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- package main
- type FighterMode uint8
- const (
- Attack FighterMode = iota
- Toll
- Pass
- )
- type DeployedFighter struct {
- ID ID
- Amount uint64
- Mode FighterMode
- Owner ID
- CorpOwned bool
- }
- func (f *DeployedFighter) TollCost() uint64 {
- if f.Mode != Toll {
- return 0
- }
- return f.Amount * 3
- }
- func (f *DeployedFighter) Damage() int64 {
- if f.Mode == Pass {
- return 0
- }
- return int64(f.Amount) * 6
- }
- type DeployedMine struct {
- ID ID
- Amount uint64
- Owner ID
- CorpOwned bool
- }
- func (m *DeployedMine) Damage() int64 {
- return int64(m.Amount) * 15
- }
- type DeployedTrackerMine struct {
- ID ID
- Amount uint64
- Owner ID
- CorpOwned bool
- }
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