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							- #include <stdio.h>
 
- #include <string.h>
 
- #include <unistd.h> // usleep()
 
- #include <fcntl.h>
 
- #include <pty.h>
 
- #include <termios.h>
 
- #include <sys/select.h>
 
- #include <sys/wait.h>
 
- // #include <signal.h> // handle Ctrl-C/SIGINT
 
- #include <strings.h> // strcasecmp
 
- #include <time.h>    // usleep(), nanonsleep() ?
 
- #include <ctype.h>
 
- #include <stdlib.h> // random()
 
- #include <regex.h>
 
- // LOGGING with file output
 
- #include "zf_log.h"
 
- FILE *g_log_file;
 
- static void file_output_callback(const zf_log_message *msg, void *arg) {
 
-   (void)arg;
 
-   *msg->p = '\n';
 
-   fwrite(msg->buf, msg->p - msg->buf + 1, 1, g_log_file);
 
-   fflush(g_log_file);
 
- }
 
- static void file_output_close(void) { fclose(g_log_file); }
 
- static void file_output_open(const char *const log_path) {
 
-   g_log_file = fopen(log_path, "a");
 
-   if (!g_log_file) {
 
-     ZF_LOGW("Failed to open log file %s", log_path);
 
-     return;
 
-   }
 
-   atexit(file_output_close);
 
-   zf_log_set_output_v(ZF_LOG_PUT_STD, 0, file_output_callback);
 
- }
 
- // END LOGGING
 
- #include "lastseen.h"
 
- // http://c-faq.com/lib/randrange.html
 
- int randint(int N) { return rand() / (RAND_MAX / N + 1); }
 
- // http://c-faq.com/lib/randrange.html
 
- // numbers in the range [M, N] could be generated with something like
 
- int randrange(int M, int N) {
 
-   return M + rand() / (RAND_MAX / (N - M + 1) + 1);
 
- }
 
- /*
 
- What is the name of the actual, real Mystic executable
 
- that we'll be executing and mangling?
 
- */
 
- #define TARGET "./mySTIC"
 
- // Size of our input and output buffers.
 
- #define BSIZE 128
 
- /**
 
-  * Display a repr of the given string.
 
-  *
 
-  * This converts most \n\r\v\f\t codes,
 
-  * defaults to \xHH (hex value).
 
-  */
 
- const char *repr(const char *data) {
 
-   static char buffer[4096];
 
-   char *cp;
 
-   strcpy(buffer, data);
 
-   cp = buffer;
 
-   while (*cp != 0) {
 
-     char c = *cp;
 
-     if (isspace(c)) {
 
-       if (c == ' ') {
 
-         cp++;
 
-         continue;
 
-       };
 
-       /* Ok, it's form-feed ('\f'), newline ('\n'), carriage return ('\r'),
 
-        * horizontal tab ('\t'), and vertical tab ('\v') */
 
-       memmove(cp + 1, cp, strlen(cp) + 1);
 
-       *cp = '\\';
 
-       cp++;
 
-       switch (c) {
 
-       case '\f':
 
-         *cp = 'f';
 
-         cp++;
 
-         break;
 
-       case '\n':
 
-         *cp = 'n';
 
-         cp++;
 
-         break;
 
-       case '\r':
 
-         *cp = 'r';
 
-         cp++;
 
-         break;
 
-       case '\t':
 
-         *cp = 't';
 
-         cp++;
 
-         break;
 
-       case '\v':
 
-         *cp = 'v';
 
-         cp++;
 
-         break;
 
-       default:
 
-         *cp = '?';
 
-         cp++;
 
-         break;
 
-       }
 
-       continue;
 
-     }
 
-     if (isprint(c)) {
 
-       cp++;
 
-       continue;
 
-     };
 
-     // Ok, default to \xHH output.
 
-     memmove(cp + 3, cp, strlen(cp) + 1);
 
-     *cp = '\\';
 
-     cp++;
 
-     *cp = 'x';
 
-     cp++;
 
-     char buffer[3];
 
-     sprintf(buffer, "%02x", (int)c & 0xff);
 
-     *cp = buffer[0];
 
-     cp++;
 
-     *cp = buffer[1];
 
-     cp++;
 
-     continue;
 
-   }
 
-   return buffer;
 
- }
 
- /*
 
-  * string_insert()
 
-  * Inserts a string into a given position.
 
-  * This safely checks to make sure the buffer isn't overrun.
 
-  */
 
- int string_insert(char *buffer, int max_length, int pos, const char *insert) {
 
-   if (strlen(buffer) + strlen(insert) >= max_length) {
 
-     ZF_LOGD("string_insert() failed inserting [%s]", repr(insert));
 
-     return 0;
 
-   }
 
-   memmove(buffer + pos + strlen(insert), buffer + pos,
 
-           strlen(buffer + pos) + 1);
 
-   // cp + strlen(display), cp, strlen(cp) + 1);
 
-   strncpy(buffer + pos, insert, strlen(insert));
 
-   // (cp, display, strlen(display));
 
-   return 1; // success
 
- }
 
- // Should this be passed around to the functions that use it?
 
- struct render {
 
-   int speed;
 
-   int effect;
 
- } current_render;
 
- int render_overlimit = 0;
 
- void reset_render(void) {
 
-   current_render.speed = 0;
 
-   current_render.effect = 0;
 
-   render_overlimit = 0;
 
- }
 
- #define TRIGGER "^"
 
- // Max limit we'll sleep before ignoring effects/speed.
 
- #define SLEEP_LIMIT 30
 
- int ms_sleep(unsigned int ms) {
 
-   int result = 0;
 
-   struct timespec ts = {ms / 1000, (ms % 1000) * 1000000L};
 
-   do {
 
-     struct timespec ts_sleep = ts;
 
-     result = nanosleep(&ts_sleep, &ts);
 
-   } while ((-1 == result));
 
-   return result;
 
- }
 
- void render_sleep(void) {
 
-   if (render_overlimit)
 
-     return;
 
-   if (current_render.speed) { // * 100 still too slow.
 
-     ms_sleep(current_render.speed * 10);
 
-   }
 
- }
 
- /*
 
- Terminal tracking
 
- Actually, I believe I only really need to track the color information.
 
- Everything else, I'm not sure I really care about.
 
-  */
 
- struct console_details {
 
-   int posx, posy;
 
-   int savedx, savedy;
 
-   char ansi[20]; // current ANSI command being processed.
 
