Rust Mass Multiplayer Online (RMMO)
Features
- Rust Powered
- Russh SSH Server
- Ratatui TUI
- Rhai Scripting
- Toml Configuration (Don't worry, there will be some settings per player)
- Json flat-file storage (For now)
- Sqlite and/or Postgres database storage (Coming Soon)
State of RMMO
As of October 7th 2024
RMMO is un-usable, it's in a heavy state of development.
Latest news is Object has useful constructors for various kinds of Objects.
More work is needed until actual game-play can be attempted/seen.