not get screwed up by this
    new idea.

  ON TIMEOUT:
    if time_idle:
      Activate funny harry timeout events.
    else:
      Ok, we *STILL* haven't received any more characters into the buffer --
      even after waiting.  (Maybe we haven't waited long enough?)
      send the pending information in the buffer and clear it out. 
      Maybe this is a prompt, and there won't be a \r\n.

This allows for cleaner process of "lines" of buffer.  We shouldn't break
in the midDLE OF A WORD.  Downside is that we sit on buffer contents a little
while / some amount of time -- which will add some lag to prompts showing up.

 */

int main(int argc, char *argv[]) {
  int master;
  pid_t pid;
  int node = -1;

  file_output_open("horrible_harry.log");
  init_harry();

  srandom(time(NULL));

  // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML1 -SL0 -ST2 -CUnknown
  // -Ubugz -PUWISHPASSWORD
  // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML0 -SL0 -ST0 -CUnknown

  // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML1 -SL0 -ST2 -CUnknown
  // -Ubugz -PUWISH
  // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML0 -SL0 -ST0 -CUnknown

  // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML0 -SL0 -ST0 -CUnknown
  // ./mystic -TID9 -IP192.168.0.1 -HOSTUnknown -ML0 -SL1 -ST0 -CUnknown

  // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML1 -SL0 -ST2 -CUnknown
  // -Ubugz -PDUMBWAYTODOTHIS
  // ./mystic -TID9 -IP192.168.0.1 -HOSTUnknown -ML1 -SL1 -ST2 -CUnknown
  // -Ubugz -PIDONTUSEPASCAL

  // SSH:  -ML1 -ST2
  // Telnet: -ML0 -ST0

  // Locate username (if given) in the command line
  // -U<username>
  for (int x = 0; x < argc; x++) {
    if (strncmp("-U", argv[x], 2) == 0) {
      username = argv[x] + 2;
      ZF_LOGI("Username: [%s]", username);
    };
    if (strncmp("-SL", argv[x], 3) == 0) {
      node = argv[x][3] - '0' + 1;
      ZF_LOGI("Node: %d", node);
    }
  }

  if (username != NULL) {
    locate_user(username);
    ZF_LOGD("Username: [%s] A.K.A. [%s]", username, fullname);
  }

  if (!init_regex())
    return 2;

  // With IGNBRK  I don't think I need this anymore.  (Nope!)
  // signal(SIGINT, SIG_IGN);

  pid = forkpty(&master, NULL, NULL, NULL);

  // impossible to fork
  if (pid < 0) {
    return 1;
  }

  // child
  else if (pid == 0) {
    char *args[20]; // max 20 args
    int x;
    char new_exec[] = TARGET;
    args[0] = new_exec;

    for (x = 1; x < argc; x++) {
      args[x] = argv[x];
    };
    args[x] = NULL;
    // run Mystic, run!
    execvp(TARGET, args);
  }

  // parent
  else {
    // remove the echo
    // ICANON - raw mode.  No more line buffering!
    struct termios tios, orig1;
    struct timeval timeout;
    time_t last_event = 0; // time(NULL);

    ZF_LOGD("starting");

    tcgetattr(master, &tios);
    tios.c_lflag &= ~(ECHO | ECHONL | ICANON);
    tcsetattr(master, TCSAFLUSH, &tios);

    tcgetattr(1, &orig1);
    tios = orig1;
    tios.c_iflag &= ~(ICRNL | IXON); // Disable software flow control

    tios.c_lflag &= ~(ECHO | ECHONL | ICANON | ISIG | IEXTEN);

    // https://viewsourcecode.org/snaptoken/kilo/02.enteringRawMode.html
    // ISIG should be Ctrl-C and Ctrl-Z IGNBRK +
    tcsetattr(1, TCSAFLUSH, &tios);

    for (;;) {

      // define estruturas para o select, que serve para verificar qual
      // se tornou "pronto pra uso"
      fd_set read_fd;
      fd_set write_fd;
      fd_set except_fd;

      // inicializa as estruturas
      FD_ZERO(&read_fd);
      FD_ZERO(&write_fd);
      FD_ZERO(&except_fd);

      // atribui o descritor master, obtido pelo forkpty, ao read_fd
      FD_SET(master, &read_fd);
      // atribui o stdin ao read_fd
      FD_SET(STDIN_FILENO, &read_fd);

      // o descritor tem que ser unico para o programa, a documentacao
      // recomenda um calculo entre os descritores sendo usados + 1

      /*
       TODO:  Figure out how this would work.

       I'm thinking something like timeouts 30-50 seconds?
       And as we get closer, 15-25 seconds.
      */

      // we're in luck!  The last parameter is time interval/timeout.  :D
      timeout.tv_sec = 10;
      timeout.tv_usec = 0;

      // select(master+1, &read_fd, &write_fd, &except_fd, NULL);
      if (select(master + 1, &read_fd, &write_fd, &except_fd, &timeout) == 0) {
        // This means timeout!
        ZF_LOGI("TIMEOUT");
        harry_idle_event(STDOUT_FILENO);
      }

      char input[BSIZE + 1];
      static char output[(BSIZE * 4) + 1];
      int total;

      // read_fd esta atribuido com read_fd?
      if (FD_ISSET(master, &read_fd)) {
        // leia o que bc esta mandando
        if ((total = read(master, &output, BSIZE)) != -1) {
          // e escreva isso na saida padrao
          output[total] = 0;

          // if ( harry_happens( &last_event, 5)) {
          if (1) {
            ZF_LOGI("harry_happens");
            if (mangle(STDOUT_FILENO, output) == 0) {
              // failed, so.  Try again.
              last_event = 0;
            }
          } else {
            write(STDOUT_FILENO, &output, total);
            // This is OUTPUT from the BBS
            // ZF_LOGI( ">> %s", repr(output));
            ZF_LOGI(">> %d chars", (int)strlen(output));
            //   I think repr is flipping out here.  :(
            // ZF_LOGI( ">> %d", (int)strlen(repr(output)));
          }

        } else
          break;
      }

      // read_fd esta atribuido com a entrada padrao?
      if (FD_ISSET(STDIN_FILENO, &read_fd)) {
        // leia a entrada padrao
        total = read(STDIN_FILENO, &input, BSIZE);
        input[total] = 0;
        // e escreva no bc
        ZF_LOGI("<< %s", repr(input));

        write(master, &input, total);

        // This is INPUT from the USER
        // ZF_LOGI_MEM( input, strlen(input), "<< ");
      }
    }

    // Restore terminal
    tcsetattr(1, TCSAFLUSH, &orig1);
    ZF_LOGD("exit");
  }

  return 0;
}