-   int in_ansi;
 
-   int fgcolor; // 0-7 // not 0-15
 
-   int bgcolor; // 0-7
 
-   int status;  // 0, 1 or 5 (Blink)
 
- } console;
 
- void console_init(struct console_details *cdp) {
 
-   cdp->posx = 0;
 
-   cdp->posy = 0;
 
-   cdp->savedx = 0;
 
-   cdp->savedy = 0;
 
-   cdp->in_ansi = 0;
 
-   cdp->fgcolor = 7;
 
-   cdp->bgcolor = 0;
 
-   cdp->status = 0;
 
- }
 
- void ansi_color(struct console_details *cdp, int color) {
 
-   ZF_LOGV("ansi_color(%d)", color);
 
-   if (color == 0) {
 
-     cdp->status = 0;
 
-     cdp->fgcolor = 7;
 
-     cdp->bgcolor = 0;
 
-     return;
 
-   }
 
-   if (color == 1) {
 
-     cdp->status = 1;
 
-     return;
 
-   }
 
-   if (color == 5) {
 
-     cdp->status = 5;
 
-     return;
 
-   }
 
-   if ((color >= 30) && (color <= 37)) {
 
-     cdp->fgcolor = color - 30;
 
-     return;
 
-   }
 
-   if ((color >= 40) && (color <= 47)) {
 
-     cdp->bgcolor = color - 40;
 
-     return;
 
-   }
 
-   ZF_LOGD("ansi_color( %d ) is unknown to me.", color);
 
- }
 
- const char *color_restore(struct console_details *cdp) {
 
-   static char buffer[30];
 
-   if (cdp->status == 0) {
 
-     sprintf(buffer, "\x1b[0;3%d;4%dm", cdp->fgcolor, cdp->bgcolor);
 
-   } else {
 
-     sprintf(buffer, "\x1b[0;%d;3%d;4%dm", cdp->status, cdp->fgcolor,
 
-             cdp->bgcolor);
 
-   };
 
-   return buffer;
 
- }
 
- void console_ansi(struct console_details *cdp, const char *ansi) {
 
-   int understood = 0;
 
-   const char *cp = ansi;
 
-   const char *last = ansi + strlen(ansi) - 1;
 
-   int number, number2;
 
-   if (*cp == '\x1b') {
 
-     cp++;
 
-     // Ok, that's expected.
 
-     if (*cp == '[') {
 
-       cp++;
 
-       // https://en.wikipedia.org/wiki/ANSI_escape_code#CSI_sequences
 
-       switch (*last) {
 
-       case 'A':
 
-         // cursor up
 
-         if (cp == last) {
 
-           number = 1;
 
-         } else {
 
-           number = atoi(cp);
 
-           if (number < 1) {
 
-             ZF_LOGD("console_ansi( %s ): number error (%d)", repr(ansi),
 
-                     number);
 
-             number = 1;
 
-           }
 
-         };
 
-         cdp->posy -= number;
 
-         if (cdp->posy < 0) {
 
-           cdp->posy = 0;
 
-           ZF_LOGD(
 
-               "console_ansi( %s ): attempt to move above top of screen (%d)",
 
-               repr(ansi), number);
 
-         }
 
-         understood = 1;
 
-         return;
 
-       case 'B':
 
-         // cursor down
 
-         if (cp == last) {
 
-           number = 1;
 
-         } else {
 
-           number = atoi(cp);
 
-           if (number < 1) {
 
-             ZF_LOGD("console_ansi( %s ): number error (%d)", repr(ansi),
 
-                     number);
 
-             number = 1;
 
-           }
 
-         };
 
-         cdp->posy += number;
 
-         // check range/"scroll"
 
-         understood = 1;
 
-         return;
 
-       case 'C':
 
-         // cursor forward
 
-         if (cp == last) {
 
-           number = 1;
 
-         } else {
 
-           number = atoi(cp);
 
-           if (number < 1) {
 
-             ZF_LOGD("console_ansi( %s ): number error (%d)", repr(ansi),
 
-                     number);
 
-             number = 1;
 
-           }
 
-         };
 
-         cdp->posx += number;
 
-         // Well.  According to the "spec", the screen limits are hard
 
-         // If the cursor is already at the edge of the screen, this has no
 
-         // effect. ^ This is *NOT* how any ANSI BBS terminal program acts!
 
-         while (cdp->posx > 79) {
 
-           cdp->posy++;
 
-           // check range/"scroll"
 
-           cdp->posx -= 79;
 
-         }
 
-         understood = 1;
 
-         return;
 
-       case 'D':
 
-         // cursor backwards
 
-         if (cp == last) {
 
-           number = 1;
 
-         } else {
 
-           number = atoi(cp);
 
-           if (number < 1) {
 
-             ZF_LOGD("console_ansi( %s ): number error (%d)", repr(ansi),
 
-                     number);
 
-             number = 0;
 
-           }
 
-         };
 
-         cdp->posx -= number;
 
-         // Well.  According to the "spec", the screen limits are hard
 
-         // If the cursor is already at the edge of the screen, this has no
 
-         // effect. ^ This is *NOT* how any ANSI BBS terminal program acts!
 
-         while (cdp->posx < 0) {
 
-           cdp->posy--;
 
-           if (cdp->posy < 0) {
 
-             cdp->posy = 0;
 
-           }
 
-           cdp->posx += 79;
 
-         }
 
-         understood = 1;
 
-         return;
 
-       case 'H':
 
-         // cursor position
 
-         if (*cp == ';') {
 
-           // Missing first number
 
-           number = 1;
 
-           cp++;
 
-           if (cp == last) {
 
-             // missing 2nd number as well?
 
-             number2 = 1;
 
-           } else {
 
-             number2 = atoi(cp);
 
-           }
 
-         } else {
 
-           // Ok, find the first number
 
-           number = atoi(cp);
 
-           cp = strchr(cp, ';');
 
-           if (cp == NULL) {
 
-             // Missing 2nd number
 
-             number2 = 1;
 
-           } else {
 
-             // 2nd number found, maybe.
 
-             cp++;
 
-             if (cp == last) {
 
-               number2 = 1;
 
-             } else {
 
-               number2 = atoi(cp);
 
-             }
 
-           }
 
-         }
 
-         // Our positions start at zero, not one.
 
-         cdp->posx = number - 1;
 
-         cdp->posy = number2 - 1;
 
-         understood = 1;
 
-         break;
 
-       case 'J':
 
-         // clear
 
-         if (cp == last) {
 
-           number = 0;
 
-         } else {
 
-           number = atoi(cp);
 
-         };
 
-         // clears ... part of the screen.
 
-         if (number == 2) {
 
-           cdp->posx = 0;
 
-           cdp->posy = 0;
 
-         };
 
-         understood = 1;
 
-         break;
 
-       case 'm':
 
-         // color
 
-         if (cp == last) {
 
-           // nothing given, default to 0.
 
-           number = 0;
 
-           ansi_color(cdp, number);
 
-         } else {
 
-           while (cp != last) {
 
-             number = atoi(cp);
 
-             ansi_color(cdp, number);
 
-             cp++;
 
-             while ((cp != last) && (isdigit(*cp))) {
 
-               cp++;
 
-             };
 
-             if (cp != last) {
 
-               if (*cp == ';') {
 
-                 cp++;
 
-               }
 
-             }
 
-           }
 
-         }
 
-         understood = 1;
 
-         break;
 
-       case 't':
 
-       case 'r':
 
-       case 'h':
 
-       case '!':
 
-         // These are ones that I don't care about.
 
