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|
- pilot Test Dummy
- date 17 11 3013
- system Rutilicus
- planet "New Boston"
- clearance
- playtime 19.816336
- travel Arcturus
- "travel destination" "New Greenland"
- "flagship index" 0
- "map coloring" -6
- "map zoom" 0
- "reputation with"
- " Pirate " 0
- " Republic " 2
- Alpha -1000
- Author 1
- "Bad Trip" -1000
- Bounty -1000
- "Bounty (Disguised)" 1
- "Bounty Hunter" -1000
- Builder 0
- CMI 100
- "CMI Rebels" -100
- Coalition 1
- Deep -1000
- "Deep Security" 1
- Derelict 0
- Drak 1
- "Drak (Hostile)" -1000
- "Ember Waste" 1
- "Free Worlds" 1
- Hai 0
- "Hai (Unfettered)" -1000
- "Hai (Wormhole Access)" 0
- "Hai Merchant" 0
- "Hai Merchant (Human)" 0
- "Hai Merchant (Sympathizers)" 0
- Heliarch 1
- Independent 10
- "Independent (Killable)" 10
- "Indigenous Lifeform" 1
- Ka'het -1
- "Ka'het (Infighting)" -1
- Ka'sei 1
- "Kor Efret" 1
- "Kor Mereti" -1000
- "Kor Mereti (Hostile)" -1000
- "Kor Sestor" -1000
- Korath -10
- "Korath (Civilian)" 1
- "Korath Nanobots" -1000
- Marauder 1
- Merchant 10
- Militia 0
- "Navy (Oathkeeper)" 100
- "Navy Intelligence" 0
- Neutral 1
- Parrot 1
- Pirate -10
- "Pirate (Rival)" -10
- Pug 1
- "Pug (Wanderer)" 1
- Quarg 1
- Remnant 1
- "Remnant (Research)" 1
- Republic 2
- "Republic (Friendly)" 2
- "Scar's Legion" 10
- "Scar's Legion (Killable)" -1000
- Sheragi 1
- Syndicate 2
- "Syndicate (Extremist)" -1000
- "Team Blue" -1000
- "Team Red" -1000
- "Test Dummy" -1000
- Uninhabited 0
- "Ursa Polaris" 1000
- Wanderer 1
- "Wormhole Alpha" 0
- # What you own:
- ship Shuttle
- name "Test Me"
- sprite ship/shuttle
- "frame rate" 15
- delay 14
- thumbnail thumbnail/shuttle
- uuid 35e08613-d55c-458d-acaf-3e852855c262
- attributes
- category Transport
- cost 180000
- mass 70
- bunks 6
- "cargo space" 20
- drag 1.7
- "engine capacity" 60
- "fuel capacity" 400
- "gun ports" 1
- "heat dissipation" 0.8
- hull 600
- "outfit space" 120
- "required crew" 1
- shields 500
- "weapon capacity" 10
- outfits
- "D14-RN Shield Generator"
- Hyperdrive
- "LP036a Battery Pack"
- "X2200 Ion Steering"
- "X2700 Ion Thruster"
- "nGVF-AA Fuel Cell"
- crew 1
- fuel 400
- shields 500
- hull 600
- position 0 0
- engine -6 30
- zoom 1
- angle 0
- under
- engine 6 30
- zoom 1
- angle 0
- under
- gun 0 -31
- under
- leak leak 60 50
- explode "small explosion" 5
- explode "tiny explosion" 10
- system Rutilicus
- planet "New Boston"
- account
- credits 141000
- score 400
- history
- mortgage Mortgage
- principal 480000
- interest 0.004
- term 365
- stock
- "D14-RN Shield Generator" -1
- Hyperdrive -1
- "LP036a Battery Pack" -1
- "X2200 Ion Steering" -1
- "X2700 Ion Thruster" -1
- "nGVF-AA Fuel Cell" -1
- "fleet depreciation"
- ship Shuttle
- 1100430 1
- outfit "D14-RN Shield Generator"
- 1100430 1
- outfit Hyperdrive
- 1100430 1
- outfit "LP036a Battery Pack"
- 1100430 1
- outfit "X2200 Ion Steering"
- 1100430 1
- outfit "X2700 Ion Thruster"
- 1100430 1
- outfit "nGVF-AA Fuel Cell"
- 1100430 1
- "stock depreciation"
- # What you've done:
- mission "Spaceport Reminder Setter"
- name "Spaceport Reminder Setter"
- uuid 35dfa7b8-813d-41f6-a81d-0d373a696fe4
- invisible
- landing
- failed
- destination "New Boston"
- on offer
- fail "Spaceport Reminder Setter"
- "spaceport reminder year" = year
- "spaceport reminder month" = month
- mission "Ringworld Debris"
- name "Ringworld Debris"
- uuid 44220bc0-e9f7-4a17-8f6c-46f44baaaea4
- invisible
- landing
- to complete
- ' != 0
- destination "New Boston"
- on enter Queri
- conversation
- label 0
- "When you enter this suspiciously empty system, your attention is drawn to your ship's scanners. The proximity detection system is going off, suggesting that something sizable is close to your ship, although whatever it is you can't see it as you look out your cockpit."
- " You turn your ship around and open the hatch of your cargo hold, catching the object. When you go to inspect it, you see a small, extremely dark piece of debris that almost looks to be covered in vantablack, but it doesn't resemble any alloy you've seen on a spaceship or station, bearing semblance to both a crystal and a metallic structure."
- goto 1
- label 1
- scene "scene/ringworld debris"
- " In one particular corner you see that there is a small, barely recognizable tube, badly damaged but with a few intact wires creeping out. After tinkering a bit with the wires, you manage to connect the debris to your ship's secondary power systems. It barely uses any energy at all, but you can feel the air around it starting to get slightly colder."
- " You unplug it and store the debris in a separate part of your ship. Maybe some alien species could tell you about it, if you were to bring it to them."
- decline
- fail "Ringworld Debris"
- "ringworld debris" = 1
- mission "Intro [0]"
- name "Passenger to New Greenland"
- uuid fd537f3b-d3ce-4083-a8db-8ad4bb43da82
- description "This old-timer captain offered to ride along with you to New Greenland in the Arcturus system, and to give you some tips along the way."
- passengers 1
- landing
- destination "New Greenland"
- on complete
- conversation
- label 0
- `As you land on New Greenland, James says, "Congrats on your first trip through hyperspace! I'm impressed that you didn't throw up; most folks do, the first time."`
- ` "Including you?" you ask.`
- ` "Yeah, and then spent half an hour in orbit cleaning my cabin while hoping the passengers wouldn't come out of their bunk room and see the mess. Not my proudest moment. Anyway, here's your pay." He hands you 10,000 credits.`
- ` Then he adds, "If you're okay with giving me a lift for a while longer, sell off any of that cargo you bought and then meet me in the spaceport. I'll see if I can rustle up any interesting work for you to do."`
- ""
- ` (Click the "Spaceport" button to continue this mission.)`
- decline
- payment 10000
- on offer
- conversation
- label 0
- "With some trepidation, you give the shipyard owner your money and take your new ship for a test drive, piloting it out of the shipyard and onto a spare landing pad by the spaceport. Then you get out and look the ship over a bit more closely. You are busy polishing out a few rust spots with a piece of steel wool when an old man in grease-stained coveralls walks up."
- ` "Nothing quite like buying your very first starship," he says.`
- goto 1
- label 1
- choice
- ` "Yeah, I'm still kind of in shock over how much money I spent."`
- goto 2
- ` "Well, I don't plan to get too attached to this one. I'll be flying something much nicer before long."`
- goto 3
- ` "Beat it, old-timer, I've got more important things to do than chat with you."`
- decline
- label 2
- ` He grins. "I know the feeling. It's a crime how much interest the banks charge to first-timers. It's been that way ever since when I first started out."`
- goto 4
- label 3
- ` He smiles. "I'm sure you will. But there's something nice to having a ship you can pilot all by yourself. Believe me, once you have to start managing crew and paying salaries, or keeping track of a whole fleet, you'll miss these days when everything was simple."`
- goto 4
- label 4
- ` "You're a captain?" you ask.`
- ` "Was," he says. "Sold off my fleet a few days ago, and I already miss it. But it was time. Time for me to retire." His voice trails off, then his face lights up. "Say, any chance I could hitch a ride with you, maybe show you the ropes, give you some pointers? I could pay you, of course."`
- goto 5
- label 5
- choice
- ` "Sure, where are you trying to get to?"`
- goto 6
- ` "Sorry, I'd rather figure things out on my own."`
- decline
- label 6
- ` "Well," he says, "I've got a spot reserved in a retirement home, but I don't mind taking a roundabout way to get there. For starters, how about you give me a lift to New Greenland? It's just one jump away from here; I can mark it on your map."`
- goto 7
- label 7
- choice
- ` "Sounds good!"`
- goto 10
- ` "How much will you pay me?"`
- goto 8
- label 8
- ` "That's kind of a rude question," he says, "but I'll pay you ten thousand credits. I guarantee you that's more than any captain ever gets for carrying one passenger for one day."`
- goto 9
- label 9
- choice
- ` "That's really generous. Thank you."`
- goto 10
- ` "You're treating me like a charity case? No thanks, I'll earn my money legitimately."`
- decline
- label 10
- ` "Great," he says. "My name is James, by the way."`
- ` "<first> <last>," you say.`
- ` "I'm looking forward to traveling with you, Captain <last>," says James.`
- ` As you're helping him wheel his luggage aboard and showing him his bunk, he says, "Before we take off, you might head on over to the trading center and stock up on medical goods; we can sell those for a good profit on New Greenland. Also make sure to visit the local outfitter. While they don't sell much here compared to on the big manufacturing worlds, every world with an outfitter will at least carry a map with information on the neighboring systems. Buying them can help if you're not quite sure where you're going."`
- accept
- log
- "Finally scraped together enough money for a down payment on a starship. The interest on the mortgage is exorbitant."
