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- package main
- type ShipModel struct {
- ID ID
- Name string
- MaxFighters uint64
- MaxShields uint64
- GenShieldAmount uint64
- GenShieldTurns uint64
- GenFighterAmount uint64
- GenFighterTurns uint64
- CanLand bool
- AttackRatio float32
- DefenseRatio float32
- CanWarp bool
- }
- type Ship struct {
- ID ID
- Owner ID
- CorpOwned bool
- Model ID
- Name string
- Fighters uint64
- Shields uint64
- GenFighterTick uint64
- GenShieldTick uint64
- }
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