123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601 |
- #include "door.h"
- #include "yaml-cpp/yaml.h"
- #include <chrono> // chrono::system_clock
- #include <ctime> // localtime
- #include <iomanip> // put_time
- #include <iostream>
- #include <random>
- #include <string>
- #include "db.h"
- #include "deck.h"
- #include "play.h"
- #include "utils.h"
- #include "version.h"
- #include <algorithm> // transform
- YAML::Node config;
- door::ANSIColor stringToANSIColor(std::string colorCode);
- std::function<std::ofstream &(void)> get_logger;
- door::renderFunction statusValue(door::ANSIColor status,
- door::ANSIColor value) {
- door::renderFunction rf = [status,
- value](const std::string &txt) -> door::Render {
- door::Render r(txt);
- door::ColorOutput co;
- co.pos = 0;
- co.len = 0;
- co.c = status;
- size_t pos = txt.find(':');
- if (pos == std::string::npos) {
-
- int tpos = 0;
- for (char const &c : txt) {
- if (std::isdigit(c)) {
- if (co.c != value) {
- r.outputs.push_back(co);
- co.reset();
- co.pos = tpos;
- co.c = value;
- }
- } else {
- if (co.c != status) {
- r.outputs.push_back(co);
- co.reset();
- co.pos = tpos;
- co.c = status;
- }
- }
- co.len++;
- tpos++;
- }
- if (co.len != 0)
- r.outputs.push_back(co);
- } else {
- pos++;
- co.len = pos;
- r.outputs.push_back(co);
- co.reset();
- co.pos = pos;
- co.c = value;
- co.len = txt.length() - pos;
- r.outputs.push_back(co);
- }
- return r;
- };
- return rf;
- }
- std::string return_current_time_and_date() {
- auto now = std::chrono::system_clock::now();
- auto in_time_t = std::chrono::system_clock::to_time_t(now);
- std::stringstream ss;
-
- ss << std::put_time(std::localtime(&in_time_t), "%Y-%m-%d %r");
- return ss.str();
- }
- int press_a_key(door::Door &door) {
- door << door::reset << "Press a key to continue...";
- int r = door.sleep_key(door.inactivity);
- door << door::nl;
- return r;
- }
- bool iequals(const string &a, const string &b) {
- unsigned int sz = a.size();
- if (b.size() != sz)
- return false;
- for (unsigned int i = 0; i < sz; ++i)
- if (tolower(a[i]) != tolower(b[i]))
- return false;
- return true;
- }
- int opt_from_string(std::string colorCode) {
- for (std::size_t pos = 0; pos != deck_colors.size(); ++pos) {
-
- if (iequals(colorCode, deck_colors[pos])) {
- return pos;
- }
- }
- return 0;
- }
- int configure(door::Door &door, DBData &db) {
- auto menu = make_config_menu();
- int r = 0;
- bool save_deckcolor = false;
- const char *deckcolor = "DeckColor";
- std::string newColor;
- while (r >= 0) {
- if (save_deckcolor) {
- door << menu;
- db.setSetting(deckcolor, newColor);
- save_deckcolor = false;
- }
- r = menu.choose(door);
- if (r > 0) {
- door << door::reset << door::cls;
- char c = menu.which(r - 1);
- if (c == 'D') {
-
-
- std::string currentDefault = db.getSetting(deckcolor, "ALL");
- int currentOpt = opt_from_string(currentDefault);
- door << door::reset << door::cls;
- auto deck = make_deck_menu();
- deck.defaultSelection(currentOpt);
- int newOpt = deck.choose(door);
- door << door::reset << door::cls;
- if (newOpt >= 0) {
- newOpt--;
- newColor = stringFromColorOptions(newOpt);
- if (newOpt != currentOpt) {
- door.log() << deckcolor << " was " << currentDefault << ", "
- << currentOpt << ". Now " << newColor << ", " << newOpt
- << std::endl;
- save_deckcolor = true;
- }
- }
- }
- if (c == 'V') {
-
- door << door::reset << door::cls;
- door << door::ANSIColor(door::COLOR::CYAN, door::COLOR::BLACK)
- << "Game Settings - SysOp Configurable" << door::reset << door::nl
- << door::nl;
- for (auto cfg : config) {
- std::string key = cfg.first.as<std::string>();
- if (key[0] == '_')
- continue;
-
- while (replace(key, "_", " ")) {
- };
- std::string value = cfg.second.as<std::string>();
- door << door::ANSIColor(door::COLOR::CYAN, door::COLOR::BLACK)
- << std::setw(20) << key
- << door::ANSIColor(door::COLOR::YELLOW, door::COLOR::BLACK,
- door::ATTR::BOLD)
- << " : "
- << door::ANSIColor(door::COLOR::CYAN, door::COLOR::BLACK,
- door::ATTR::BOLD)
- << value << door::reset << door::nl;
- }
- r = press_a_key(door);
- if (r < 0)
- return r;