- log Factions Pirates
- "In poorer and more remote star systems, where the Navy seldom patrols, pirate attacks on merchant ships are frequent. Pirates are also known to attack large, unguarded convoys of freighters even in more populated areas. Most pirate fleets come from lawless worlds on the outskirts of human space."
- log Factions Republic
- "Hundreds of years ago, the independent territories in different parts of human space agreed to join together into a single democratic government, with Earth as its capital. The rise of the Republic ushered in a long period of peace and prosperity in human history."
- `Representation in the Republic Parliament is based on population. That means that some individual "Paradise Worlds" have more representatives than entire regions of space like the Dirt Belt that are more sparsely settled.`
- log Factions Syndicate
- "The Syndicate is a megacorporation, the largest employer in human space. People who cannot find steady work elsewhere flock to the Syndicate factory worlds, where they are almost guaranteed to find a job. Although the Syndicate is technically part of the Republic, Syndicate worlds are governed directly by the corporation."
- "The Syndicate is a central part of the Republic's economy, but they are also well known for selling shoddy products and for doing damage to the environment on the worlds they control. Their treatment of workers is questionable, and their opposition to organized labor is legendary. Some Syndicate factory towns have even been accused of human rights abuses."
- on accept
- log
- "Getting some basic instructions on making a living as a merchant from an old captain named James."
- mission "Discovered Wormhole Alpha"
- name "Discovered Wormhole Alpha"
- uuid 9939c4a0-f7ca-4769-ab66-ac7a580aba12
- invisible
- landing
- to complete
- ' != 0
- destination "New Boston"
- on enter "Ultima Thule"
- fail "Discovered Wormhole Alpha"
- "wormhole alpha found" = 1
- mission "Conversation on Sayaiban"
- name "Conversation on Sayaiban"
- uuid 80ca476b-a74a-4636-9533-2ff9f108de26
- invisible
- landing
- to complete
- ' != 0
- destination "New Boston"
- on enter Sayaiban
- conversation
- label 0
- `A voice says, "This system is off limits. You should leave."`
- " After a second, you realize that the voice did not come from your communications equipment. In fact, now that you think about it, you're not sure if it was an audible voice, or just something in your head."
- goto 1
- label 1
- choice
- " (Ignore it.)"
- goto 2
- ` "Why should I leave?"`
- goto 4
- ` "You can't tell me what to do."`
- goto 4
- label 2
- ` "You should leave." The thought repeats itself, insistently. Either you're going crazy, or a creature is communicating with you telepathically.`
- goto 3
- label 3
- choice
- ` "Why should I leave?"`
- goto 4
- ` "You can't tell me what to do."`
- goto 4
- label 4
- ` You feel as if a vast and patient creature has just heaved an immense sigh. "Human, you would do well not to ignore the warning of an Archon. I am here to warn off those who might be harmed by the swarm intelligence that infests this system. If you remain here long your ship will be digested by the swarm."`
- ` You recall that "Archon" is what Drak ships are called.`
- goto 5
- label 5
- choice
- ` "What do you mean, 'digested'?"`
- goto 6
- ` "What is a 'swarm intelligence'?"`
- goto 7
- label 6
- ` "I mean that your ship will be broken down into its component parts." You notice, as the voice says this, that your shields are registering small energy bursts, as if they are being struck by invisible weapons.`
- ` "What is this swarm?" you ask.`
- goto 7
- label 7
- ` "Self-replicating miniature robots," the voice replies. "A weapon created by the Korath, the last of their great abominations. If you wish to feed your ship to the swarm, I will not stop you, but they already possess enough raw material here without your assistance." The voice's tone, inasmuch as a disembodied imaginary voice can be said to have a tone, is sardonic.`
- goto 8
- label 8
- choice
- ` "Okay, okay, I'll get out of here."`
- goto 12
- ` "Wait, I have more questions."`
- goto 9
- label 9
- ` "Yes?"`
- ` You ask, "Why don't you just destroy the swarm, if it is so dangerous?"`
- ` The voice says, "Because if the Korath manage to drive themselves extinct, this intelligence will be their last and greatest surviving creation, and we will preserve it as a living memorial to them. Please do not interfere here." When the voice speaks the phrase, "drive themselves extinct," the words are accompanied by an emotion that you cannot put a name to.`
- " Also, the empty space around your ship is beginning to light up with small sparks, like an angry swarm of fireflies."
- goto 10
- label 10
- choice
- ` "Well, it's an honor to meet you. I'll be leaving now."`
- goto 12
- ` "Why do you care if they go extinct?"`
- goto 11
- label 11
- ` "Our directive is to enforce peace and prevent extinction," says the voice. As before, the words "prevent extinction" echo loud in your mind as if underlined by a nameless emotion. "Now, enough questions," says the voice.`
- goto 12
- label 12
- " The presence inside your head seems to fall away, and you are left talking to thin air."
- decline
- log Factions Archons
- "Archons consider it to be their job to enforce peace and to prevent extinction. If they are unable to prevent a species from driving itself extinct, they will still try to preserve some of what that species created as a memorial to them."
- "They are capable of communicating telepathically."
- fail "Conversation on Sayaiban"
- mission "Drak guarding Korath space"
- name "Drak guarding Korath space"
- uuid 8459ccba-a939-4fa0-9630-611edbc99cc7
- invisible
- landing
- repeat 0
- to offer
- "Drak guarding Korath space: active" == 0
- to complete
- ' != 0
- destination "New Boston"
- npc
- uuid 77f2c6c4-0862-4551-a911-8f8bb3c45525
- fail 128
- government Drak
- personality
- confusion 10
- forbearing
- frugal
- heroic
- staying
- vindictive
- ship Archon
- name "Kasiliri's Folly"
- noun entity
- sprite ship/archon
- "frame rate" 0.86999997
- thumbnail thumbnail/archon
- "never disabled"
- uuid 2b8b02f0-33a2-4cb0-92ca-64d6161821ea
- attributes
- category "Heavy Warship"
- cost 1000000000
- mass 1000
- bunks 1
- drag 27
- "energy capacity" 20000
- "energy generation" 1000
- "engine capacity" 200
- "fuel capacity" 800
- "gun ports" 2
- "heat dissipation" 40
- "heat generation" 17
- hull 1000000
- "hull energy" 100
- "hull repair rate" 100
- "ion protection" 3
- "ion resistance" 1
- "outfit space" 1300
- ramscoop 100
- "required crew" 1
- "shield energy" 100
- "shield generation" 100
- shields 4000000
- thrust 80
- "thrusting energy" 20
- "thrusting heat" 10
- turn 1600
- "turning energy" 10
- "turning heat" 5
- "turret mounts" 14
- "weapon capacity" 1125
- outfits
- "Drak Anti-Missile Field" 2
- "Drak Anti-Missile Field (Augmented)" 2
- "Drak Antimatter Cannon"
- "Drak Antimatter Cannon (Augmented)"
- "Drak Distancer" 2
- "Drak Draining Field"
- "Drak Draining Field (Augmented)"
- "Drak Turret" 3
- "Drak Turret (Augmented)" 3
- Hyperdrive
- "Jump Drive"
- crew 1
- fuel 800
- shields 4000000
- hull 1000000
- position 60.78184 84.279355
- engine -17 92
- zoom 1
- angle 0
- under
- engine 17 92
- zoom 1
- angle 0
- under
- gun 0 -74 "Drak Antimatter Cannon"
- under
- gun 0 -74 "Drak Antimatter Cannon (Augmented)"
- under
- turret 0 -10 "Drak Anti-Missile Field"
- over
- turret 0 -10 "Drak Anti-Missile Field"
- over
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- under
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- under
- turret 0 -10 "Drak Draining Field"
- over
- turret 0 -10 "Drak Draining Field (Augmented)"
- under
- turret -40 -13 "Drak Turret"
- over
- turret -40 -13 "Drak Turret (Augmented)"
- under
- turret 40 -13 "Drak Turret"
- over
- turret 40 -13 "Drak Turret (Augmented)"
