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@@ -461,32 +461,29 @@ pub struct AnyPossible {
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pub size: u8,
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pub size: u8,
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pub width: u8,
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pub width: u8,
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pub max_index: usize,
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pub max_index: usize,
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- pub possible: Vec<GenBits<u32>>,
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+ pub possible: Vec<GenBits>,
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}
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}
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impl AnyPossible {
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impl AnyPossible {
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pub fn new(board_size: u8) -> Self {
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pub fn new(board_size: u8) -> Self {
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- let mut initial = GenBits::<u32>(0);
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- let width = board_size * board_size;
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- initial.set_bits(0..width);
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+ let width = board_size as usize * board_size as usize;
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+ let mut initial = GenBits::new(width);
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+ // let width = board_size * board_size;
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+ initial.set_bits(0..width as usize);
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Self {
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Self {
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size: board_size,
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size: board_size,
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- width: width,
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- max_index: width as usize * width as usize,
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- possible: vec![initial; width as usize * width as usize],
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+ width: width as u8,
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+ max_index: width * width,
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+ possible: vec![initial; width * width],
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}
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}
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}
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}
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pub fn clear(&mut self) {
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pub fn clear(&mut self) {
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- let mut initial = GenBits::<u32>(0);
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+ let mut initial = GenBits::new(self.width as usize);
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// let width = self.size * self.size;
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// let width = self.size * self.size;
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- initial.set_bits(0..self.width);
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-
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+ initial.set_bits(0..self.width as usize);
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self.possible.fill(initial);
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self.possible.fill(initial);
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-
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- // self.possible = vec![initial; self.max_index];
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- // width as usize * width as usize];
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}
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}
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pub fn copy(&mut self, copy_from: &Self) {
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pub fn copy(&mut self, copy_from: &Self) {
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@@ -497,7 +494,7 @@ impl AnyPossible {
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self.size
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self.size
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);
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);
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for i in 0..self.max_index {
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for i in 0..self.max_index {
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- self.possible[i] = copy_from.possible[i];
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+ self.possible[i] = copy_from.possible[i].clone();
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}
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}
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}
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}
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@@ -514,7 +511,7 @@ impl AnyPossible {
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index,
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index,
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self.max_index
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self.max_index
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);
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);
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- let changed = self.possible[index].get(value-1) != state;
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+ let changed = self.possible[index].get(value - 1) != state;
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self.possible[index].set(value - 1, state);
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self.possible[index].set(value - 1, state);
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changed
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changed
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}
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}
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@@ -578,12 +575,12 @@ impl AnyPossible {
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}
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}
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#[must_use]
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#[must_use]
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- pub fn find_pairs(&mut self, cellgroup: &[usize]) -> (Vec<(Vec<u8>, Vec<u8>)>, bool) {
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+ pub fn find_pairs(&mut self, cellgroup: &[usize]) -> (Vec<(Vec<usize>, Vec<u8>)>, bool) {
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// result[value] = indexes where it is located?
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// result[value] = indexes where it is located?
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// Step 1: find values, and their position(s).
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// Step 1: find values, and their position(s).
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- let initial = GenBits::<u32>(0);
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- let mut result: Vec<GenBits<u32>> = vec![initial; self.width as usize];
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+ let initial = GenBits::new(self.width as usize);
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+ let mut result: Vec<GenBits> = vec![initial; self.width as usize];
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// let cellgroup = self.group.group(Groups::Cell, cell_index);
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// let cellgroup = self.group.group(Groups::Cell, cell_index);
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@@ -602,21 +599,21 @@ impl AnyPossible {
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// Step 2: pair them up, and if complete, fixup possible (if needed).
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// Step 2: pair them up, and if complete, fixup possible (if needed).
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- let zero_bits = GenBits::<u32>(0);
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+ let zero_bits = GenBits::new(self.width as usize);
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let width = self.width;
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let width = self.width;
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let mut possibles_updated: bool = false;
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let mut possibles_updated: bool = false;
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- let mut pairs: Vec<(Vec<u8>, Vec<u8>)> = vec![];
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+ let mut pairs: Vec<(Vec<usize>, Vec<u8>)> = vec![];
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'outer: for idx in 0..width - 1 {
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'outer: for idx in 0..width - 1 {
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// pos_found contains the positions.