-       case 'n': // This is terminal detect -- give me cursor position
 
-         understood = 1;
 
-         break;
 
-       default:
 
-         // unsure -- possibly not important
 
-         ZF_LOGD("console_ansi( %s ): ???", repr(ansi));
 
-         understood = 0;
 
-       }
 
-     }
 
-   };
 
-   if (!understood) {
 
-     ZF_LOGD("console_ansi( %s ): was not understood.", repr(ansi));
 
-   }
 
- }
 
- /*
 
-  * console_char()
 
-  *  return whether or not we are still in_ansi
 
-  */
 
- int console_char(struct console_details *cdp, char ch) {
 
-   char *cp;
 
-   if (cdp->in_ansi) {
 
-     // Ok, append this char
 
-     cp = cdp->ansi + strlen(cdp->ansi);
 
-     *cp = ch;
 
-     cp++;
 
-     *cp = 0;
 
-     if (isalpha(ch)) {
 
-       // Ok!
 
-       console_ansi(cdp, cdp->ansi);
 
-       cdp->in_ansi = 0;
 
-       cdp->ansi[0] = 0;
 
-       return 1;
 
-     }
 
-     return 1;
 
-   } else {
 
-     if (ch == '\x1b') {
 
-       cp = cdp->ansi;
 
-       *cp = ch;
 
-       cp++;
 
-       *cp = 0;
 
-       cdp->in_ansi = 1;
 
-       return 1;
 
-     }
 
-     if (ch == '\r') {
 
-       // Carriage return
 
-       cdp->posx = 0;
 
-       return 0;
 
-     }
 
-     if (ch == '\n') {
 
-       cdp->posy++;
 
-       // check range/"scroll"
 
-       return 0;
 
-     }
 
-     if (ch == '\b') {
 
-       // Backspace.
 
-       if (cdp->posx > 0) {
 
-         cdp->posx--;
 
-       }
 
-       return 0;
 
-     }
 
-     if (ch == '\f') {
 
-       // form feed
 
-       // treat as clear screen
 
-       cdp->posx = 0;
 
-       cdp->posy = 0;
 
-       return 0;
 
-     }
 
-     /*
 
-       I don't believe that anything else can possibly be here, other then an
 
-       actual printable character.  So!
 
-     */
 
-     cdp->posx++;
 
-     if (cdp->posx > 79) {
 
-       cdp->posx = 0;
 
-       cdp->posy++;
 
-       // check range/"scroll"
 
-     }
 
-     return 0;
 
-   }
 
- }
 
- void console_string(struct console_details *cdp, const char *chars) {
 
-   int x;
 
-   for (x = 0; x < strlen(chars); x++) {
 
-     console_char(cdp, chars[x]);
 
-   }
 
- }
 
- void console_receive(struct console_details *cdp, const char *chars, int len) {
 
-   int x;
 
-   for (x = 0; x < len; x++) {
 
-     console_char(cdp, chars[x]);
 
-   }
 
- }
 
- /*
 
- Well SNAP!  Mystic numbers don't remotely match ANSI color codes.
 
-  00 : Sets the current foreground to Black          0;30
 
-  01 : Sets the current foreground to Dark Blue      0;34
 
-  02 : Sets the current foreground to Dark Green     0;32
 
-  03 : Sets the current foreground to Dark Cyan      0;36
 
-  04 : Sets the current foreground to Dark Red       0;31
 
-  05 : Sets the current foreground to Dark Magenta   0;35
 
-  06 : Sets the current foreground to Brown          0;33
 
-  07 : Sets the current foreground to Grey           0;37
 
-  08 : Sets the current foreground to Dark Grey      1;30
 
-  09 : Sets the current foreground to Light Blue     1;34
 
-  10 : Sets the current foreground to Light Green    1;32
 
-  11 : Sets the current foreground to Light Cyan     1;36
 
-  12 : Sets the current foreground to Light Red      1;31
 
-  13 : Sets the current foreground to Light Magenta  1;35
 
-  14 : Sets the current foreground to Yellow         1;33
 
-  15 : Sets the current foreground to White          1;37
 
-  16 : Sets the current background to Black          40
 
-  17 : Sets the current background to Blue           44
 
-  18 : Sets the current background to Green          42
 
-  19 : Sets the current background to Cyan           46
 
-  20 : Sets the current background to Red            41
 
-  21 : Sets the current background to Magenta        45
 
-  22 : Sets the current background to Brown          43
 
-  23 : Sets the current background to Grey           47
 
-  24 : Sets the current background to black with blinking foreground     5;40
 
-  25 : Sets the current background to blue with blinking foreground      5;44
 
-  26 : Sets the current background to green with blinking foreground     5;42
 
-  27 : Sets the current background to cyan with blinking foreground      5;46
 
-  28 : Sets the current background to red with blinking foreground       5;41
 
-  29 : Sets the current background to magenta with blinking foreground   5;45
 
-  30 : Sets the current background to brown with blinking foreground     5;43
 
-  31 : Sets the current background to grey with blinking foreground      5;47
 
- Other things that Mystic does ...
 
-   [A## - Move the cursor up ## lines
 
-   [B## - Move the cursor down ## lines
 
-   [C## - Move the cursor forward (to the right) ## columns
 
-   [D## - Move the cursor backwards (to the left) ## columns
 
-   [K   - Clear from the current cursor position to the end of the line
 
-   [L   - Move cursor and erase data backwards from current column to column ##
 
-   [X## - Move cursor to X coordinate ##
 
-   [Y## - Move cursor to Y coordinate ##
 
-   BS   - Sends 1 destructive backspace sequence (ASCII 8-32-8)
 
-   CL   - Clears the screen (ANSI 1,1 locate and [2J or ASCII 12)
 
-   CR   - Send a carrage return and line feed (move to next line)
 
-   RA   - Restore the saved text attribute color
 
-   RS   - Restore the saved user's terminal screen
 
-   SA   - Save the current text attribute color
 
-   SS   - Save the entire user's terminal screen
 
-  */
 
- // Covert MYSTIC color to (Proper) ANSI COLOR.
 
- const int MYSTIC[] = {0, 4, 2, 6, 1, 5, 3, 7};
 
- // ANSI_color = MYSTIC[ odd_mystic_color % 8 ]
 
- void write_color(int fd, int color) {
 
-   char buffer[12];
 
-   switch (color) {
 
-   case 0:
 
-   case 1:
 
-   case 2:
 
-   case 3:
 
-   case 4:
 
-   case 5:
 
-   case 6:
 
-   case 7:
 
-     sprintf(buffer, "\x1b[0;3%dm", MYSTIC[color]);
 
-     break;
 
-   case 8:
 
-   case 9:
 
-   case 10:
 
-   case 11:
 
-   case 12:
 
-   case 13:
 
-   case 14:
 
-   case 15:
 
-     sprintf(buffer, "\x1b[0;1;3%dm", MYSTIC[color - 8]);
 
-     break;
 
-   case 16:
 
-   case 17:
 
-   case 18:
 
-   case 19:
 
-   case 20:
 
-   case 21:
 
-   case 22:
 
-   case 23:
 
-     sprintf(buffer, "\x1b[4%dm", MYSTIC[color - 16]);
 
-     break;
 
-   case 24:
 
-   case 25:
 
-   case 26:
 
-   case 27:
 
-   case 28:
 
-   case 29:
 
-   case 30:
 
-   case 31:
 
-     sprintf(buffer, "\x1b[5;4%dm", MYSTIC[color - 24]);
 
-     break;
 
-   default:
 
-     buffer[0] = 0;
 
-     break;
 
-   }
 
-   ZF_LOGD("write_color( %d ): %s", color, repr(buffer));
 
-   write(fd, buffer, strlen(buffer));
 
- }
 
- /**
 
-  * process_trigger( fd, *cp )
 
-  *
 
-  * This process a command trigger.
 