- under
- turret 0 81 "Drak Turret"
- over
- turret 0 81 "Drak Turret (Augmented)"
- under
- turret -55 16 "Drak Distancer"
- over
- turret 55 16 "Drak Distancer"
- over
- "final explode" "archon a teleport" 1
- system Fasitopfar
- npc
- uuid fc4fc11c-cbf9-4df9-9cd5-759f585c0166
- fail 128
- government Drak
- personality
- confusion 10
- forbearing
- frugal
- heroic
- staying
- vindictive
- ship Archon
- name "Sword of Eden"
- noun entity
- sprite "ship/archon b"
- "frame rate" 0.86999997
- thumbnail thumbnail/archon
- "never disabled"
- uuid 9cc950ff-4e54-41d1-a091-be2226ad385b
- attributes
- category "Heavy Warship"
- cost 1000000000
- mass 1000
- bunks 1
- drag 27
- "energy capacity" 20000
- "energy generation" 1000
- "engine capacity" 200
- "fuel capacity" 800
- "gun ports" 2
- "heat dissipation" 40
- "heat generation" 17
- hull 1000000
- "hull energy" 100
- "hull repair rate" 100
- "ion protection" 3
- "ion resistance" 1
- "outfit space" 1300
- ramscoop 100
- "required crew" 1
- "shield energy" 100
- "shield generation" 100
- shields 4000000
- thrust 80
- "thrusting energy" 20
- "thrusting heat" 10
- turn 1600
- "turning energy" 10
- "turning heat" 5
- "turret mounts" 14
- "weapon capacity" 1125
- outfits
- "Drak Anti-Missile Field" 2
- "Drak Anti-Missile Field (Augmented)" 2
- "Drak Antimatter Cannon"
- "Drak Antimatter Cannon (Augmented)"
- "Drak Distancer" 2
- "Drak Draining Field"
- "Drak Draining Field (Augmented)"
- "Drak Turret" 3
- "Drak Turret (Augmented)" 3
- Hyperdrive
- "Jump Drive"
- crew 1
- fuel 800
- shields 4000000
- hull 1000000
- position -323.67668 48.108049
- engine -17 92
- zoom 1
- angle 0
- under
- engine 17 92
- zoom 1
- angle 0
- under
- gun 0 -74 "Drak Antimatter Cannon"
- under
- gun 0 -74 "Drak Antimatter Cannon (Augmented)"
- under
- turret 0 -10 "Drak Draining Field (Augmented)"
- over
- turret 0 -10 "Drak Anti-Missile Field"
- over
- turret 0 -10 "Drak Anti-Missile Field"
- under
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- under
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- over
- turret 0 -10 "Drak Distancer"
- under
- turret -40 -13 "Drak Distancer"
- over
- turret -40 -13 "Drak Draining Field"
- under
- turret 40 -13 "Drak Turret"
- over
- turret 40 -13 "Drak Turret"
- under
- turret 0 81 "Drak Turret"
- over
- turret 0 81 "Drak Turret (Augmented)"
- under
- turret -55 16 "Drak Turret (Augmented)"
- over
- turret 55 16 "Drak Turret (Augmented)"
- over
- "final explode" "archon b teleport" 1
- system Kasikfar
- npc
- uuid 70088182-dfb4-4df3-ba31-8e3de90f8080
- fail 128
- government Drak
- personality
- confusion 10
- forbearing
- frugal
- heroic
- staying
- vindictive
- ship Archon
- name "Snows of Far Door Nai"
- noun entity
- sprite "ship/archon c"
- "frame rate" 0.86999997
- thumbnail thumbnail/archon
- "never disabled"
- uuid c574632c-c003-4be3-bb14-04cf2aa83e15
- attributes
- category "Heavy Warship"
- cost 1000000000
- mass 1000
- bunks 1
- drag 27
- "energy capacity" 20000
- "energy generation" 1000
- "engine capacity" 200
- "fuel capacity" 800
- "gun ports" 2
- "heat dissipation" 40
- "heat generation" 17
- hull 1000000
- "hull energy" 100
- "hull repair rate" 100
- "ion protection" 3
- "ion resistance" 1
- "outfit space" 1300
- ramscoop 100
- "required crew" 1
- "shield energy" 100
- "shield generation" 100
- shields 4000000
- thrust 80
- "thrusting energy" 20
- "thrusting heat" 10
- turn 1600
- "turning energy" 10
- "turning heat" 5
- "turret mounts" 14
- "weapon capacity" 1125
- outfits
- "Drak Anti-Missile Field" 2
- "Drak Anti-Missile Field (Augmented)" 2
- "Drak Antimatter Cannon"
- "Drak Antimatter Cannon (Augmented)"
- "Drak Distancer" 2
- "Drak Draining Field"
- "Drak Draining Field (Augmented)"
- "Drak Turret" 3
- "Drak Turret (Augmented)" 3
- Hyperdrive
- "Jump Drive"
- crew 1
- fuel 800
- shields 4000000
- hull 1000000
- position -65.745498 191.10808
- engine -17 92
- zoom 1
- angle 0
- under
- engine 17 92
- zoom 1
- angle 0
- under
- gun 0 -74 "Drak Antimatter Cannon"
- under
- gun 0 -74 "Drak Antimatter Cannon (Augmented)"
- under
- turret 0 -10 "Drak Draining Field (Augmented)"
- over
- turret 0 -10 "Drak Anti-Missile Field"
- over
- turret 0 -10 "Drak Anti-Missile Field"
- under
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- under
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- over
- turret 0 -10 "Drak Distancer"
- under
- turret -40 -13 "Drak Distancer"
- over
- turret -40 -13 "Drak Draining Field"
- under
- turret 40 -13 "Drak Turret"
- over
- turret 40 -13 "Drak Turret"
- under
- turret 0 81 "Drak Turret"
- over
- turret 0 81 "Drak Turret (Augmented)"
- under
- turret -55 16 "Drak Turret (Augmented)"
- over
- turret 55 16 "Drak Turret (Augmented)"
- over
- "final explode" "archon c teleport" 1
- system Peresedersi
- mission "Drak guarding Sayaiban"
- name "Drak guarding Sayaiban"
- uuid 329ed6ef-97da-4780-88d7-18f4894d7235
- invisible
- landing
- repeat 0
- to offer
- "Drak guarding Sayaiban: active" == 0
- to complete
- ' != 0
- destination "New Boston"
- npc
- uuid b1649072-a668-42f3-8020-cda7d0aa1496
- fail 128
- government Drak
- personality
- confusion 10
- forbearing
- frugal
- heroic
- staying
- vindictive
- ship Archon
- name "Watchful Gravetender"
- noun entity
- sprite ship/archon
- "frame rate" 0.86999997
- thumbnail thumbnail/archon
- "never disabled"
- uuid 98e96def-6258-426e-b7d8-c7c2206a1943
- attributes
- category "Heavy Warship"
- cost 1000000000
- mass 1000
- bunks 1
- drag 27
- "energy capacity" 20000
- "energy generation" 1000
- "engine capacity" 200
- "fuel capacity" 800
- "gun ports" 2
- "heat dissipation" 40
- "heat generation" 17
- hull 1000000
- "hull energy" 100
- "hull repair rate" 100
- "ion protection" 3
- "ion resistance" 1
- "outfit space" 1300
- ramscoop 100
- "required crew" 1
- "shield energy" 100
- "shield generation" 100
- shields 4000000
- thrust 80
- "thrusting energy" 20
- "thrusting heat" 10
- turn 1600
- "turning energy" 10
- "turning heat" 5
- "turret mounts" 14
- "weapon capacity" 1125
- outfits
- "Drak Anti-Missile Field" 2
- "Drak Anti-Missile Field (Augmented)" 2
- "Drak Antimatter Cannon"
- "Drak Antimatter Cannon (Augmented)"
- "Drak Distancer" 2
- "Drak Draining Field"
- "Drak Draining Field (Augmented)"
- "Drak Turret" 3
- "Drak Turret (Augmented)" 3
- Hyperdrive
- "Jump Drive"
- crew 1
- fuel 800
- shields 4000000
- hull 1000000
- position 179.6495 -84.357465
- engine -17 92
- zoom 1
- angle 0
- under
- engine 17 92
- zoom 1
- angle 0
- under
- gun 0 -74 "Drak Antimatter Cannon"
- under
- gun 0 -74 "Drak Antimatter Cannon (Augmented)"
- under
- turret 0 -10 "Drak Anti-Missile Field"
- over
- turret 0 -10 "Drak Anti-Missile Field"
- over
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- under
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- under
- turret 0 -10 "Drak Draining Field"
- over
- turret 0 -10 "Drak Draining Field (Augmented)"
- under
- turret -40 -13 "Drak Turret"
- over
- turret -40 -13 "Drak Turret (Augmented)"
- under
- turret 40 -13 "Drak Turret"
- over
- turret 40 -13 "Drak Turret (Augmented)"
- under
- turret 0 81 "Drak Turret"
- over
- turret 0 81 "Drak Turret (Augmented)"
- under
- turret -55 16 "Drak Distancer"
- over
- turret 55 16 "Drak Distancer"
- over
- "final explode" "archon a teleport" 1
- system Sayaiban
- mission "Drak guarding Void Sprites"
- name "Drak guarding Void Sprites"
- uuid e2bfe8cb-7895-4168-805f-503a12d16843
- invisible
- landing
- repeat 0
- to offer
- "Drak guarding Void Sprites: active" == 0
- to complete
- ' != 0
- destination "New Boston"
- npc
- uuid 18a12dd7-8ee9-47db-a797-47464164e91f
- fail 128
- government Drak
- personality
- confusion 10
- frugal
- heroic
- staying
- vindictive
- ship Archon
- name "Sleeping Dragon"
- noun entity
- sprite "ship/archon c"
- "frame rate" 0.86999997
- thumbnail thumbnail/archon
- "never disabled"