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// pos_found contains the positions.
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- let pos_found = result[idx as usize];
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- if pos_found == zero_bits {
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+ let pos_found = &result[idx as usize];
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+ if pos_found.count_set() == 0 {
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continue;
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continue;
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}
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}
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if idx > 0 {
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if idx > 0 {
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// Check previous for matches - already checked...
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// Check previous for matches - already checked...
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for check in 0..idx {
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for check in 0..idx {
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- if pos_found == result[check as usize] {
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+ if *pos_found == result[check as usize] {
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continue 'outer;
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continue 'outer;
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}
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}
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}
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}
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@@ -637,7 +634,7 @@ impl AnyPossible {
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if count != 1 {
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if count != 1 {
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for look in idx + 1..width {
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for look in idx + 1..width {
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- if result[look as usize] == pos_found {
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+ if result[look as usize] == *pos_found {
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matches += 1;
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matches += 1;
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pos.push(look);
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pos.push(look);
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}
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}
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@@ -647,13 +644,13 @@ impl AnyPossible {
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if matches == count {
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if matches == count {
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// Ok! We found a pair (or triple, or quad, or ...)
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// Ok! We found a pair (or triple, or quad, or ...)
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// Build new possible
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// Build new possible
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- let mut new_possible = zero_bits;
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+ let mut new_possible = zero_bits.clone();
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for p in &pos {
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for p in &pos {
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new_possible.set(*p as usize, true);
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new_possible.set(*p as usize, true);
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}
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}
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- let mut index_pos: Vec<u8> = Vec::<u8>::new();
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+ let mut index_pos = Vec::<usize>::new();
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- for p in pos_found.iter() {
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+ for p in pos_found.indexes() {
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index_pos.push(p);
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index_pos.push(p);
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if self.possible[cellgroup[p as usize]] != new_possible {
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if self.possible[cellgroup[p as usize]] != new_possible {
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// println!("Update pos {} with {:?}", p, new_possible);
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// println!("Update pos {} with {:?}", p, new_possible);
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@@ -665,7 +662,7 @@ impl AnyPossible {
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);
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);
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*/
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*/
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possibles_updated = true;
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possibles_updated = true;
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- self.possible[cellgroup[p as usize]] = new_possible;
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+ self.possible[cellgroup[p as usize]] = new_possible.clone();
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// println!("Updated!");
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// println!("Updated!");
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}
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}
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}
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}
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@@ -678,18 +675,20 @@ impl AnyPossible {
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#[must_use]
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#[must_use]
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/// Find positions where each value is possible.
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/// Find positions where each value is possible.
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- pub fn find_value_pos(&self) -> Vec<GenBits<u32>> {
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- let zero = GenBits::<u32>(0);
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- let mut result = vec![zero; self.size as usize];
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-
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- for index in 0..self.size {
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+ /// - Vec index is value
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+ /// - GenBits are the positions it is found.
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+ pub fn find_value_pos(&self) -> Vec<GenBits> {
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+ let zero = GenBits::new(self.width as usize);
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+ let mut result = vec![zero.clone(); self.width as usize];
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+
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+ for index in 0..self.width {
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if self.possible[index as usize] == zero {
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if self.possible[index as usize] == zero {
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continue;
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continue;
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}
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}
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// Ok, there's some value there.
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// Ok, there's some value there.
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- // Would it be better to use the iterator here?
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- for v in self.possible[index as usize].iter() {
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+ // Would it be better to use the iterator here? Yes, I think so.
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+ for v in self.possible[index as usize].indexes() {
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result[v as usize].set(index as usize, true);
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result[v as usize].set(index as usize, true);
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}
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}
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@@ -746,15 +745,16 @@ pub struct AnySolver {
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pub possible: AnyPossible,
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pub possible: AnyPossible,
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pub group: AnyGroup,
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pub group: AnyGroup,
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// Is this value set in the given cell?
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// Is this value set in the given cell?
