#include "door.h" #include #include #include // pair #include /* I tried card_height = 5, but the cards looked a little too stretched out/tall. 3 looks good. layout, rev2: 12345678901234567890123456789012345678901234567890123456789012345678901234567890 +---------------------------------+ Space Ace - Tri-Peaks Solitaire +---------------------------------+ Cards start at 0, not 1! ░░1░░ ░░2░░ ░░3░░ ░░░░░ ░░░░░ ░░░░░ ▒▒4▒▒░░░▒▒5▒▒ ##6##░░░##7## ##8##░░░##9## ▒▒▒▒▒ ▒▒▒▒▒ ##### ##### ##### ##### ▓▓10▓▒▒▒▓▓11▓▒▒▒▓▓12▓ ##13#===##14#===##15# ##16#===##17#===##18# ▓▓▓▓▓ ▓▓▓▓▓ ▓▓▓▓▓ ##### ##### ##### ##### ##### ##### ██19█▓▓▓██20█▓▓▓██21█▓▓▓##22#===##23#===##24#===##25#===##26#===##27#===##28# █████ █████ █████ ##### ##### ##### ##### ##### ##### ##### █████ █████ █████ ##### ##### ##### ##### ##### ##### ##### Name: ##30# --29- Playing: December 31 Score: ##### ----- Current Streak: nn Time used: xxx / XXX left ##### ----- Longest Streak: nn Playing Hand X of X Cards left XX 1234567890123456789012345 123456789012345 12345678901234567890 [4/<] Left [6/>] Right [Space] Play Card [Enter] Draw [Q]uit [R]edraw [H]elp ^ -- above is 20 lines from +-- to [4/<] < Left ##### Player Information ##### Time in: xx Time out: xx Name: ##### Playing Day: November 3rd Hand Score : Current Streak: N Todays Score : XX Cards Remaining Longest Streak: NN Monthly Score: Playing Hand X of X Most Won: xxx Lost: xxx [4] Lf [6] Rt [Space] Play Card [Enter] Draw [D]one [H]elp [R]edraw layout, rev1: ░░░░░ ░░░░░ ░░░░░ ░░░░░ ░░░░░ ░░░░░ ▒▒▒▒▒░▒▒▒▒▒ #####░##### #####░##### ▒▒▒▒▒ ▒▒▒▒▒ ##### ##### ##### ##### ▓▓▓▓▓▒▓▓▓▓▓▒▓▓▓▓▓ #####=#####=##### #####=#####=##### ▓▓▓▓▓ ▓▓▓▓▓ ▓▓▓▓▓ ##### ##### ##### ##### ##### ##### █████▓█████▓█████▓#####=#####=#####=#####=#####=#####=##### █████ █████ █████ ##### ##### ##### ##### ##### ##### ##### █████ █████ █████ ##### ##### ##### ##### ##### ##### ##### ##### Player Information ##### Time in: xx Time out: xx Name: ##### Playing Day: November 3rd Hand Score : Current Streak: N Todays Score : XX Cards Remaining Longest Streak: NN Monthly Score: Playing Hand X of X Most Won: xxx Lost: xxx [4] Lf [6] Rt [Space] Play Card [Enter] Draw [D]one [H]elp [R]edraw Spacing 1 or 3. 1 is what was used before, 3 looks better, takes up more screenspace. And I have plenty, even on 80x23. TODO: Have functions that gives me: int deck(int c); // which deck # int suit(int c); // suit int rank(int c); // rank */ typedef std::vector cards; class Deck { private: door::ANSIColor cardback; vector cards; vector backs; door::Panel *card_of(int c); std::string back_char(int level); door::Panel *back_of(int level); int is_rank(int c); int is_suit(int c); int is_deck(int c); void init(void); char rank_symbol(int c); std::string suit_symbol(int c); int card_height; public: enum SUIT { HEART, DIAMOND, CLUBS, SPADE }; Deck(int size = 3); Deck(door::ANSIColor backcolor, int size = 3); ~Deck(); door::Panel *card(int c); door::Panel *back(int level); void part(int x, int y, door::Door &d, int level, bool left); int unblocks(int c); const static std::array, 18> blocks; }; /** * @brief Given a position, space=3, height=3, return x,y and level. * * @param pos * @param space * @param h * @param x * @param y * @param level */ void cardgo(int pos, int space, int h, int &x, int &y, int &level); /** * @brief shuffle deck of cards * * example of seeding the deck for a given date 2/27/2021 game 1 * std::seed_seq s1{2021, 2, 27, 1}; * vector deck1 = card_shuffle(s1, 1); * @param seed * @param decks * @return vector */ cards card_shuffle(std::seed_seq &seed, int decks = 1); cards card_states(int decks = 1);