-  * It has seen TRIGGER, and now it is
 
-  * processing whatever comes after it.
 
-  * It will perform the process, and
 
-  * return the char * of whatever is next.
 
-  */
 
- const char *process_trigger(int fd, const char *cp) {
 
-   char ch;
 
-   int i, x, y;
 
-   ch = toupper(*cp);
 
-   cp++;
 
-   switch (ch) {
 
-   case 'D':
 
-     i = 0;
 
-     if (isdigit(*cp)) {
 
-       i = (*cp) - '0';
 
-       cp++;
 
-     };
 
-     if (isdigit(*cp)) {
 
-       i *= 10;
 
-       i += (*cp) - '0';
 
-       cp++;
 
-     };
 
-     if ((i > 0) && (i < 80)) {
 
-       ZF_LOGI("DEL %02d", i);
 
-       for (x = 0; x < i; x++) {
 
-         write(fd, "\b \b", 3);
 
-       }
 
-     };
 
-     break;
 
-   case 'C':
 
-     i = 0;
 
-     if (*cp == 'R') {
 
-       cp++;
 
-       const char *restore = color_restore(&console);
 
-       write(fd, restore, strlen(restore));
 
-       break;
 
-     }
 
-     if (isdigit(*cp)) {
 
-       i = (*cp) - '0';
 
-       cp++;
 
-     };
 
-     if (isdigit(*cp)) {
 
-       i *= 10;
 
-       i += (*cp) - '0';
 
-       cp++;
 
-     };
 
-     write_color(fd, i);
 
-     break;
 
-   case 'G':
 
-     x = 0;
 
-     if (isdigit(*cp)) {
 
-       x = (*cp) - '0';
 
-       cp++;
 
-     };
 
-     if (isdigit(*cp)) {
 
-       x *= 10;
 
-       x += (*cp) - '0';
 
-       cp++;
 
-     };
 
-     y = 0;
 
-     if (isdigit(*cp)) {
 
-       y = (*cp) - '0';
 
-       cp++;
 
-     };
 
-     if (isdigit(*cp)) {
 
-       y *= 10;
 
-       y += (*cp) - '0';
 
-       cp++;
 
-     };
 
-     char buffer[20]; // row ; column H
 
-     ZF_LOGD("GOTO (%d,%d)", x, y);
 
-     sprintf(buffer, "\x1b[%d;%dH", y, x);
 
-     write(fd, buffer, strlen(buffer));
 
-     break;
 
-   case 'R':
 
-     i = 0;
 
-     if (isdigit(*cp)) {
 
-       i = (*cp) - '0';
 
-       cp++;
 
-     };
 
-     if ((i > 0) && (i < 10)) {
 
-       ZF_LOGI("RENDER %d", i);
 
-       current_render.effect = i;
 
-     } else {
 
-       current_render.effect = 0;
 
-     }
 
-     break;
 
-   case 'S':
 
-     i = 0;
 
-     if (isdigit(*cp)) {
 
-       i = (*cp) - '0';
 
-       cp++;
 
-     };
 
-     if ((i > 0) && (i < 10)) {
 
-       ZF_LOGI("SPEED %d", i);
 
-       current_render.speed = i;
 
-     } else {
 
-       current_render.speed = 0;
 
-     }
 
-     break;
 
-   case 'P':
 
-     i = 0;
 
-     if (isdigit(*cp)) {
 
-       i = (*cp) - '0';
 
-       cp++;
 
-     };
 
-     if ((i > 0) && (i < 10)) {
 
-       ZF_LOGI("PAWS %d", i);
 
-       // sleep(i);
 
-       if (!render_overlimit) {
 
-         sleep(i);
 
-       };
 
-     }
 
-     break;
 
-   }
 
-   return cp;
 
- }
 
- /**
 
-  * render_effect( fd, ch )
 
-  *
 
-  * Displays the given character with whatever
 
-  * rendering effect is currently active.
 
-  * (If any).
 
-  */
 
- void render_effect(int fd, char ch) {
 
-   int effect = current_render.effect;
 
-   int l;
 
-   char space = ' ';
 
-   char bs = '\b';
 
-   switch (effect) {
 
-   case 1:
 
-     // CHAR + SPC + BS
 
-     render_sleep();
 
-     write(fd, &ch, 1);
 
-     render_sleep();
 
-     write(fd, &space, 1);
 
-     render_sleep();
 
-     render_sleep();
 
-     write(fd, &bs, 1);
 
-     break;
 
-   case 2:
 
-     // CHAR + 8 spaces + 8 BS
 
-     render_sleep();
 
-     write(fd, &ch, 1);
 
-     for (l = 0; l < 8; l++) {
 
-       render_sleep();
 
-       write(fd, &space, 1);
 
-     }
 
-     for (l = 0; l < 8; l++) {
 
-       render_sleep();
 
-       write(fd, &bs, 1);
 
-     }
 
-     break;
 
-   case 0:
 
-   default:
 
-     // NORMAL
 
-     render_sleep();
 
-     write(fd, &ch, 1);
 
-     break;
 
-   }
 
- }
 
- /**
 
-  * render( fd, string_out )
 
-  *
 
-  * Render an entire string.
 
-  * Handles TRIGGER.
 
-  * Renders with effects.
 
-  */
 
- void render(int fd, const char *string_out) {
 
-   const char *cp = string_out;
 
-   const char *trigger = cp;
 
-   time_t start = time(NULL);
 
-   int elapsed;
 
-   int over = 0;
 
-   reset_render();
 
-   ZF_LOGD("render(%d, %s)", fd, repr(string_out));
 
-   // Check our time from time to time.
 
-   // If we start running long, disable sleeps.
 
-   while ((trigger = strstr(cp, TRIGGER)) != NULL) {
 
-     // There is special things to handle in here.
 
-     while (cp != trigger) {
 
-       elapsed = time(NULL) - start;
 
-       if (elapsed > SLEEP_LIMIT) {
 
-         render_overlimit = 1;
 
-         current_render.speed = 0;
 
-       };
 
-       // write(fd, cp, 1 );
 
-       render_effect(fd, *cp);
 
-       cp++;
 
-     };
 
-     // ZF_LOGI( "at trigger: (%s)", cp);
 
-     cp += strlen(TRIGGER);
 
-     // Ok, we're pointing at the trigger -- do something.
 