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- pub cell_poss: Vec<GenBits<u32>>,
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+ pub cell_poss: Vec<GenBits>,
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}
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}
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impl AnySolver {
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impl AnySolver {
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/// Construct new solver from given board size. (3,4,5)
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/// Construct new solver from given board size. (3,4,5)
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pub fn new(board_size: u8) -> Self {
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pub fn new(board_size: u8) -> Self {
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- let mut default_poss = GenBits::<u32>(0);
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let width: u8 = board_size * board_size;
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let width: u8 = board_size * board_size;
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- default_poss.set_bits(0..width);
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+ let mut default_poss = GenBits::new(width as usize);
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+
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+ default_poss.set_bits(0..width as usize);
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let mut s = Self {
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let mut s = Self {
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board: AnyBoard::new(board_size),
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board: AnyBoard::new(board_size),
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@@ -768,8 +768,8 @@ impl AnySolver {
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/// Construct new solver from given board.
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/// Construct new solver from given board.
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pub fn new_from(initial_board: &AnyBoard) -> Self {
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pub fn new_from(initial_board: &AnyBoard) -> Self {
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- let mut default_poss = GenBits::<u32>(0);
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- default_poss.set_bits(0..initial_board.width);
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+ let mut default_poss = GenBits::new(initial_board.width as usize);
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+ default_poss.set_bits(0..initial_board.width as usize);
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let mut s = AnySolver {
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let mut s = AnySolver {
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board: initial_board.clone(),
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board: initial_board.clone(),
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@@ -828,7 +828,7 @@ impl AnySolver {
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self.possible.set(*g, val, false);
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self.possible.set(*g, val, false);
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}
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}
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let idx = self.possible.pos(x, y);
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let idx = self.possible.pos(x, y);
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- self.possible.possible[idx] = GenBits::<u32>(0);
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+ self.possible.possible[idx] = GenBits::new(self.board.width as usize);
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self.board.board[idx] = value;
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self.board.board[idx] = value;
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//
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//
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@@ -884,14 +884,12 @@ impl AnySolver {
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}
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}
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// What values are possible in which rows/columns and cells?
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// What values are possible in which rows/columns and cells?
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-
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+
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// Scan rows/columns
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// Scan rows/columns
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for cell in 0..width {
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for cell in 0..width {
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let cell_info = self.group.group(Groups::Cell, cell);
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let cell_info = self.group.group(Groups::Cell, cell);
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- for row in 0..size {
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-
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- }
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+ for row in 0..size {}
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}
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}
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}
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}
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@@ -899,14 +897,54 @@ impl AnySolver {
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/// Finalize move on the board.
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/// Finalize move on the board.
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/// - This uses the cell index last modified, so we have fewer
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/// - This uses the cell index last modified, so we have fewer
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/// cells to check here. (2 * size) cells.
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/// cells to check here. (2 * size) cells.
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- #[deprecated]
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pub fn finalize_cell(&mut self, cell_index: u8) {
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pub fn finalize_cell(&mut self, cell_index: u8) {
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let width = self.board.width;
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let width = self.board.width;
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let size = self.board.size;
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let size = self.board.size;
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- let mut update: bool = false;
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+ // let mut update: bool = false;
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+
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+ // use width, not size. ;)
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+ let mut cell_has_value = vec![false; width as usize];
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+
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+ let mut cell_update = vec![false; width as usize];
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+ cell_update[cell_index as usize] = true;
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+
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+ let values = self.possible.find_value_pos();
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+
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+ for (value, positions) in values.iter().enumerate() {
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+ if positions.count_set() == 0 {
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+ // No positions, skip it.
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+ continue;
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+ }
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+
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+ // reset
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+ cell_has_value.fill(false);
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+ for p in positions.iter() {
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+ cell_has_value[p as usize] = true;
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+ }
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+
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+ println!("Value {} : Pos {:?}", value, cell_has_value);
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+
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+ // cell_has_value gives me the indexes that contain value.
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+ // I need to process cell rows/columns...
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+ // Start with processing one (cell row), and refactor. (like always)
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+
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+ // cells on left (because cells have the constraints).
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+ for cell in (0..size).map(|x| x * size) {
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+ // let c = self.group.cell(cell);
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+ let mut c = Vec::<&[usize]>::new();
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+ for row in 0..size {
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+ c.push(self.group.cell(cell + row));
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+ }
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+
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+ // rows go the entire width of the game...
