Some things we may want to change from a Profile/Player.
Possible Fields:
Name (pilot)
Date (date)
Possible settings that appear (see below)
Playtime (playtime)
Some further things we could change which have been seen in saves:
Travel (travel then travel destination)
Outfitter Map (collapsed outfitter map, and it probably occurs for Shipyard too)
Reputation with (reputation with, a list of default/normal reputations, edit the Condition's section for changing real rep)
Some things we may want to change from a Profile/Player.
Possible Fields:
- Name (`pilot`)
- Date (`date`)
- Possible settings that appear (see below)
- Playtime (`playtime`)
Some further things we could change which have been seen in saves:
- Travel (`travel` then `travel destination`)
- Outfitter Map (`collapsed outfitter map`, and it probably occurs for Shipyard too)
- Reputation with (`reputation with`, a list of default/normal reputations, edit the Condition's section for changing real rep)
I have some of the possible fields (Just need to narrow some of them down, i.e. Date into a Date structure with a String() function, Playtime should also be able to be translated into a time.Duration for a string representation of it)
I have some of the possible fields (Just need to narrow some of them down, i.e. Date into a Date structure with a String() function, Playtime should also be able to be translated into a time.Duration for a string representation of it)
Some things we may want to change from a Profile/Player.
Possible Fields:
pilot
)date
)playtime
)Some further things we could change which have been seen in saves:
travel
thentravel destination
)collapsed outfitter map
, and it probably occurs for Shipyard too)reputation with
, a list of default/normal reputations, edit the Condition's section for changing real rep)I have some of the possible fields (Just need to narrow some of them down, i.e. Date into a Date structure with a String() function, Playtime should also be able to be translated into a time.Duration for a string representation of it)
In [
c19187e32a
], I now have it so we can Update() including ships.** I need to finish Leaks, Explosions and Bays.