-     cp = process_trigger(fd, cp);
 
-     // ZF_LOGI( "after trigger: (%s)", cp);
 
-   };
 
-   // We still might be under a rendering effect.
 
-   while (*cp != 0) {
 
-     elapsed = time(NULL) - start;
 
-     if (elapsed > SLEEP_LIMIT) {
 
-       render_overlimit = 1;
 
-       current_render.speed = 0;
 
-     };
 
-     // write(fd, cp, 1);
 
-     render_effect(fd, *cp);
 
-     cp++;
 
-   }
 
- }
 
- // Beanzilla's no repeats
 
- #ifdef NOPE
 
- /**
 
-  * have_seen( list, len, item )
 
-  *
 
-  * Returns 1 (true) if item is in the list.
 
-  * Rotates the list [x] = [x+1], and
 
-  * list[len-1] = item, return 0 (false)
 
-  */
 
- int have_seen(int *list, int len, int item) {
 
-   int x;
 
-   for (x = 0; x < len; x++) {
 
-     if (list[x] == item) {
 
-       return 1;
 
-     }
 
-   };
 
-   // Ok, it is something different
 
-   for (x = 0; x < len - 1; x++) {
 
-     list[x] = list[x + 1];
 
-   };
 
-   list[x] = item;
 
-   return 0;
 
- }
 
- /**
 
-  * init_have_seen( list, len )
 
-  *
 
-  * Initialize the have_seen list with -1.
 
-  * (-1 isn't a valid index, so we start
 
-  * out with all invalid.)
 
-  */
 
- void init_have_seen(int *list, int len) {
 
-   int x;
 
-   for (x = 0; x < len; x++) {
 
-     list[x] = -1;
 
-   }
 
- }
 
- #endif
 
- /*
 
-     These are harry "timeout" events.
 
-     These happen when we've been sitting around awhile.
 
-  */
 
- LastSeen last_seen_harry_event(2);
 
- #ifdef CPP_MADMAN_STL_CODE
 
- const char *random_phrase(const char *words, int len, int last_seen) {
 
-   // ooh.  a map of char *s to last_seen_events.  :P
 
-   static map<const char *, array<int>> tracker;
 
-   map<const char *, array<int>>::iterator it;
 
-   array<int, last_seen> it = tracker.find(words);
 
-   if (it == tracker.end()) {
 
-     // key does not exist.
 
-     array<int, last_seen> last;
 
-     for (int i = 0; i < last_seen; i++) {
 
-       last[i] = -1;
 
-     };
 
-     tracker.insert(words, last);
 
-     it = tracker.find(words);
 
-   };
 
- }
 
- #endif
 
- void harry_idle_event(int fd) {
 
-   // Make something happen
 
-   char buffer[100];
 
-   int r;
 
-   // This is no where near finished, BUT!
 
-   const char *phrases[] = {"Hahaha",    "Snicker, snicker", "Boo!",
 
-                            "MeOW",      "I see U",          "Arrooo!",
 
-                            "Ahh-wooo!", "Aaaooo!"};
 
-   const char *cp;
 
-   // Remember the last phrase used,
 
-   // and don't repeat (the last two)!
 
-   do {
 
-     r = randint((sizeof(phrases) / sizeof(char *)));
 
-     // r = random() % ((sizeof(phrases) / sizeof(char *)) - 1);
 
-   } while (last_seen_harry_event.seen_before(r));
 
-   // ZF_LOGD("%d => %d %d", r, last_seen_harry_event[0],
 
-   // last_seen_harry_event[1]);
 
-   cp = phrases[r];
 
-   int color = random() % 15 + 1;
 
-   /*
 
-   int color = random() % 16;
 
-   if (color == 0) {
 
-     color++;
 
-   } // If it's 0 let's make it 1.   // color = (random() % 15) + 1
 
-   */
 
-   sprintf(buffer, "^S2^C%02d%s^P2^CR^D%02d", color, cp, (int)strlen(cp));
 
-   ZF_LOGD("harry_event: render(%d, \"%s\")", fd, buffer);
 
-   render(fd, buffer);
 
- }
 
- void init_harry() {
 
-   // init_have_seen(last_seen_harry_event, MAX_HARRY_EVENT_DUPS);
 
-   // ZF_LOGD("init => %d %d", last_seen_harry_event[0],
 
-   // last_seen_harry_event[1]);
 
-   console_init(&console);
 
- }
 
- /*
 
- The code to get the username and fullname is useless on telnet
 
- connections.
 
-  */
 
- const char *username = NULL;
 
- const char *fullname = NULL;
 
- /*
 
- Pascal String Copy.  Copy from pascal string, to C String.
 
- First char is pascal string length.  (Max 255).
 
-  */
 
- void pcopy(char *pstring, char *str) {
 
-   int len = (int)*pstring;
 
-   strncpy(str, pstring + 1, len);
 
-   str[len] = 0;
 
- }
 
- /*
 
- This only works for those few idiots that use the
 
- horribly broken SSH crap that Mystic uses.
 
-  */
 
- int locate_user(const char *alias) {
 
-   FILE *user;
 
-   char buffer[0x600];
 
-   char temp[100];
 
-   user = fopen("data/users.dat", "rb");
 
-   if (user == NULL)
 
-     return 0;
 
-   // Carry on!
 
-   while (fread(buffer, 0x600, 1, user) == 1) {
 
-     pcopy(buffer + 0x6d, temp);
 
-     if (strcasecmp(temp, username) == 0) {
 
-       pcopy(buffer + 0x8c, temp);
 
-       fullname = strdup(temp);
 
-       break;
 
-     }
 
-     /*
 
-     printf("Alias: %s\n", temp);
 
-     pcopy(buffer + 0x8c, temp );
 
-     printf("Full Name: %s\n", temp );
 
-     */
 
-   }
 
-   fclose(user);
 
-   return 1;
 
- }
 
- // Buffers are BSIZE + 1, so a buffer that size can strcpy safely.
 