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+ for row in 0..width {}
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+ }
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+ }
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+ /*
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let _pairs = self.possible
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let _pairs = self.possible
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.find_pairs(self.group.group(Groups::Cell, cell_index));
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.find_pairs(self.group.group(Groups::Cell, cell_index));
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+ */
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// println!("Finalize Cell Pairs: {:?}", self.possible.find_pairs(self.group.group(Groups::Cell, index)));
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// println!("Finalize Cell Pairs: {:?}", self.possible.find_pairs(self.group.group(Groups::Cell, index)));
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@@ -954,13 +992,13 @@ impl AnySolver {
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I probably need some helpers to give me a row/column of a given position... as well.
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I probably need some helpers to give me a row/column of a given position... as well.
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row/column iterators ?
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row/column iterators ?
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- 1.)
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- In a given cell's column/row, if a number is possible in that cell's column/row, remove it from the other cell's row/column.
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+ 1.)
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+ In a given cell's column/row, if a number is possible in that cell's column/row, remove it from the other cell's row/column.
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(Must be there, so remove it.)
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(Must be there, so remove it.)
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(3,7), (3,8), (3,9) remove 2.
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(3,7), (3,8), (3,9) remove 2.
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2.)
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2.)
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- In a given cell's column/row, if a number isn't possible in the same column/row in the other cells
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+ In a given cell's column/row, if a number isn't possible in the same column/row in the other cells
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-- remove that number as possible from that cell's other row/columns.
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-- remove that number as possible from that cell's other row/columns.
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When updating the possibles - track which cells changed (so we can check/recheck just those).
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When updating the possibles - track which cells changed (so we can check/recheck just those).
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@@ -969,7 +1007,7 @@ impl AnySolver {
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When allocating the blocks, possibly use the max value (size) -- this should keep the allocated blocks
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When allocating the blocks, possibly use the max value (size) -- this should keep the allocated blocks
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the same (hopefully keep reusing the same size block of memory over and over)
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the same (hopefully keep reusing the same size block of memory over and over)
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-- or allocate it once and just reuse/init the same block over and over ? (reduce allocation/deallocations)
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-- or allocate it once and just reuse/init the same block over and over ? (reduce allocation/deallocations)
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-
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+
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Also the reverse should be possible:
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Also the reverse should be possible:
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╔═══╦═══╦═══╗
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╔═══╦═══╦═══╗
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║T ║ ║ ║
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║T ║ ║ ║
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@@ -1002,12 +1040,17 @@ impl AnySolver {
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// Ranges are consumed.
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// Ranges are consumed.
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+ // This looks like it does what I'm doing somewhere else!
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+ // TODO:
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+ // TOFIX:
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+ // See: AnyPossible's find_value_pos!
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+
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// Check columns - (of given cell) for logical removes (see logic_test for example)
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// Check columns - (of given cell) for logical removes (see logic_test for example)
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for value in 0..width {
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for value in 0..width {
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// Find what columns value is allowed. (in which cells).
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// Find what columns value is allowed. (in which cells).
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// Is this value needed in any of the cells?
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// Is this value needed in any of the cells?
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- let mut found = GenBits::<u32>(0);
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- let mut all_cells = found;
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+ let mut found = GenBits::new(width as usize);
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+ let mut all_cells = found.clone();
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for ci in (top_cell..width).step_by(size as usize) {
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for ci in (top_cell..width).step_by(size as usize) {
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all_cells.set(ci as usize, true);
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all_cells.set(ci as usize, true);
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@@ -1016,12 +1059,12 @@ impl AnySolver {
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}
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}
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}
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}
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- if found == GenBits::<u32>(0) {
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+ if found.count_set() == 0 {
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// Not possible anywhere, so skip to next value.
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// Not possible anywhere, so skip to next value.
