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															@@ -707,7 +707,7 @@ door::Panel make_panel3(void) { 
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															   { 
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															   { 
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															     door::updateFunction cardsleftUpdate = [](void) -> std::string { 
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															     door::updateFunction cardsleftUpdate = [](void) -> std::string { 
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															       std::string text = "Cards left:"; 
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															       std::string text = "Cards left:"; 
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															-      text.append(std::to_string(52 - card_number)); 
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															+      text.append(std::to_string(51 - card_number)); 
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															       return text; 
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															       return text; 
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															     }; 
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															     }; 
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															     std::string cardsleftString = "Cards left:--"; 
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															     std::string cardsleftString = "Cards left:--"; 
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															@@ -848,7 +848,6 @@ int play_cards(door::Door &door, DBData &db, std::mt19937 &rng) { 
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															   int height = 3; 
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															   int height = 3; 
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															   Deck d(deck_color, height); 
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															   Deck d(deck_color, height); 
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															   door::Panel *c; 
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															   door::Panel *c; 
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															-  door << door::reset << door::cls; 
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															   // This displays the cards in the upper left corner. 
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															   // This displays the cards in the upper left corner. 
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															   // We want them center, and down some. 
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															   // We want them center, and down some. 
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															@@ -873,7 +872,6 @@ int play_cards(door::Door &door, DBData &db, std::mt19937 &rng) { 
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															   door::Panel spaceAceTriPeaks = make_tripeaks(); 
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															   door::Panel spaceAceTriPeaks = make_tripeaks(); 
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															   int tp_off_x = (mx - spaceAceTriPeaks.getWidth()) / 2; 
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															   int tp_off_x = (mx - spaceAceTriPeaks.getWidth()) / 2; 
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															   spaceAceTriPeaks.set(tp_off_x, off_y); 
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															   spaceAceTriPeaks.set(tp_off_x, off_y); 
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															-  door << spaceAceTriPeaks; 
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															   off_y += 3; 
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															   off_y += 3; 
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															@@ -901,53 +899,103 @@ int play_cards(door::Door &door, DBData &db, std::mt19937 &rng) { 
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															     pc.set(left_panel + off_x, off_yp + 5); 
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															     pc.set(left_panel + off_x, off_yp + 5); 
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															   } 
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															   } 
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															-  { 
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															-    // step 1: 
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															-    // draw the deck "source" 
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															-    int cx, cy, level; 
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															-    cardgo(29, space, height, cx, cy, level); 
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															-    c = d.back(level); 
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															-    c->set(cx + off_x, cy + off_y); 
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															-    // p3 is heigh below 
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															-    p3.set(cx + off_x, cy + off_y + height); 
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															-    door << p1 << p3 << p2 << pc; 
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															-    door << *c; 
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															-    std::this_thread::sleep_for(std::chrono::seconds(1)); 
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															-  } 
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															+  bool dealing = true; 
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															+  int r = 0; 
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															+  while ((r >= 0) and (r != 'Q')) { 
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															-  // I tried setting the cursor before the delay and before displaying the 
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															-  // card. It is very hard to see / just about useless.  Not worth the effort. 
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															+    door << door::reset << door::cls; 
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															+    door << spaceAceTriPeaks; 
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															-  for (int x = 0; x < 28; x++) { 
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															-    int cx, cy, level; 
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															+    { 
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															+      // step 1: 
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															+      // draw the deck "source" 
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															+      int cx, cy, level; 
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															+      cardgo(29, space, height, cx, cy, level); 
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															+ 
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															+      if (card_number == 51) 
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															+        level = 0; // out of cards! 
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															+      c = d.back(level); 
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															+      c->set(cx + off_x, cy + off_y); 
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															+      // p3 is heigh below 
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															+      p3.set(cx + off_x, cy + off_y + height); 
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															+      door << p1 << p3 << p2 << pc; 
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															+      door << *c; 
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															+      if (dealing) 
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															+        std::this_thread::sleep_for(std::chrono::seconds(1)); 
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															+    } 
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															-    cardgo(x, space, height, cx, cy, level); 
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															-    // This is hardly visible. 
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															-    // door << door::Goto(cx + off_x - 1, cy + off_y + 1); 
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															-    std::this_thread::sleep_for(std::chrono::milliseconds(75)); 
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															+    // I tried setting the cursor before the delay and before displaying the 
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															+    // card. It is very hard to see / just about useless.  Not worth the effort. 
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															-    c = d.back(level); 
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															-    c->set(cx + off_x, cy + off_y); 
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															-    door << *c; 
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															-  } 
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															+    for (int x = 0; x < (dealing ? 28 : 29); x++) { 
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															+      int cx, cy, level; 
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															-  for (int x = 18; x < 29; x++) { 
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															-    int cx, cy, level; 
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															+      cardgo(x, space, height, cx, cy, level); 
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															+      // This is hardly visible. 
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															+      // door << door::Goto(cx + off_x - 1, cy + off_y + 1); 
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															+      if (dealing) 
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															+        std::this_thread::sleep_for(std::chrono::milliseconds(75)); 
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															-    state.at(x) = 1; 
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															-    cardgo(x, space, height, cx, cy, level); 
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															-    // door << door::Goto(cx + off_x - 1, cy + off_y + 1); 
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															-    std::this_thread::sleep_for(std::chrono::milliseconds(200)); 
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															+      if (dealing) { 
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															+        c = d.back(level); 
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															+        c->set(cx + off_x, cy + off_y); 
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															+        door << *c; 
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															+      } else { 
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															+        // redrawing -- draw the cards with their correct "state" 
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															+        int s = state.at(x); 
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															+ 
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															+        switch (s) { 
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															+        case 0: 
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															+          c = d.back(level); 
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															+          c->set(cx + off_x, cy + off_y); 
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															+          door << *c; 
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															+          break; 
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															+        case 1: 
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															+          // cardgo(x, space, height, cx, cy, level); 
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															+          if (x == 28) 
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															+            c = d.card(deck1.at(card_number)); 
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															+          else 
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															+            c = d.card(deck1.at(x)); 
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															+          c->set(cx + off_x, cy + off_y); 
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															+          door << *c; 
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															+          break; 
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															+        case 2: 
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															+          // no card to draw.  :) 
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															+          break; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+      } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															  
														 | 
														