- uuid 744ec25f-4229-4815-ae40-31a34bd15f96
- attributes
- category "Heavy Warship"
- cost 1000000000
- mass 1000
- bunks 1
- cloak 0.04
- drag 27
- "energy capacity" 20000
- "energy generation" 1000
- "engine capacity" 200
- "fuel capacity" 800
- "gun ports" 2
- "heat dissipation" 40
- "heat generation" 17
- hull 1000000
- "hull energy" 100
- "hull repair rate" 100
- "ion protection" 3
- "ion resistance" 1
- "outfit space" 1300
- ramscoop 100
- "required crew" 1
- "shield energy" 100
- "shield generation" 100
- shields 4000000
- thrust 80
- "thrusting energy" 20
- "thrusting heat" 10
- turn 1600
- "turning energy" 10
- "turning heat" 5
- "turret mounts" 14
- "weapon capacity" 1125
- outfits
- "Drak Anti-Missile Field" 2
- "Drak Anti-Missile Field (Augmented)" 2
- "Drak Antimatter Cannon"
- "Drak Antimatter Cannon (Augmented)"
- "Drak Distancer" 2
- "Drak Draining Field"
- "Drak Draining Field (Augmented)"
- "Drak Turret" 3
- "Drak Turret (Augmented)" 3
- Hyperdrive
- "Jump Drive"
- crew 1
- fuel 800
- shields 4000000
- hull 1000000
- position 45.132761 118.04595
- engine -17 92
- zoom 1
- angle 0
- under
- engine 17 92
- zoom 1
- angle 0
- under
- gun 0 -74 "Drak Antimatter Cannon"
- under
- gun 0 -74 "Drak Antimatter Cannon (Augmented)"
- under
- turret 0 -10 "Drak Draining Field (Augmented)"
- over
- turret 0 -10 "Drak Anti-Missile Field"
- over
- turret 0 -10 "Drak Anti-Missile Field"
- under
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- under
- turret 0 -10 "Drak Anti-Missile Field (Augmented)"
- over
- turret 0 -10 "Drak Distancer"
- under
- turret -40 -13 "Drak Distancer"
- over
- turret -40 -13 "Drak Draining Field"
- under
- turret 40 -13 "Drak Turret"
- over
- turret 40 -13 "Drak Turret"
- under
- turret 0 81 "Drak Turret"
- over
- turret 0 81 "Drak Turret (Augmented)"
- under
- turret -55 16 "Drak Turret (Augmented)"
- over
- turret 55 16 "Drak Turret (Augmented)"
- over
- "final explode" "archon c teleport" 1
- system Nenia
- "available job" "Bulk Delivery [0]"
- name "Bulk delivery to Heartland"
- uuid 4155c3ac-f3c9-4160-b1bc-c0686963a577
- description "Deliver 44 tons of ophthalmoscopes to Heartland in the Cor Caroli system. Payment is 26,400 credits."
- cargo ophthalmoscopes 44
- job
- repeat 0
- to offer
- random < 70
- destination Heartland
- on complete
- dialog
- "You drop off your cargo of ophthalmoscopes and collect your payment of 26,400 credits."
- payment 26400
- on visit
- dialog
- "You have reached Heartland, but not all of the cargo is in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Cargo [3]"
- name "Delivery to Hephaestus"
- uuid be5633e0-76ed-42c4-89cf-8e4c4645fc04
- description "Deliver 30 tons of dried apples to Hephaestus in the Markab system. Payment is 29,000 credits."
- cargo "dried apples" 30
- job
- repeat 0
- to offer
- random < 70
- destination Hephaestus
- on complete
- dialog
- "You drop off your cargo of dried apples and collect your payment of 29,000 credits."
- payment 29000
- on visit
- dialog
- "You have reached Hephaestus, but not all of the cargo is in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Cargo [1]"
- name "Delivery to Muspel"
- uuid df6df88f-ac47-4341-80b1-2d3264b8d6a1
- description "Deliver 14 tons of candy to Muspel in the Adhara system. Payment is 21,000 credits."
- cargo candy 14
- job
- repeat 0
- to offer
- random < 90
- destination Muspel
- on complete
- dialog
- "You drop off your cargo of candy and collect your payment of 21,000 credits."
- payment 21000
- on visit
- dialog
- "You have reached Muspel, but not all of the cargo is in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Cargo [0]"
- name "Delivery to New Portland"
- uuid 9481c981-5570-434f-ad62-7f4045537773
- description "Deliver 39 tons of resin to New Portland in the Delta Sagittarii system. Payment is 29,250 credits."
- cargo resin 39
- job
- repeat 0
- destination "New Portland"
- on complete
- dialog
- "You drop off your cargo of resin and collect your payment of 29,250 credits."
- payment 29250
- on visit
- dialog
- "You have reached New Portland, but not all of the cargo is in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Cargo [2]"
- name "Delivery to Rand"
- uuid 6617d98c-6c3d-42a3-9304-418096b7824b
- description "Deliver 31 tons of vodka to Rand in the Zeta Aquilae system. Payment is 18,600 credits."
- cargo vodka 31
- job
- repeat 0
- to offer
- random < 80
- destination Rand
- on complete
- dialog
- "You drop off your cargo of vodka and collect your payment of 18,600 credits."
- payment 18600
- on visit
- dialog
- "You have reached Rand, but not all of the cargo is in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Frontier delivery [1]"
- name "Frontier delivery to Placer"
- uuid 5425a2e6-fdd6-4cf8-a7cc-31e1d2364cad
- description "Deliver 81 tons of pants to the frontier world of Placer in the Mirach system. Frontier systems have a high rate of piracy, so prepare to defend yourself. Payment is 106,060 credits."
- cargo pants 81
- job
- repeat 0
- to offer
- random < 25
- destination Placer
- npc
- uuid 7caaaa26-8516-46b2-9889-1c1782ad1d7d
- government Pirate
- personality
- confusion 20
- harvests
- nemesis
- plunders
- ship Scout
- name "Usha's Anger"
- sprite ship/scout
- thumbnail thumbnail/scout
- uuid 86111935-766b-4934-b93d-3837cd472b33
- attributes
- category Transport
- cost 850000
- mass 110
- bunks 12
- "cargo space" 55
- drag 3.4
- "engine capacity" 100
- "fuel capacity" 800
- "gun ports" 2
- "heat dissipation" 0.7
- hull 400
- "outfit space" 220
- "required crew" 1
- shields 2000
- "turret mounts" 1
- "weapon capacity" 40
- outfits
- "Anti-Missile Turret"
- "D14-RN Shield Generator"
- "Energy Blaster" 2
- Hyperdrive
- "LP036a Battery Pack"
- Ramscoop
- "Small Radar Jammer"
- "X3200 Ion Steering"
- "X3700 Ion Thruster"
- "nGVF-CC Fuel Cell"
- cargo
- commodities
- Plastic 50
- crew 1
- fuel 800
- shields 2000
- hull 400
- position -485.58919 1017.0337
- engine -7 40
- zoom 1
- angle 0
- under
- engine 7 40
- zoom 1
- angle 0
- under
- gun -18.5 -6 "Energy Blaster"
- under
- gun 18.5 -6 "Energy Blaster"
- under
- turret 0 -2.5 "Anti-Missile Turret"
- over
- leak leak 50 50
- leak flame 60 80
- explode "medium explosion" 15
- explode "small explosion" 20
- explode "tiny explosion" 10
- "final explode" "final explosion small" 1
- system Mirach
- ship Raven
- name "Barge of Misfortune"
- sprite ship/raven
- thumbnail thumbnail/raven
- uuid 44ff5042-8a0b-4ba2-b0e0-f0448aa8af9a
- attributes
- category "Light Warship"
- cost 2200000
- mass 130
- bunks 13
- "cargo space" 30
- drag 3.7
- "engine capacity" 100
- "fuel capacity" 500
- "gun ports" 4
- "heat dissipation" 0.8
- hull 1400
- "outfit space" 280
- "required crew" 6
- shields 4700
- "weapon capacity" 100
- outfits
- "D41-HY Shield Generator"
- "Heavy Laser" 4
- Hyperdrive
- "NT-200 Nucleovoltaic"
- "Volcano Afterburner"
- "X3200 Ion Steering"
- "X3700 Ion Thruster"
- cargo
- commodities
- Metal 12
- crew 7
- fuel 500
- shields 4700
- hull 1400
- position -808.36169 -404.33737
- engine -9.5 63
- zoom 1
- angle 0
- under
- engine 9.5 63
- zoom 1
- angle 0
- under
- gun -13.5 -35.5 "Heavy Laser"
- under
- gun 13.5 -35.5 "Heavy Laser"
- under
- gun -21 -28 "Heavy Laser"
- under
- gun 21 -28 "Heavy Laser"
- under
- explode "large explosion" 16
- explode "medium explosion" 24
- explode "small explosion" 40
- explode "tiny explosion" 28
- "final explode" "final explosion small" 1
- system Mirach
- npc
- uuid 044396c4-6c06-4810-b531-7424d22b58ed
- government Pirate
- personality
- confusion 20
- harvests
- nemesis
- plunders
- staying
- ship Scout
- name "Maggard the Penetrating"
- sprite ship/scout
- thumbnail thumbnail/scout
- uuid 822799b1-0341-491d-8e77-eae669a0b008
- attributes
- category Transport
- cost 850000
- mass 110
- bunks 12
- "cargo space" 55
- drag 3.4
- "engine capacity" 100
- "fuel capacity" 800
- "gun ports" 2
- "heat dissipation" 0.7
- hull 400