- regex_t ANSI;
 
- regex_t WORDS;
 
- regex_t WORD;
 
- int init_regex(void) {
 
-   int ret;
 
-   char ansi[] = "\x1b\[[0-9]+(;[0-9]+)*?[a-zA-Z]";
 
-   char words[] = "[a-zA-Z]+( [a-zA-Z]+)+";
 
-   char word[] = "[a-zA-Z]+";
 
-   char errorbuf[100];
 
-   if (ret = regcomp(&ANSI, ansi, REG_EXTENDED | REG_NEWLINE)) {
 
-     regerror(ret, &ANSI, errorbuf, sizeof(errorbuf));
 
-     ZF_LOGW("Regex %s failed to compile: %s", ansi, errorbuf);
 
-     return 0;
 
-   };
 
-   if (ret = regcomp(&WORDS, words, REG_EXTENDED | REG_NEWLINE)) {
 
-     regerror(ret, &WORDS, errorbuf, sizeof(errorbuf));
 
-     ZF_LOGW("Regex %s failed to compile: %s", words, errorbuf);
 
-     return 0;
 
-   };
 
-   if (ret = regcomp(&WORD, word, REG_EXTENDED | REG_NEWLINE)) {
 
-     regerror(ret, &WORD, errorbuf, sizeof(errorbuf));
 
-     ZF_LOGW("Regex %s failed to compile: %s", word, errorbuf);
 
-     return 0;
 
-   };
 
-   return 1;
 
- }
 
- int regmatch(regex_t *preg, const char *string, size_t nmatch,
 
-              regmatch_t pmatch[], int eflags) {
 
-   // returns number of matches found.  (Max nmatch)
 
-   int matches = 0;
 
-   int offset = 0;
 
-   int ret;
 
-   while (matches < nmatch) {
 
-     ret = regexec(preg, string + offset, nmatch - matches, pmatch + matches,
 
-                   eflags);
 
-     if (!ret) {
 
-       int current = offset;
 
-       offset += pmatch[matches].rm_eo;
 
-       pmatch[matches].rm_so += current;
 
-       pmatch[matches].rm_eo += current;
 
-       matches++;
 
-     } else if (ret == REG_NOMATCH) {
 
-       break;
 
-     } else {
 
-       break;
 
-     }
 
-   }
 
-   return matches;
 
- }
 
- #define MAX_MATCH 32
 
- regmatch_t rxmatch[MAX_MATCH];
 
- int rx_match(regex_t *regex, const char *buffer) {
 
-   int ret;
 
-   ret = regmatch(regex, buffer, MAX_MATCH, rxmatch, 0);
 
-   if (0) {
 
-     for (int i = 0; i < ret; i++) {
 
-       ZF_LOGI("%d : (%d-%d)", i, rxmatch[i].rm_so, rxmatch[i].rm_eo);
 
-     }
 
-   }
 
-   return ret;
 
- }
 
- /*
 
- Terminal processing section.
 
- Monitor lines, position, color.
 
- What screen size do I want to emulate?
 
- ANSI codes.
 
- Do I need this??
 
- */
 
- /**
 
-  * random_activate()
 
-  *
 
-  * Is a weight (1-10),
 
-  * tests if random number is < weight * 10.
 
-  *
 
-  * So random_activate(9) happens more frequently
 
-  * then random_activate(8) or lower.
 
-  *
 
-  * This probably needs to be fixed.
 
-  * We need a better randint(RANGE) code.
 
-  */
 
- int random_activate(int w) {
 
-   int r = random() % 100;
 
-   if (r <= (w * 10)) {
 
-     return 1;
 
-   };
 
-   return 0;
 
- }
 
- /*
 
-   word_state():
 
-   -1 only lower
 
-   +1 only upper
 
-    0 mixed
 
- */
 
- int word_state(const char *buffer, int len) {
 
-   int p;
 
-   int upper = 0;
 
-   int lower = 0;
 
-   int ret;
 
-   float pct;
 
-   for (p = 0; p < len; p++) {
 
-     char c = buffer[p];
 
-     if (isalpha(c)) {
 
-       if (isupper(c)) {
 
-         upper++;
 
-       };
 
-       if (islower(c)) {
 
-         lower++;
 
-       };
 
-     }
 
-   }
 
-   if (upper == lower) {
 
-     return 0;
 
-   }
 
-   if (upper > lower) {
 
-     ret = 1;
 
-     pct = ((float)lower / (float)upper) * 100.0;
 
-   } else {
 
-     ret = -1;
 
-     pct = ((float)upper / (float)lower) * 100.0;
 
-   }
 
-   // ZF_LOGD("So far %d with %f %%", ret, pct);
 
-   if (pct < 40.0) {
 
-     return ret;
 
-   }
 
-   return 0;
 
- }
 
- /*
 
- Given a buffer and length, mangle away.
 
- We *REALLY* want this to do something, so better run some tests.
 
- Or, maybe we don't.  This treats words consistently the same way.
 
- HMM.
 
- toupper, tolower, flipper
 
-  */
 
- int word_mangler(char *buffer, int len) {
 
-   int p;
 
-   int count = 0;
 
-   int state;
 
-   state = word_state(buffer, len);
 
-   // ZF_LOGD("word_state(%.*s) %d", len, buffer, state);
 
-   // TODO:  Transposer
 
-   for (p = 0; p < len; p++) {
 
-     char c = buffer[p];
 
-     switch (state) {
 
-     case -1:
 
-       // upper
 
-       if (islower(c)) {
 
-         count++;
 
-         buffer[p] = toupper(c);
 
-       }
 
-       break;
 
-     case 1:
 
-       // lower
 
-       if (isupper(c)) {
 
-         count++;
 
-         buffer[p] = tolower(c);
 
-       }
 
-       break;
 
-     case 0:
 
-       // flipper
 
-       if (islower(c)) {
 
-         count++;
 
-         buffer[p] = toupper(c);
 
-       } else {
 
-         if (isupper(c)) {
 
-           count++;
 
-           buffer[p] = tolower(c);
 
-         }
 
-       }
 
-       break;
 
-     }
 
-   }
 
-   return count;
 
- }
 
- /*
 
-  * The buffer that we've been given is much larger now.
 
-  *
 
-  */
 
- int mangle(int fd, char *buffer) {
 
-   int x, i;
 
-   int need_render = 0; // changing word case around doesn't need the render
 
-   int mangled = 0;
 
-   int mangled_chars = 0;
 
-   char *cp;
 
-   // Ok, we want to look for words to:
 
-   // MaNGlE , or transpose (both?!)
 
-   // or possibly transpose words
 
-   char work[(BSIZE * 4) + 1];
 
-   // Use terminal - clean out ANSI
 
-   ZF_LOGI("mangle(%s)", repr(buffer));
 
-   // strcpy(work, buffer);
 
-   /*
 
-   NOTE:  We copy the buffer, so we can clear out ANSI codes, etc.
 
-   Otherwise we might mess some ANSI up in the manglying
 
-   process.
 
-   */
 
-   /*
 
-    (random) Look for ANSI CLS and:
 
-       display random spooky texts around, with delays ... then CLS.
 
-       display ANSI graphic file, with delays ... then CLS
 
-    */
 
-   const char *ANSI_CLS = "\x1b[2J";
 
-   static int ANSI_CLS_count = 0; // count the number we've seen
 
-   cp = strstr(buffer, ANSI_CLS);
 
-   if (cp != NULL) {
 
-     ZF_LOGI("seen: ANSI_CLS");
 
-     ANSI_CLS_count++;
 
-     // Don't activate on the very first CLS.  Too soon, don't screw up the ANSI
 
-     // detection.
 
