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+# Endless Edit - TODO
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+
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+- [ ] Parse all that we want to (ships, profile, account, conditions)
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+- [ ] Build a GUI to represent all that we parsed
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+- [ ] Release `V1.0`.
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+
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+## \_\_Future\_\_ Stuff
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+
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+- [ ] Add parsing the Sources (data directory of Endless Sky) and Plugins/Mods to allow for in-game representation. (This also would support checking for invalid outfits/ships/locations)
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+- [ ] Offer building a EEMOD Plugin/Mod containing overwrite/customize options for outfits and ships. (this feature would allow someone to essentially use Endless Edit as a way of making a plugin or mod by reusing stuff in-game)
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+- [ ] Refine the code base so it's more maintainable
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+- [ ] Refine testing the code base.
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+- [ ] Test the GUI.
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+- [ ] Refine the code base so it's more dynamic (less hardcoded for just 0.9.15 Endless Sky)
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