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continue;
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continue;
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}
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}
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- println!("Value {} {:?} is needed {:?}", value + 1, all_cells, found);
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+ // println!("Value {} {:?} is needed {:?}", value + 1, all_cells, found);
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for x in x_range.clone() {
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for x in x_range.clone() {
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for y in 0..width {
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for y in 0..width {
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@@ -1072,11 +1115,11 @@ impl AnySolver {
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self.possible.clear();
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self.possible.clear();
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// reset cell possible
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// reset cell possible
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- let mut default_poss = GenBits::<u32>(0);
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- default_poss.set_bits(0..self.board.width);
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+ let mut default_poss = GenBits::new(self.board.width as usize);
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+ default_poss.set_bits(0..self.board.width as usize);
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for x in 0..self.board.width {
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for x in 0..self.board.width {
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- self.cell_poss[x as usize] = default_poss;
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+ self.cell_poss[x as usize] = default_poss.clone();
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}
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}
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for y in 0..self.board.width {
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for y in 0..self.board.width {
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@@ -1130,11 +1173,11 @@ impl AnySolver {
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self.possible.clear();
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self.possible.clear();
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// reset cell possible
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// reset cell possible
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- let mut default_poss = GenBits::<u32>(0);
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- default_poss.set_bits(0..self.board.width);
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+ let mut default_poss = GenBits::new(self.board.width as usize);
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+ default_poss.set_bits(0..self.board.width as usize);
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for x in 0..self.board.width {
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for x in 0..self.board.width {
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- self.cell_poss[x as usize] = default_poss;
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+ self.cell_poss[x as usize] = default_poss.clone();
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}
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}
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for y in 0..self.board.width {
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for y in 0..self.board.width {
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@@ -1208,7 +1251,7 @@ impl AnySolver {
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available.reserve(width as usize);
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available.reserve(width as usize);
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for t in self.possible.possible[idx].iter() {
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for t in self.possible.possible[idx].iter() {
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- available.push(t + 1);
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+ available.push((t + 1) as u8);
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}
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}
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if available.len() == 0 {
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if available.len() == 0 {
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return false;
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return false;
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@@ -1235,7 +1278,7 @@ impl AnySolver {
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self.possible.copy(&backup.possible);
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self.possible.copy(&backup.possible);
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for i in 0..backup.cell_poss.len() {
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for i in 0..backup.cell_poss.len() {
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- self.cell_poss[i] = backup.cell_poss[i];
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+ self.cell_poss[i] = backup.cell_poss[i].clone();
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}
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}
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// self.cell_poss.copy( backup.cell_poss);
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// self.cell_poss.copy( backup.cell_poss);
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}
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}
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@@ -1316,7 +1359,7 @@ impl AnySolver {
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let value = self.possible.possible[i].iter().next().unwrap() + 1;
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let value = self.possible.possible[i].iter().next().unwrap() + 1;
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let pos = self.board.xy(i);
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let pos = self.board.xy(i);
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// println!("SET {}({},{})={}", i, pos.0 + 1, pos.1 + 1, value);
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// println!("SET {}({},{})={}", i, pos.0 + 1, pos.1 + 1, value);
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- self.set(pos.0, pos.1, value, true);
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+ self.set(pos.0, pos.1, value as u8, true);
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found_something = true;
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found_something = true;
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}
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}
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}
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}
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@@ -1345,7 +1388,7 @@ impl AnySolver {
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pass2_again = false;
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pass2_again = false;
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// let mut values = Bits(0); // HashSet<u8> = HashSet::new();
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// let mut values = Bits(0); // HashSet<u8> = HashSet::new();
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- let mut values = GenBits::<u32>(0);
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+ let mut values = GenBits::new(self.board.width as usize);
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let mut group_process = |this: &mut Self, grp: &[usize]| {
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let mut group_process = |this: &mut Self, grp: &[usize]| {
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// Collect all the possible values within the group.
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// Collect all the possible values within the group.
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@@ -1386,7 +1429,7 @@ impl AnySolver {
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let xy = this.board.xy(pos);
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let xy = this.board.xy(pos);
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// this.possible.display();
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// this.possible.display();
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// this.board.display();
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// this.board.display();
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- this.set(xy.0, xy.1, v + 1, true);
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+ this.set(xy.0, xy.1, (v + 1) as u8, true);
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// println!("SET {} ({},{}) = {}", pos, xy.0 + 1, xy.1 + 1, v+1);
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// println!("SET {} ({},{}) = {}", pos, xy.0 + 1, xy.1 + 1, v+1);
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found_something = true;
|
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found_something = true;
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@@ -1857,7 +1900,7 @@ mod tests {
|
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println!("--- logic_test ---");
|
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println!("--- logic_test ---");
|
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}
|
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}
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- #[ignore]
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+ #[ignore = "Possible doesn't process these correctly. No, not yet!"]
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#[test]
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#[test]
|
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fn try_this_out() {
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fn try_this_out() {
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let mut board = AnyBoard::new(3);
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let mut board = AnyBoard::new(3);
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