-     if ((ANSI_CLS_count > 1) && (random_activate(4))) {
 
-       int r;
 
-       char display[100] = "";
 
-       const char *phrasing[] = {"^R1Haha^P1ha^P1ha", "Poof!", "Got U",
 
-                                 "Anyone there?", "^R1Knock, ^P1Knock"};
 
-       // import magic
 
-       struct console_details temp_console;
 
-       // Make exact copy of our current console state.
 
-       memcpy(&temp_console, &console, sizeof(console));
 
-       // Play the buffer into the console
 
-       console_receive(&temp_console, buffer, cp - buffer);
 
-       char restore_color[30]; // ansi color
 
-       strcpy(restore_color, color_restore(&temp_console));
 
-       ZF_LOGI("mangle(ANSI_CLS)");
 
-       // sprintf( display, "^P2...");
 
-       // This string actually screws up ANSI detection (takes too long)
 
-       // strcpy(display, "^P2^S501234567890^P1abcdef^P2g^P3h^P4i^S0^P2");
 
-       // strcpy(display, "^P2^S301234^P15^S0^P2");
 
-       // Add in random text, plus color!
 
-       r = random() % ((sizeof(phrasing) / sizeof(char *)) - 1);
 
-       int color = random() % 15 + 1;
 
-       int x = random() % 30 + 1;
 
-       int y = random() % 15 + 1;
 
-       /*
 
-       Don't have it pause there before moving the cursor.
 
-       Move the cursor, get the color changed, THEN pause.
 
-       Then act all crazy.
 
-       NOTE:  Make sure if you use any ^R Render effects, turn them off before
 
-       trying to display the restore_color.  :P   ^R0
 
-       Also, make sure you re-home the cursor ^G0101 because that's where they
 
-       are expecting the cursor to be!  (At least it's how Mystic does it.)
 
-       HOME, CLS, HOME, ...  Not sure what others do there.  We'll see.
 
-       */
 
-       sprintf(display, "^G%02d%02d^S3^C%02d^P1%s^S0^R0%s^P1^G0101", x, y, color,
 
-               phrasing[r], restore_color);
 
-       // sprintf(display, "^P1^S3^C%02d%s^S0^R0%s^P1", color, phrasing[r],
 
-       // restore_color);
 
-       ZF_LOGI("mangle(ANSI_CLS): Inserted (%02d) %s", color, phrasing[r]);
 
-       // Move the buffer so there's room for the display string.
 
-       if (string_insert(buffer, BSIZE * 4, cp - buffer, display)) {
 
-         ZF_LOGI("mangle(ANSI_CLS): [%s]", repr(buffer));
 
-         need_render = 1;
 
-       } else {
 
-         ZF_LOGD("insert failed [%s].", repr(display));
 
-       }
 
-       // memmove(cp + strlen(display), cp, strlen(cp) + 1);
 
-       // strncpy(cp, display, strlen(display));
 
-       /*
 
-       Copy the new buffer over, but hide our "render" code
 
-       from the remaining mangler steps.
 
-       */
 
-       strcpy(work, buffer);
 
-       i = cp - buffer;
 
-       // find offset into "buffer"
 
-       // apply to work.
 
-       memset(work + i, ' ', strlen(display));
 
-     };
 
-   }
 
-   strcpy(work, buffer); // sure.
 
-   const char replace_with = ' ';
 
-   for (x = 0; x < strlen(buffer); x++) {
 
-     int ansi = console_char(&console, buffer[x]);
 
-     if (ansi) {
 
-       work[x] = replace_with;
 
-     }
 
-   }
 
-   ZF_LOGD("Work Now: [%s]", repr(work));
 
- #ifdef OLD_WAY
 
-   /* work -- clear out ANSI so we don't mangle ANSI codes. */
 
-   x = rx_match(&ANSI, work);
 
-   if (x > 0) {
 
-     ZF_LOGD("found %d ANSI", x);
 
-     for (i = 0; i < x; i++) {
 
-       memset(work + rxmatch[i].rm_so, replace_with,
 
-              rxmatch[i].rm_eo - rxmatch[i].rm_so);
 
-     };
 
-     ZF_LOGD("Work Now: [%s]", repr(work));
 
-   }
 
- #endif
 
-   // ZF_LOGI("mangle: %s", repr(work));
 
-   /*
 
-    (random) Locate words (in work), and possibly flip them around.
 
-    Transpose words.  Transpose case.  Transpose letters.
 
-    */
 
-   x = rx_match(&WORDS, work);
 
-   ZF_LOGD("found %d word groups", x);
 
-   if (x > 0) {
 
-     for (i = 0; i < x; i++) {
 
-       // Yes!  Be random!
 
-       if (random_activate(8)) {
 
-         int c = word_mangler(buffer + rxmatch[i].rm_so,
 
-                              rxmatch[i].rm_eo - rxmatch[i].rm_so);
 
-         if (c) {
 
-           mangled++;
 
-           mangled_chars += c;
 
-         }
 
-       }
 
-       // Do things here.
 
-       /*
 
-             // NO! This is predictable
 
-             if (i % 3 == 0) {
 
-               mangled++;
 
-               for (int p = rxmatch[i].rm_so; p < rxmatch[i].rm_eo; p++) {
 
-                 buffer[p] = tolower(buffer[p]);
 
-                 mangled_chars++;
 
-               }
 
-             } else {
 
-               if (i % 3 == 1) {
 
-                 mangled++;
 
-                 for (int p = rxmatch[i].rm_so; p < rxmatch[i].rm_eo; p++) {
 
-                   buffer[p] = toupper(buffer[p]);
 
-                   mangled_chars++;
 
-                 }
 
-               }
 
-             }
 
-       */
 
-     }
 
-   }
 
-   /*
 
-    (random) Locate single words, and transpose words.
 
-    Transpose letters.
 
-    */
 
-   /*
 
-    (random) Display up to certain point.  Delay.
 
-    Print some characters slowly.  Delay.
 
-    */
 
-   if (need_render) {
 
-     ZF_LOGD("HH %d : (%d) %s", need_render, (int)strlen(buffer), repr(buffer));
 
-   } else {
 
-     if (mangled) {
 
-       ZF_LOGD("Mangled %d words, %d chars : %s", mangled, mangled_chars,
 
-               repr(buffer));
 
-     }
 
-   }
 
-   if (need_render) {
 
-     render(fd, buffer);
 
-   } else {
 
-     write(fd, buffer, strlen(buffer));
 
-   };
 
-   return need_render && mangled;
 
- }
 
- int harry_happens(time_t *last_event, int wakeup) {
 
-   time_t now = time(NULL);
 
-   int elapsed = now - *last_event;
 
-   if (elapsed > wakeup) {
 
-     // Ok!  It's been too long since we've done something.
 