- "outfit space" 220
- "required crew" 1
- shields 2000
- "turret mounts" 1
- "weapon capacity" 40
- outfits
- "Anti-Missile Turret"
- "D14-RN Shield Generator"
- "Energy Blaster" 2
- Hyperdrive
- "LP036a Battery Pack"
- Ramscoop
- "Small Radar Jammer"
- "X3200 Ion Steering"
- "X3700 Ion Thruster"
- "nGVF-CC Fuel Cell"
- cargo
- commodities
- Medical 39
- crew 2
- fuel 800
- shields 2000
- hull 400
- position -143.02817 -541.86248
- engine -7 40
- zoom 1
- angle 0
- under
- engine 7 40
- zoom 1
- angle 0
- under
- gun -18.5 -6 "Energy Blaster"
- under
- gun 18.5 -6 "Energy Blaster"
- under
- turret 0 -2.5 "Anti-Missile Turret"
- over
- leak leak 50 50
- leak flame 60 80
- explode "medium explosion" 15
- explode "small explosion" 20
- explode "tiny explosion" 10
- "final explode" "final explosion small" 1
- system Mirach
- ship Sparrow
- name "Hopeless Hope"
- sprite ship/sparrow
- thumbnail thumbnail/sparrow
- uuid 77f85461-0a37-4617-a00f-216c490adb5d
- attributes
- category Interceptor
- cost 225000
- mass 50
- bunks 3
- "cargo space" 15
- drag 0.9
- "engine capacity" 40
- "fuel capacity" 300
- "gun ports" 2
- "heat dissipation" 0.8
- hull 300
- "outfit space" 130
- "required crew" 1
- shields 1200
- "weapon capacity" 20
- outfits
- "Beam Laser" 2
- "Chipmunk Plasma Steering"
- "Chipmunk Plasma Thruster"
- "D14-RN Shield Generator"
- Hyperdrive
- "LP036a Battery Pack"
- "nGVF-BB Fuel Cell"
- cargo
- commodities
- Electronics 1
- crew 3
- fuel 300
- shields 1200
- hull 300
- position -776.42156 4.2973364
- engine -5 35
- zoom 1
- angle 0
- under
- engine 5 35
- zoom 1
- angle 0
- under
- gun -7 -10 "Beam Laser"
- under
- gun 7 -10 "Beam Laser"
- under
- leak flame 60 80
- explode "small explosion" 5
- explode "tiny explosion" 15
- system Mirach
- ship Fury
- name "Naga of Mischief"
- sprite ship/fury
- thumbnail thumbnail/fury
- uuid 7cc571c7-411b-48b2-b43a-b537e6146234
- attributes
- category Interceptor
- cost 490000
- mass 70
- bunks 3
- "cargo space" 15
- drag 1.6
- "engine capacity" 60
- "fuel capacity" 600
- "gun ports" 4
- "heat dissipation" 0.9
- hull 400
- "outfit space" 160
- "required crew" 1
- shields 2000
- "weapon capacity" 40
- outfits
- "Chipmunk Plasma Steering"
- "D14-RN Shield Generator"
- "Heavy Rocket" 2
- "Heavy Rocket Pod"
- Hyperdrive
- "Meteor Missile" 14
- "Meteor Missile Pod" 2
- "Small Radar Jammer" 2
- Supercapacitor
- "X2700 Ion Thruster"
- "nGVF-BB Fuel Cell"
- cargo
- commodities
- Plastic 13
- crew 3
- fuel 600
- shields 2000
- hull 400
- position -772.77536 340.74681
- engine -11 35
- zoom 0.8
- angle 0
- under
- engine 11 35
- zoom 0.8
- angle 0
- under
- engine -18 37
- zoom 0.6
- angle 0
- under
- engine 18 37
- zoom 0.6
- angle 0
- under
- gun -10.5 -25.5 "Meteor Missile Pod"
- under
- gun 10.5 -25.5 "Meteor Missile Pod"
- under
- gun -17 -19.5 "Heavy Rocket Pod"
- under
- gun 17 -19.5
- under
- explode "small explosion" 20
- explode "tiny explosion" 10
- system Mirach
- on complete
- dialog
- "You drop off your cargo of pants and collect your payment of 106,060 credits."
- payment 106060
- "available job" "Frontier delivery [0]"
- name "Frontier delivery to Sundrinker"
- uuid 5572f1a0-cf74-422d-a7e3-c44ca9346853
- description "Deliver 53 tons of first aid kits to the frontier world of Sundrinker in the Dschubba system. Frontier systems have a high rate of piracy, so prepare to defend yourself. Payment is 70,780 credits."
- cargo "first aid kits" 53
- job
- repeat 0
- to offer
- random < 30
- destination Sundrinker
- npc
- uuid 4328b7f2-30cd-4cf1-b6ee-f55213bfe088
- government Pirate
- personality
- confusion 30
- harvests
- nemesis
- plunders
- ship Corvette
- name Dreaddog
- sprite ship/corvette
- thumbnail thumbnail/corvette
- uuid 2ecd90c9-7f00-42fc-9671-65eccd860c87
- attributes
- category "Medium Warship"
- cost 4400000
- mass 150
- bunks 32
- "cargo space" 40
- drag 3.5
- "engine capacity" 100
- "fuel capacity" 500
- "gun ports" 4
- "heat dissipation" 0.7
- hull 800
- "outfit space" 420
- "required crew" 8
- shields 6800
- "turret mounts" 2
- "weapon capacity" 150
- outfits
- "Anti-Missile Turret"
- "D94-YV Shield Generator"
- "Heavy Laser" 2
- "Heavy Laser Turret"
- Hyperdrive
- "KP-6 Photovoltaic Array"
- "KP-6 Photovoltaic Panel" 2
- "LP072a Battery Pack"
- "Large Radar Jammer"
- "Laser Rifle" 3
- "NT-200 Nucleovoltaic"
- "Sidewinder Missile" 90
- "Sidewinder Missile Launcher" 2
- "X3200 Ion Steering"
- "X3700 Ion Thruster"
- cargo
- commodities
- "Luxury Goods" 12
- crew 20
- fuel 500
- shields 6800
- hull 800
- position 1049.8868 301.41051
- engine -11.5 119
- zoom 1
- angle 0
- under
- engine 11.5 119
- zoom 1
- angle 0
- under
- gun -11.5 -68.5 "Heavy Laser"
- under
- gun 11.5 -68.5 "Heavy Laser"
- under
- gun -26 -8 "Sidewinder Missile Launcher"
- under
- gun 26 -8 "Sidewinder Missile Launcher"
- under
- turret 0 -10 "Heavy Laser Turret"
- over
- turret 0 76 "Anti-Missile Turret"
- over
- leak leak 40 50
- leak flame 50 80
- leak "big leak" 90 30
- explode "large explosion" 8
- explode "medium explosion" 24
- explode "small explosion" 36
- explode "tiny explosion" 18
- "final explode" "final explosion medium" 1
- system Dschubba
- npc
- uuid a99c0dc3-a051-4eb6-9061-3c1a0697cc64
- government Pirate
- personality
- confusion 30
- harvests
- nemesis
- plunders
- staying
- ship Corvette
- name Grimfiend
- sprite ship/corvette
- thumbnail thumbnail/corvette
- uuid c0ea6b25-b42d-4d13-8912-f9b7452e1074
- attributes
- category "Medium Warship"
- cost 4400000
- mass 150
- bunks 32
- "cargo space" 40
- drag 3.5
- "engine capacity" 100
- "fuel capacity" 500
- "gun ports" 4
- "heat dissipation" 0.7
- hull 800
- "outfit space" 420
- "required crew" 8
- shields 6800
- "turret mounts" 2
- "weapon capacity" 150
- outfits
- "A370 Atomic Thruster"
- "A375 Atomic Steering"
- "Cooling Ducts"
- "D41-HY Shield Generator"
- "Fusion Reactor"
- "Heavy Anti-Missile Turret"
- Hyperdrive
- "Laser Rifle" 2
- "Liquid Nitrogen Cooler"
- "Particle Cannon" 4
- Supercapacitor
- cargo
- commodities
- Metal 13
- crew 30
- fuel 500
- shields 6800
- hull 800
- position -269.52571 -535.97183
- engine -11.5 119
- zoom 1
- angle 0
- under
- engine 11.5 119
- zoom 1
- angle 0
- under
- gun -11.5 -68.5 "Particle Cannon"
- under
- gun 11.5 -68.5 "Particle Cannon"
- under
- gun -26 -8 "Particle Cannon"
- under
- gun 26 -8 "Particle Cannon"
- under
- turret 0 -10 "Heavy Anti-Missile Turret"
- over
- turret 0 76
- over
- explode "large explosion" 8
- explode "medium explosion" 24
- explode "small explosion" 36
- explode "tiny explosion" 18
- "final explode" "final explosion medium" 1
- system Dschubba
- ship Fury
- name "Murderous Destruction"
- plural Furies
- sprite ship/fury
- thumbnail thumbnail/fury
- uuid 99243be9-4fb8-441a-b973-ba39de2624ca
- attributes
- category Interceptor
- cost 490000
- mass 70
- bunks 3
- "cargo space" 15
- drag 1.6
- "engine capacity" 60
- "fuel capacity" 600
- "gun ports" 4
- "heat dissipation" 0.9
- hull 400
- "outfit space" 160
- "required crew" 1
- shields 2000
- "weapon capacity" 40
- outfits
- "D14-RN Shield Generator"
- "Energy Blaster" 4
- Hyperdrive
- "LP036a Battery Pack"
- "Small Radar Jammer" 2
- "X2200 Ion Steering"
- "X2700 Ion Thruster"
- "nGVF-CC Fuel Cell"
- cargo
- commodities
- Industrial 11
- crew 2
- fuel 600
- shields 2000
- hull 400
- position -493.84289 -230.5712
- engine -11 35
- zoom 0.8
- angle 0
- under
- engine 11 35
- zoom 0.8
- angle 0
- under
- engine -18 37
- zoom 0.6
- angle 0
- under
- engine 18 37
- zoom 0.6
- angle 0
- under
- gun -10.5 -25.5 "Energy Blaster"
- under
- gun 10.5 -25.5 "Energy Blaster"
- under
- gun -17 -19.5 "Energy Blaster"
- under
- gun 17 -19.5 "Energy Blaster"
- under
- leak flame 50 80
- explode "small explosion" 20
- explode "tiny explosion" 10
- system Dschubba
- on complete
- dialog
- "You drop off your cargo of first aid kits and collect your payment of 70,780 credits."
