Rust Mass Multiplayer Online

david 20b9714ea2 Updated main.rs so it uses TileIndex.save il y a 1 mois
src 20b9714ea2 Updated main.rs so it uses TileIndex.save il y a 1 mois
.gitignore 828d236ca0 Updated main to use TileIndex il y a 1 mois
Cargo.lock 828d236ca0 Updated main to use TileIndex il y a 1 mois
Cargo.toml 828d236ca0 Updated main to use TileIndex il y a 1 mois
LICENSE e54a5f7dae Added year and at least 1 contributor il y a 1 mois
README.md b708f7354e Updated README to list features and some news il y a 1 mois

README.md

Rust Mass Multiplayer Online (RMMO)

Features

  • Rust Powered
  • Russh SSH Server
  • Ratatui TUI
  • Rhai Scripting
  • Toml Configuration (Don't worry, there will be some settings per player)
  • Json flat-file storage (For now)
  • Sqlite and/or Postgres database storage (Coming Soon)

State of RMMO

As of October 7th 2024

RMMO is un-usable, it's in a heavy state of development.

Latest news is Object has useful constructors for various kinds of Objects.

More work is needed until actual game-play can be attempted/seen.