-     *last_event = now;
 
-     return 1;
 
-   }
 
-   return 0;
 
- }
 
- int main(int argc, char *argv[]) {
 
-   int master;
 
-   pid_t pid;
 
-   int node = -1;
 
-   file_output_open("horrible_harry.log");
 
-   init_harry();
 
-   srandom(time(NULL));
 
-   // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML1 -SL0 -ST2 -CUnknown -Ubugz
 
-   // -PUWISHPASSWORD
 
-   // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML0 -SL0 -ST0 -CUnknown
 
-   // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML1 -SL0 -ST2 -CUnknown -Ubugz
 
-   // -PUWISH
 
-   // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML0 -SL0 -ST0 -CUnknown
 
-   // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML0 -SL0 -ST0 -CUnknown
 
-   // ./mystic -TID9 -IP192.168.0.1 -HOSTUnknown -ML0 -SL1 -ST0 -CUnknown
 
-   // ./mystic -TID7 -IP192.168.0.1 -HOSTUnknown -ML1 -SL0 -ST2 -CUnknown -Ubugz
 
-   // -PDUMBWAYTODOTHIS
 
-   // ./mystic -TID9 -IP192.168.0.1 -HOSTUnknown -ML1 -SL1 -ST2 -CUnknown -Ubugz
 
-   // -PIDONTUSEPASCAL
 
-   // SSH:  -ML1 -ST2
 
-   // Telnet: -ML0 -ST0
 
-   // Locate username (if given) in the command line
 
-   // -U<username>
 
-   for (int x = 0; x < argc; x++) {
 
-     if (strncmp("-U", argv[x], 2) == 0) {
 
-       username = argv[x] + 2;
 
-       ZF_LOGI("Username: [%s]", username);
 
-     };
 
-     if (strncmp("-SL", argv[x], 3) == 0) {
 
-       node = argv[x][3] - '0' + 1;
 
-       ZF_LOGI("Node: %d", node);
 
-     }
 
-   }
 
-   if (username != NULL) {
 
-     locate_user(username);
 
-     ZF_LOGD("Username: [%s] A.K.A. [%s]", username, fullname);
 
-   }
 
-   if (!init_regex())
 
-     return 2;
 
-   // With IGNBRK  I don't think I need this anymore.  (Nope!)
 
-   // signal(SIGINT, SIG_IGN);
 
-   pid = forkpty(&master, NULL, NULL, NULL);
 
-   // impossible to fork
 
-   if (pid < 0) {
 
-     return 1;
 
-   }
 
-   // child
 
-   else if (pid == 0) {
 
-     char *args[20]; // max 20 args
 
-     int x;
 
-     char new_exec[] = TARGET;
 
-     args[0] = new_exec;
 
-     for (x = 1; x < argc; x++) {
 
-       args[x] = argv[x];
 
-     };
 
-     args[x] = NULL;
 
-     // run Mystic, run!
 
-     execvp(TARGET, args);
 
-   }
 
-   // parent
 
-   else {
 
-     // remove the echo
 
-     // ICANON - raw mode.  No more line buffering!
 
-     struct termios tios, orig1;
 
-     struct timeval timeout;
 
-     time_t last_event = 0; // time(NULL);
 
-     ZF_LOGD("starting");
 
-     tcgetattr(master, &tios);
 
-     tios.c_lflag &= ~(ECHO | ECHONL | ICANON);
 
-     tcsetattr(master, TCSAFLUSH, &tios);
 
-     tcgetattr(1, &orig1);
 
-     tios = orig1;
 
-     tios.c_iflag &= ~(ICRNL | IXON); // Disable software flow control
 
-     tios.c_lflag &= ~(ECHO | ECHONL | ICANON | ISIG | IEXTEN);
 
-     // https://viewsourcecode.org/snaptoken/kilo/02.enteringRawMode.html
 
-     // ISIG should be Ctrl-C and Ctrl-Z IGNBRK +
 
-     tcsetattr(1, TCSAFLUSH, &tios);
 
-     for (;;) {
 
-       // define estruturas para o select, que serve para verificar qual
 
-       // se tornou "pronto pra uso"
 
-       fd_set read_fd;
 
-       fd_set write_fd;
 
-       fd_set except_fd;
 
-       // inicializa as estruturas
 
-       FD_ZERO(&read_fd);
 
-       FD_ZERO(&write_fd);
 
-       FD_ZERO(&except_fd);
 
-       // atribui o descritor master, obtido pelo forkpty, ao read_fd
 
-       FD_SET(master, &read_fd);
 
-       // atribui o stdin ao read_fd
 
-       FD_SET(STDIN_FILENO, &read_fd);
 
-       // o descritor tem que ser unico para o programa, a documentacao
 
-       // recomenda um calculo entre os descritores sendo usados + 1
 
-       /*
 
-        TODO:  Figure out how this would work.
 
-        I'm thinking something like timeouts 30-50 seconds?
 
-        And as we get closer, 15-25 seconds.
 
-       */
 
-       // we're in luck!  The last parameter is time interval/timeout.  :D
 
-       timeout.tv_sec = 10;
 
-       timeout.tv_usec = 0;
 
-       // select(master+1, &read_fd, &write_fd, &except_fd, NULL);
 
-       if (select(master + 1, &read_fd, &write_fd, &except_fd, &timeout) == 0) {
 
-         // This means timeout!
 
-         ZF_LOGI("TIMEOUT");
 
-         harry_idle_event(STDOUT_FILENO);
 
-       }
 
-       char input[BSIZE + 1];
 
-       static char output[(BSIZE * 4) + 1];
 
-       int total;
 
-       // read_fd esta atribuido com read_fd?
 
-       if (FD_ISSET(master, &read_fd)) {
 
-         // leia o que bc esta mandando
 
-         if ((total = read(master, &output, BSIZE)) != -1) {
 
-           // e escreva isso na saida padrao
 
-           output[total] = 0;
 
-           // if ( harry_happens( &last_event, 5)) {
 
-           if (1) {
 
-             ZF_LOGI("harry_happens");
 
-             if (mangle(STDOUT_FILENO, output) == 0) {
 
-               // failed, so.  Try again.
 
-               last_event = 0;
 
-             }
 
-           } else {
 
-             write(STDOUT_FILENO, &output, total);
 
-             // This is OUTPUT from the BBS
 
-             // ZF_LOGI( ">> %s", repr(output));
 
-             ZF_LOGI(">> %d chars", (int)strlen(output));
 
-             //   I think repr is flipping out here.  :(
 
-             // ZF_LOGI( ">> %d", (int)strlen(repr(output)));
 
-           }
 
-         } else
 
-           break;
 
-       }
 
-       // read_fd esta atribuido com a entrada padrao?
 
-       if (FD_ISSET(STDIN_FILENO, &read_fd)) {
 
-         // leia a entrada padrao
 
-         total = read(STDIN_FILENO, &input, BSIZE);
 
-         input[total] = 0;
 
-         // e escreva no bc
 
-         ZF_LOGI("<< %s", repr(input));
 
-         write(master, &input, total);
 
-         // This is INPUT from the USER
 
-         // ZF_LOGI_MEM( input, strlen(input), "<< ");
 
-       }
 
-     }
 
-     // Restore terminal
 
-     tcsetattr(1, TCSAFLUSH, &orig1);
 
-     ZF_LOGD("exit");
 
-   }
 
-   return 0;
 
- }
 
 
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