- payment 70780
- "available job" "Passengers [1]"
- name "Passenger transport to Harmony"
- uuid 70b9c124-4d8f-4dbc-8d7d-4e4be7b3743c
- description "Bring 4 passengers to Harmony in the Girtab system. Payment is 36,000 credits."
- passengers 4
- job
- repeat 0
- to offer
- random < 75
- destination Harmony
- on complete
- dialog
- "You wish your passengers the best of luck on Harmony, and collect your payment of 36,000 credits."
- payment 36000
- on visit
- dialog
- "You have reached Harmony, but not all of the passengers are in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Passengers [0]"
- name "Passenger transport to Hestia"
- uuid 4211d1dd-e13e-4f14-b97a-fbd59b92e24a
- description "Bring a passenger to Hestia in the Talita system. Payment is 14,000 credits."
- passengers 1
- job
- repeat 0
- destination Hestia
- on complete
- dialog
- "You wish your passenger the best of luck on Hestia, and collect your payment of 14,000 credits."
- payment 14000
- on visit
- dialog
- "You have reached Hestia, but not all of the passengers are in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Rush Delivery [1]"
- name "Rush delivery to Asgard"
- uuid f34019e6-b409-4867-90d5-f671c0a8bc82
- description "Deliver 11 tons of linen sheets to Asgard in the Naos system by Fri, 10 Dec 3013. Payment is 39,450 credits."
- deadline 10 12 3013
- cargo "linen sheets" 11
- job
- repeat 0
- to offer
- random < 80
- destination Asgard
- on complete
- dialog
- "You drop off your cargo of linen sheets and collect your payment of 39,450 credits."
- payment 39450
- on visit
- dialog
- "You have reached Asgard, but not all of the cargo is in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Rush Delivery [2]"
- name "Rush delivery to Bluestone"
- uuid 78b3a216-f17b-4c79-826d-f868a122280c
- description "Deliver 6 tons of body bags to Bluestone in the Bellatrix system by Wed, 8 Dec 3013. Payment is 30,800 credits."
- deadline 8 12 3013
- cargo "body bags" 6
- job
- repeat 0
- to offer
- random < 70
- destination Bluestone
- on complete
- dialog
- "You drop off your cargo of body bags and collect your payment of 30,800 credits."
- payment 30800
- on visit
- dialog
- "You have reached Bluestone, but not all of the cargo is in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Rush Delivery [0]"
- name "Rush delivery to Farseer"
- uuid b382fef9-85b0-437b-8f1e-5d9d1d44c9d4
- description "Deliver 8 tons of pickles to Farseer in the Kursa system by Thu, 2 Dec 3013. Payment is 26,800 credits."
- deadline 2 12 3013
- cargo pickles 8
- job
- repeat 0
- to offer
- random < 90
- destination Farseer
- on complete
- dialog
- "You drop off your cargo of pickles and collect your payment of 26,800 credits."
- payment 26800
- on visit
- dialog
- "You have reached Farseer, but not all of the cargo is in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Spacediving professionals"
- name "Spacediving at Chiron"
- uuid 89525606-4800-4aaa-aeb8-037f83097ecd
- description "Head to Chiron in the Alpha Centauri system with 9 professionally equipped skydivers and drop them from the edge of space. They've agreed to pay 120,000 credits when they land."
- passengers 9
- job
- repeat 0
- to offer
- random < 14
- destination Chiron
- on complete
- dialog
- "As you descend through the upper atmosphere, the skydivers jump from your ship, spectacularly diving until they open their parachutes and land safely near the spaceport. You collect your payment of 120,000 credits."
- payment 120000
- on visit
- dialog
- "You have reached Chiron, but not all of the passengers are in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Transport farmers to <planet>"
- name "Transport farmers to Harmony"
- uuid a1bb81c9-c450-4e82-97c2-9cebe8ff7fc1
- description "This family of 2 farmers is hoping to find work on Harmony in the Girtab system, and they will pay you 20,000 credits to take them there."
- passengers 2
- job
- repeat 0
- to offer
- random < 50
- destination Harmony
- on complete
- dialog
- "You wish the farm family the best of luck on Harmony, and collect your payment of 20,000 credits."
- payment 20000
- on visit
- dialog
- "You have reached Harmony, but not all of the passengers are in the system! Better depart and wait for your escorts to arrive in this star system."
- "available job" "Transport miners to <planet>"
- name "Transport miners to Burthen"
- uuid 3fb8d440-3b25-4acb-9c3e-20d0da637d75
- description "This family of 5 miners is hoping to find work on Burthen in the Al Dhanab system, and they will pay you 54,500 credits to take them there."
- passengers 5
- job
- repeat 0
- to offer
- random < 50
- destination Burthen
- on complete
- dialog
- "You wish the mining family the best of luck on Burthen, and collect your payment of 54,500 credits."
- payment 54500
- on visit
- dialog
- "You have reached Burthen, but not all of the passengers are in the system! Better depart and wait for your escorts to arrive in this star system."
- conditions
- "Conversation on Sayaiban: active"
- "Conversation on Sayaiban: offered"
- "Discovered Wormhole Alpha: active"
- "Discovered Wormhole Alpha: offered"
- "Drak guarding Korath space: active"
- "Drak guarding Korath space: offered"
- "Drak guarding Sayaiban: active"
- "Drak guarding Sayaiban: offered"
- "Drak guarding Void Sprites: active"
- "Drak guarding Void Sprites: offered"
- "Intro [0]: active"
- "Intro [0]: offered"
- "Ringworld Debris: active"
- "Ringworld Debris: offered"
- "Spaceport Reminder Setter: active"
- "Spaceport Reminder Setter: offered"
- "license: Pilot's"
- "spaceport reminder month" 11
- "spaceport reminder year" 3013
- event
- date 24 7 3014
- "event: initial deployment 1" = 1
- system Spica
- fleet "Small Southern Merchants" 1200
- fleet "Large Southern Merchants" 1700
- fleet "Small Free Worlds" 800
- fleet "Large Free Worlds" 1500
- system Minkar
- fleet "Small Southern Merchants" 700
- fleet "Large Southern Merchants" 1500
- fleet "Small Free Worlds" 700
- fleet "Large Free Worlds" 1200
- system Mimosa
- fleet "Small Southern Merchants" 1200
- fleet "Large Southern Merchants" 2300
- fleet "Small Free Worlds" 1200
- fleet "Large Free Worlds" 1900
- system Kraz
- fleet "Small Southern Merchants" 900
- fleet "Large Southern Merchants" 1600
- fleet "Small Free Worlds" 700
- fleet "Large Free Worlds" 900
- system Acrux
- fleet "Small Southern Merchants" 500
- fleet "Large Southern Merchants" 800
- fleet "Small Free Worlds" 700
- fleet "Large Free Worlds" 1100
- fleet "Human Miners" 5000
- system "Tania Australis"
- fleet "Small Northern Merchants" 1400
- fleet "Large Northern Merchants" 2900
- fleet "Small Republic" 600
- fleet "Large Republic" 400
- fleet "Navy Surveillance" 2000
- fleet "Republic Logistics" 4000
- planet Ingot
- description "Ingot is a volcanic moon, totally unsuitable for life but rich in metal. The miners who work here must spend all their time inside pressurized buildings."
- description "Because Ingot has almost no atmosphere to slow them down, meteorites are a constant danger to the colonists. The shells of the buildings have multiple layers, designed to be self-sealing in any but the largest of impacts. Most of the mining is done remotely by robotic vehicles, but someone still needs to be present to control them and to make repairs when something goes wrong."
