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- #ifndef TERMINAL_H
- #define TERMINAL_H
- // TODO: add class. :P
- struct console_details {
- int posx, posy;
- int savedx, savedy;
- char ansi[20]; // current ANSI command being processed.
- int in_ansi;
- int fgcolor; // 0-7 // not 0-15
- int bgcolor; // 0-7
- int status; // 0, 1 or 5 (Blink)
- };
- void console_init(struct console_details *cdp);
- void ansi_color(struct console_details *cdp, int color);
- const char *color_restore(struct console_details *cdp);
- void console_ansi(struct console_details *cdp, const char *ansi);
- int console_char(struct console_details *cdp, char ch);
- void console_string(struct console_details *cdp, const char *chars);
- void console_receive(struct console_details *cdp, const char *chars, int len);
- #endif
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