														 | 
														
															  
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    c = d.card(deck1.at(x)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    c->set(cx + off_x, cy + off_y); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    door << *c; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-  } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    if (dealing) 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+      for (int x = 18; x < 29; x++) { 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        int cx, cy, level; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															  
														 | 
														
														 | 
														
															  
														 | 
													
												
											
												
													
														| 
														 | 
														
															-  p3.update(door); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-  door << door::reset; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        state.at(x) = 1; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        cardgo(x, space, height, cx, cy, level); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        // door << door::Goto(cx + off_x - 1, cy + off_y + 1); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        std::this_thread::sleep_for(std::chrono::milliseconds(200)); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															  
														 | 
														
														 | 
														
															  
														 | 
													
												
											
												
													
														| 
														 | 
														
															-  int r = door.sleep_key(door.inactivity); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        c = d.card(deck1.at(x)); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        c->set(cx + off_x, cy + off_y); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        door << *c; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+      } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    else { 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+      // setup the "next card" @ 28 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    dealing = false; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+ 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    p3.update(door); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    door << door::reset; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+ 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    r = door.sleep_key(door.inactivity); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    if ((r < 0x1000) and (r > 0)) { 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+      r = std::toupper(r); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+      if (r == ' ') { 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+        if (card_number < 51) 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+          card_number++; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+      } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+  } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															   return r; 
														 | 
														
														 | 
														
															   return r; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 } 
														 | 
														
														 | 
														
															 } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															  
														 | 
														
														 | 
														
															  
														 | 
													
												
											
										
											
												
													
														 | 
														
															@@ -1129,7 +1177,8 @@ int main(int argc, char *argv[]) { 
														 | 
													
												
											
												
													
														| 
														 | 
														
															     auto lastClock = std::chrono::system_clock::from_time_t(last_call); 
														 | 
														
														 | 
														
															     auto lastClock = std::chrono::system_clock::from_time_t(last_call); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															     auto delta = nowClock - lastClock; 
														 | 
														
														 | 
														
															     auto delta = nowClock - lastClock; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															  
														 | 
														
														 | 
														
															  
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    // int days = chrono::duration_cast<chrono::days>(delta).count();  // c++ 20 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    // int days = chrono::duration_cast<chrono::days>(delta).count();  // c++ 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+    // 20 
														 | 
													
												
											
												
													
														| 
														 | 
														
															     int hours = chrono::duration_cast<chrono::hours>(delta).count(); 
														 | 
														
														 | 
														
															     int hours = chrono::duration_cast<chrono::hours>(delta).count(); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															     int days = hours / 24; 
														 | 
														
														 | 
														
															     int days = hours / 24; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															     int minutes = chrono::duration_cast<chrono::minutes>(delta).count(); 
														 | 
														
														 | 
														
															     int minutes = chrono::duration_cast<chrono::minutes>(delta).count(); 
														 | 
													
												
											
										
											
												
													
														 | 
														
															@@ -1180,8 +1229,8 @@ int main(int argc, char *argv[]) { 
														 | 
													
												
											
												
													
														| 
														 | 
														
															     mx = door.width; 
														 | 
														
														 | 
														
															     mx = door.width; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															     my = door.height; 
														 | 
														
														 | 
														
															     my = door.height; 
														 | 
													
												
											
												
													
														| 
														 | 
														
															   } 
														 | 
														
														 | 
														
															   } 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-  // We assume here that the width and height aren't something crazy like 10x15. 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-  // :P  (or 24x923!) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+  // We assume here that the width and height aren't something crazy like 
														 | 
													
												
											
												
													
														| 
														 | 
														
															 
														 | 
														
														 | 
														
															+  // 10x15. :P  (or 24x923!) 
														 | 
													
												
											
												
													
														| 
														 | 
														
															  
														 | 
														
														 | 
														
															  
														 | 
													
												
											
												
													
														| 
														 | 
														
															   display_starfield_space_ace(door, rng); 
														 | 
														
														 | 
														
															   display_starfield_space_ace(door, rng); 
														 | 
													
												
											
												
													
														| 
														 | 
														
															  
														 | 
														
														 | 
														
															  
														 |