- description "Ingot is also now home to a burgeoning Navy base, although since the planet is so unlivable most of the troops are just living in ships in orbit."
- system Fala
- fleet "Small Northern Merchants" 1900
- fleet "Large Northern Merchants" 3500
- fleet "Small Republic" 600
- fleet "Large Republic" 400
- fleet "Small Northern Pirates" 4000
- fleet "Large Northern Pirates" 8000
- fleet "Navy Surveillance" 2000
- system Phecda
- fleet "Small Northern Merchants" 900
- fleet "Small Southern Merchants" 1100
- fleet "Small Republic" 900
- fleet "Large Republic" 1100
- fleet "Navy Surveillance" 2000
- fleet "Republic Logistics" 3500
- system Algorel
- fleet "Small Southern Merchants" 800
- fleet "Large Southern Merchants" 1200
- fleet "Small Republic" 700
- fleet "Large Republic" 500
- fleet "Small Southern Pirates" 2500
- fleet "Large Southern Pirates" 8000
- fleet "Navy Surveillance" 2000
- fleet "Republic Logistics" 4000
- planet "New Wales"
- description "New Wales is home to a few mining outposts which extract and refine rare earth minerals and heavy metals. It is dangerous work: the mines are deep underground and prone to noxious gases and cave-ins, and the refineries work with molten radioactive materials and caustic chemicals."
- description "Due to the somewhat dim light of the star Algorel, and the cloudiness of the atmosphere, this is not a good world for farming, and the population remains quite small."
- description "The Republic Navy has planted a base on New Wales: so far, just a densely packed cluster of prefabricated barracks and infirmary buildings on the outskirts of one of the mining colonies."
- system Porrima
- fleet "Small Southern Merchants" 1400
- fleet "Large Southern Merchants" 4000
- fleet "Small Republic" 1200
- fleet "Large Republic" 1800
- fleet "Small Southern Pirates" 9000
- fleet "Navy Surveillance" 2000
- system Ipsing
- fleet "Small Southern Merchants" 2800
- fleet "Large Southern Merchants" 7000
- fleet "Small Republic" 2500
- fleet "Large Republic" 4000
- fleet "Small Southern Pirates" 5000
- fleet "Navy Surveillance" 2000
- system Mizar
- fleet "Small Southern Merchants" 1400
- fleet "Large Southern Merchants" 4500
- fleet "Small Republic" 1000
- fleet "Large Republic" 1400
- fleet "Small Southern Pirates" 9000
- fleet "Navy Surveillance" 2000
- system Muphrid
- fleet "Small Southern Merchants" 1200
- fleet "Large Southern Merchants" 4800
- fleet "Small Republic" 1100
- fleet "Large Republic" 1900
- fleet "Small Southern Pirates" 9000
- fleet "Navy Surveillance" 2000
- system Menkent
- fleet "Small Southern Merchants" 700
- fleet "Large Southern Merchants" 1900
- fleet "Small Republic" 500
- fleet "Large Republic" 600
- fleet "Navy Surveillance" 2000
- fleet "Republic Logistics" 10000
- fleet "Human Miners" 2000
- planet "New Austria"
- description "New Austria is a rugged mountain world, full of snow-capped peaks and valleys so deep and so steep that they rarely see sunlight."
- description "The few settlements that have been built here were developed for mining sapphires and rubies. The sapphires found in New Austria range from blue to yellow to black to clear in color, and are used both for industrial abrasives and for jewelry."
- description "For centuries the locals have tried to find a deposit of diamonds, and local folklore revolves around the prosperity that would come to this world if diamonds were ever discovered."
- description "The Navy has recently requisitioned one of the abandoned mining towns and begun refurbishing it for a secure military base, with the mining tunnels used as deep underground bunkers."
- event
- date 14 8 3014
- "event: initial deployment 2" = 1
- planet Martini
- "required reputation" 10
- system Izar
- fleet "Small Southern Merchants" 500
- fleet "Large Southern Merchants" 1500
- fleet "Small Free Worlds" 700
- fleet "Large Free Worlds" 1000
- system "Zeta Centauri"
- fleet "Small Southern Merchants" 700
- fleet "Large Southern Merchants" 1700
- fleet "Small Free Worlds" 1200
- fleet "Large Free Worlds" 2000
- fleet "Small Southern Pirates" 6000
- fleet "Large Southern Pirates" 9000
- system Hadar
- fleet "Small Southern Merchants" 400
- fleet "Large Southern Merchants" 600
- fleet "Small Free Worlds" 600
- fleet "Large Free Worlds" 1100
- system Alkaid
- fleet "Small Southern Merchants" 1200
- fleet "Large Southern Merchants" 4000
- fleet "Small Free Worlds" 6000
- fleet "Large Free Worlds" 10000
- fleet "Small Southern Pirates" 4000
- fleet "Large Southern Pirates" 8000
- system Zubeneschamali
- fleet "Small Southern Merchants" 500
- fleet "Large Southern Merchants" 1000
- fleet "Small Free Worlds" 1400
- fleet "Large Free Worlds" 2400
- fleet "Small Southern Pirates" 4000
- fleet "Large Southern Pirates" 5000
- system Kochab
- fleet "Small Southern Merchants" 1800
- fleet "Large Southern Merchants" 5000
- fleet "Small Southern Pirates" 6000
- fleet "Small Free Worlds" 5000
- system Ildaria
- fleet "Small Southern Merchants" 900
- fleet "Large Southern Merchants" 1800
- fleet "Small Free Worlds" 2200
- fleet "Large Free Worlds" 3600
- fleet "Small Southern Pirates" 4000
- fleet "Large Southern Pirates" 7000
- system Mora
- fleet "Small Southern Merchants" 2800
- fleet "Large Southern Merchants" 5000
- fleet "Small Southern Pirates" 3000
- fleet "Large Southern Pirates" 4000
- fleet "Small Republic" 1000
- fleet "Large Republic" 2000
- fleet "Navy Surveillance" 1600
- system "Delta Velorum"
- fleet "Small Southern Merchants" 1000
- fleet "Large Southern Merchants" 3000
- fleet "Small Southern Pirates" 2000
- fleet "Large Southern Pirates" 5000
- fleet "Small Republic" 1600
- fleet "Large Republic" 2400
- fleet "Navy Surveillance" 1600
- system Turais
- fleet "Small Southern Merchants" 2000
- fleet "Large Southern Merchants" 6000
- fleet "Small Southern Pirates" 3000
- fleet "Large Southern Pirates" 7000
- fleet "Small Republic" 1000
- fleet "Large Republic" 1800
- fleet "Navy Surveillance" 1600
- system Gacrux
- fleet "Small Southern Merchants" 2000
- fleet "Large Southern Merchants" 5000
- fleet "Small Southern Pirates" 2000
- fleet "Large Southern Pirates" 4000
- fleet "Small Republic" 2000
- fleet "Large Republic" 3000
- fleet "Navy Surveillance" 1600
- system "Cor Caroli"
- fleet "Small Southern Merchants" 700
- fleet "Large Southern Merchants" 1300
- fleet "Small Southern Pirates" 2000
- fleet "Small Republic" 1200
- fleet "Large Republic" 1800
- fleet "Navy Surveillance" 1600
- system Muhlifain
- fleet "Small Southern Merchants" 1000
- fleet "Large Southern Merchants" 3500
- fleet "Small Southern Pirates" 6000
- fleet "Small Republic" 3000
- fleet "Large Republic" 4000
- fleet "Navy Surveillance" 1600
- system Vindemiatrix
- fleet "Small Southern Merchants" 600
- fleet "Large Southern Merchants" 3000
- fleet "Small Southern Pirates" 2000
- fleet "Large Southern Pirates" 4000
- fleet "Small Republic" 2000
- fleet "Large Republic" 3000
- fleet "Navy Surveillance" 1600
- system Sarin
- fleet "Small Southern Merchants" 1000
- fleet "Large Southern Merchants" 3000
- fleet "Small Southern Pirates" 2000
- fleet "Large Southern Pirates" 6000
- fleet "Small Republic" 8000
- fleet "Large Republic" 15000
- fleet "Navy Surveillance" 1600
- system Alioth
- fleet "Small Southern Merchants" 400
- fleet "Large Northern Merchants" 600
- fleet "Small Southern Pirates" 1200
- fleet "Large Southern Pirates" 2400
- fleet "Small Republic" 3000
- fleet "Large Republic" 4000
- fleet "Navy Surveillance" 1600
- system Holeb
- fleet "Small Southern Merchants" 1000
- fleet "Large Southern Merchants" 3000
- fleet "Small Southern Pirates" 5000
- fleet "Small Republic" 2000
- fleet "Large Republic" 3000
- fleet "Navy Surveillance" 1600
- system Arcturus
- fleet "Small Southern Merchants" 700