- door << door::reset << door::cls;
- }
- if (c == 'Q') {
- return r;
- }
- }
- }
- return r;
- }
- int main(int argc, char *argv[]) {
- door::Door door("space-ace", argc, argv);
-
- get_logger = [&door]() -> ofstream & { return door.log(); };
- DBData spacedb;
- spacedb.setUser(door.username);
- if (file_exists("space-ace.yaml")) {
- config = YAML::LoadFile("space-ace.yaml");
- }
- bool update_config = false;
-
- if (!config["hands_per_day"]) {
- config["hands_per_day"] = 3;
- update_config = true;
- }
- if (!config["date_format"]) {
- config["date_format"] = "%B %d";
- update_config = true;
- }
- if (!config["date_score"]) {
- config["date_score"] = "%m/%d/%Y";
- update_config = true;
- }
- if (!config["makeup_per_day"]) {
- config["makeup_per_day"] = 5;
- update_config = true;
- }
- if (!config["play_days_ahead"]) {
- config["play_days_ahead"] = 2;
- update_config = true;
- }
-
-
- if (update_config) {
- std::ofstream fout("space-ace.yaml");
- fout << config << std::endl;
- }
-
- time_t last_call = std::stol(spacedb.getSetting("LastCall", "0"));
-
- time_t now =
- std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
- spacedb.setSetting("LastCall", std::to_string(now));
-
- if (last_call != 0) {
- door << "Welcome Back!" << door::nl;
- auto nowClock = std::chrono::system_clock::from_time_t(now);
- auto lastClock = std::chrono::system_clock::from_time_t(last_call);
- auto delta = nowClock - lastClock;
-
-
- int hours = chrono::duration_cast<chrono::hours>(delta).count();
- int days = hours / 24;
- int minutes = chrono::duration_cast<chrono::minutes>(delta).count();
- int secs = chrono::duration_cast<chrono::seconds>(delta).count();
- if (days > 1) {
- door << "It's been " << days << " days since you last played."
- << door::nl;
- } else {
- if (hours > 1) {
- door << "It's been " << hours << " hours since you last played."
- << door::nl;
- } else {
- if (minutes > 1) {
- door << "It's been " << minutes << " minutes since you last played."
- << door::nl;
- } else {
- door << "It's been " << secs << " seconds since you last played."
- << door::nl;
- door << "It's like you never left." << door::nl;
- }
- }
- }
- press_a_key(door);
- }
-
-
- std::random_device rd;
- std::mt19937 rng(rd());
-
-
-
- int mx, my;
- if (door.width == 0) {
-
- door.width = mx = 80;
- door.height = my = 23;
- } else {
- mx = door.width;
- my = door.height;
- }
-
-
- display_starfield_space_ace(door, rng);
-
-
- door::Panel timeout = make_timeout(mx, my);
- door::Menu m = make_main_menu();
- door::Panel about = make_about();
-
- about.set((mx - 60) / 2, (my - 9) / 2);
- int r = 0;
- while ((r >= 0) and (r != 6)) {
-
- display_starfield(door, rng);
- r = m.choose(door);
-
- door << door::reset << door::cls;
-
- switch (r) {
- case 1:
- {
- PlayCards pc(door, spacedb, rng);
- r = pc.play();
-
- }; break;
- case 2:
- {
- door << door::cls;
- auto all_scores = spacedb.getScores();
- for (auto it : all_scores) {
- time_t on_this_date = it.first;
- std::string nice_date = convertDateToDateScoreFormat(on_this_date);
- door << " *** " << nice_date << " ***" << door::nl;
- for (auto sd : it.second) {
- door << setw(15) << sd.user << " " << sd.won << " " << sd.score
- << door::nl;
- }
- }
- door << "====================" << door::nl;
- }
- r = press_a_key(door);
- break;
- case 3:
- r = configure(door, spacedb);
-
- break;
- case 4:
- door << "Help! Need some help here..." << door::nl;
- r = press_a_key(door);
- break;
- case 5:
- display_starfield(door, rng);
- door << about << door::nl;
- r = press_a_key(door);
- break;
- case 6:
- break;
- }
- }
- if (r < 0) {
-
- if (r == -1) {
- door.log() << "TIMEOUT" << std::endl;
- door << timeout << door::reset << door::nl << door::nl;
- } else {
- if (r == -3) {
- door.log() << "OUTTA TIME" << std::endl;
- door::Panel notime = make_notime(mx, my);
- door << notime << door::reset << door::nl;
- }
- }
- return 0;
- }
- door << door::nl;
-
- display_starfield(door, rng);
- door << m << door::reset << door::nl;
-
- door << door::nl << "Returning you to the BBS, please wait..." << door::nl;
- get_logger = nullptr;
- return 0;
- }
|