use data::Data; // A example borrowing some Data fn something(d: &Data) { // Because Data implements Display (It also implements Debug {:?}) println!("{}", d); } fn main() { // Let's make a primitive let my_uint: u32 = 42; // Now notice the simplicity of converting from let my_uint: Data = Data::from(my_uint); let my_int: Data = Data::from(1024_i64); let nothing: Data = Data::default(); // Want something empty? // Ok let's call something now something(&my_uint); something(&my_int); something(¬hing); // Directly? Sure! println!("uint={} int={}", my_uint, my_int); // Let's say we wanted to get it back out (by we know the original type) let uint: Result = my_uint.clone().try_into(); if let Ok(u) = uint { println!("{:?}", u); // Yay, it is a u32 } else { println!("{:?}", my_uint); // We had to clone it above so we can print it down here :) } // However, the above would fail if we try_into a different type (even something like u64 or u128 will "fail", despite the underlying being a u32) // Don't want this? Use the `cast_into` feature (Then the u32 or lower will be casted to u64 or u128, but it only works lower bits to higher bits) // We can get a general idea of what the type is, even a loose type like JSON's Number (which could be float or integer or even unsigned integer) if my_int.is_number() { println!("{} is a number", my_int); } // Data also supports being used in collections such as Vec and HashMap (Note: HashMap will require String and Data, if the key is a number it's better to use a Vec) // See collection_data_example.rs }