When delaying on each card display, the weird 2 sec delay is way too long! It's gone...
@@ -572,8 +572,10 @@ int main(int argc, char *argv[]) {
door << *c;
}
- std::this_thread::sleep_for(
- std::chrono::seconds(2)); // 3 secs seemed too long!
+ /*
+ std::this_thread::sleep_for(
+ std::chrono::seconds(1)); // 3 secs seemed too long!
+ */
for (int x = 18; x < 28; x++) {
int cx, cy, level;