- fleet "Large Southern Merchants" 3000
- fleet "Small Southern Pirates" 4000
- fleet "Small Republic" 2000
- fleet "Large Republic" 3000
- fleet "Navy Surveillance" 1600
- system Rutilicus
- fleet "Small Southern Merchants" 600
- fleet "Large Southern Merchants" 2000
- fleet "Small Southern Pirates" 8000
- fleet "Small Republic" 1000
- fleet "Large Republic" 2000
- fleet "Navy Surveillance" 1600
- system Alphecca
- fleet "Small Southern Merchants" 2000
- fleet "Large Northern Merchants" 3500
- fleet "Small Southern Pirates" 3000
- fleet "Small Republic" 3000
- fleet "Large Republic" 4000
- fleet "Navy Surveillance" 1600
- system Boral
- fleet "Small Southern Merchants" 3000
- fleet "Large Northern Merchants" 8000
- fleet "Small Southern Pirates" 1500
- fleet "Small Republic" 7000
- fleet "Large Republic" 12000
- fleet "Navy Surveillance" 1600
- system Cebalrai
- fleet "Small Southern Merchants" 600
- fleet "Large Southern Merchants" 2000
- fleet "Small Southern Pirates" 4000
- fleet "Small Republic" 1000
- fleet "Large Republic" 2000
- fleet "Navy Surveillance" 1600
- system Rasalhague
- fleet "Small Southern Merchants" 1500
- fleet "Large Southern Merchants" 2000
- fleet "Small Southern Pirates" 4000
- fleet "Large Southern Pirates" 8000
- fleet "Small Republic" 3000
- fleet "Large Republic" 4000
- fleet "Navy Surveillance" 1600
- event
- date 29 8 3014
- "event: initial deployment 3" = 1
- system Zubenelgenubi
- fleet "Small Southern Merchants" 500
- fleet "Large Southern Merchants" 900
- fleet "Small Free Worlds" 800
- fleet "Large Free Worlds" 1000
- fleet "Small Southern Pirates" 5000
- fleet "Large Southern Pirates" 8000
- system Unukalhai
- fleet "Small Southern Merchants" 900
- fleet "Large Southern Merchants" 3000
- fleet "Small Southern Pirates" 3000
- fleet "Small Free Worlds" 3000
- fleet "Large Free Worlds" 6000
- system Sabik
- fleet "Small Southern Merchants" 400
- fleet "Large Southern Merchants" 600
- fleet "Small Free Worlds" 1000
- fleet "Large Free Worlds" 1600
- system Aldhibain
- fleet "Small Southern Merchants" 400
- fleet "Large Southern Merchants" 500
- fleet "Small Free Worlds" 600
- fleet "Large Free Worlds" 700
- fleet "Small Southern Pirates" 1400
- fleet "Large Southern Pirates" 3000
- system Kornephoros
- fleet "Small Southern Merchants" 600
- fleet "Large Southern Merchants" 700
- fleet "Small Southern Pirates" 5000
- fleet "Small Free Worlds" 1000
- fleet "Large Free Worlds" 2000
- fleet "Human Miners" 3000
- system Wei
- fleet "Small Southern Merchants" 800
- fleet "Large Southern Merchants" 2500
- fleet "Small Southern Pirates" 6000
- fleet "Small Republic" 800
- fleet "Large Republic" 700
- fleet "Navy Surveillance" 1200
- system Seginus
- fleet "Small Southern Merchants" 1200
- fleet "Large Southern Merchants" 2700
- fleet "Small Southern Pirates" 8000
- fleet "Small Republic" 1200
- fleet "Large Republic" 1400
- fleet "Navy Surveillance" 1200
- system Alnasl
- fleet "Small Southern Merchants" 1300
- fleet "Large Southern Merchants" 2500
- fleet "Small Southern Pirates" 6000
- fleet "Small Republic" 900
- fleet "Large Republic" 1100
- fleet "Navy Surveillance" 1200
- system Eber
- fleet "Small Southern Merchants" 1900
- fleet "Large Southern Merchants" 2900
- fleet "Small Southern Pirates" 3000
- fleet "Small Republic" 1000
- fleet "Large Republic" 1500
- fleet "Navy Surveillance" 1200
- system "Alpha Arae"
- fleet "Small Southern Merchants" 2100
- fleet "Large Southern Merchants" 8000
- fleet "Small Southern Pirates" 6000
- fleet "Large Southern Pirates" 13000
- fleet "Small Republic" 900
- fleet "Large Republic" 800
- fleet "Navy Surveillance" 1200
- system "Kaus Borealis"
- fleet "Small Southern Merchants" 900
- fleet "Large Southern Merchants" 4000
- fleet "Small Southern Pirates" 8000
- fleet "Small Republic" 1100
- fleet "Large Republic" 800
- fleet "Navy Surveillance" 1200
- event
- date 17 9 3014
- "event: initial deployment 4" = 1
- planet Geminus
- "required reputation" 10
- system Sargas
- fleet "Small Southern Merchants" 600
- fleet "Large Southern Merchants" 2500
- fleet "Small Southern Pirates" 3000
- fleet "Large Southern Pirates" 5000
- fleet "Small Free Worlds" 1000
- fleet "Large Free Worlds" 1500
- fleet "Navy Surveillance" 800
- system Dschubba
- fleet "Small Southern Merchants" 800
- fleet "Large Southern Merchants" 2600
- fleet "Small Southern Pirates" 3000
- fleet "Large Southern Pirates" 6000
- fleet "Small Free Worlds" 2000
- fleet "Large Free Worlds" 3000
- fleet "Navy Surveillance" 800
- system Lesath
- fleet "Small Southern Merchants" 800
- fleet "Large Southern Merchants" 1600
- fleet "Small Southern Pirates" 3000
- fleet "Large Southern Pirates" 7000
- fleet "Small Free Worlds" 800
- fleet "Large Free Worlds" 1100
- fleet "Navy Surveillance" 800
- system Atria
- fleet "Small Southern Merchants" 700
- fleet "Large Southern Merchants" 2600
- fleet "Small Southern Pirates" 5000
- fleet "Large Southern Pirates" 8000
- fleet "Small Free Worlds" 1000
- fleet "Large Free Worlds" 2100
- system Alniyat
- fleet "Small Southern Merchants" 500
- fleet "Large Southern Merchants" 600
- fleet "Small Southern Pirates" 2000
- fleet "Large Southern Pirates" 4000
- fleet "Small Free Worlds" 1500
- fleet "Large Free Worlds" 4000
- system Han
- fleet "Small Southern Merchants" 800
- fleet "Large Southern Merchants" 4000
- fleet "Small Southern Pirates" 2000
- fleet "Large Southern Pirates" 9000
- fleet "Small Free Worlds" 3000
- fleet "Large Free Worlds" 8000
- system Pherkad
- fleet "Small Southern Merchants" 500
- fleet "Large Southern Merchants" 700
- fleet "Small Free Worlds" 900
- fleet "Large Free Worlds" 1700
- fleet "Small Southern Pirates" 1000
- fleet "Large Southern Pirates" 1900
- system "Beta Lupi"
- fleet "Small Southern Merchants" 800
- fleet "Small Southern Pirates" 1100
- fleet "Large Southern Pirates" 1600
- fleet "Small Free Worlds" 4000
- fleet "Large Free Worlds" 8000
- system "Yed Prior"
- fleet "Small Northern Merchants" 800
- fleet "Large Northern Merchants" 1100
- fleet "Small Southern Pirates" 1000
- fleet "Large Southern Pirates" 2000
- fleet "Small Free Worlds" 5000
- fleet "Large Free Worlds" 8000
- system "Kappa Centauri"
- fleet "Small Southern Merchants" 900
- fleet "Large Southern Merchants" 2700
- fleet "Small Southern Pirates" 1600
- fleet "Large Southern Pirates" 2000
- fleet "Small Free Worlds" 3000
- fleet "Large Free Worlds" 5000
- system Rastaban
- fleet "Small Southern Merchants" 1000
- fleet "Large Southern Merchants" 1900
- fleet "Small Southern Pirates" 4000
- fleet "Large Southern Pirates" 8000
- fleet "Small Republic" 900
- fleet "Large Republic" 700
- fleet "Navy Surveillance" 1200
- system Sabik
- fleet "Small Southern Merchants" 600
- fleet "Large Southern Merchants" 800
- fleet "Small Free Worlds" 800
- fleet "Large Free Worlds" 1200
- fleet "Navy Surveillance" 800
- system Aldhibain
- fleet "Small Southern Merchants" 600
- fleet "Large Southern Merchants" 800
- fleet "Small Free Worlds" 600
- fleet "Large Free Worlds" 600
- fleet "Small Southern Pirates" 1400
- fleet "Large Southern Pirates" 3000
- fleet "Navy Surveillance" 800
- system Kornephoros
- fleet "Small Southern Merchants" 800
- fleet "Large Southern Merchants" 1000
- fleet "Small Southern Pirates" 5000
- fleet "Small Free Worlds" 900
- fleet "Large Free Worlds" 1700
- fleet "Navy Surveillance" 800
- fleet "Human Miners" 3000
- event
- date 19 2 3014
- "event: remembrance day" = 1
- event
- date 4 7 3014
- "event: war begins" = 1
- system "Gamma Corvi"
- government "Free Worlds"
- fleet "Small Southern Merchants" 600
- fleet "Large Southern Merchants" 1400
- fleet "Small Free Worlds" 600
- fleet "Large Free Worlds" 1300
- system Spica
- government "Free Worlds"
- system Minkar
- government "Free Worlds"
- system Acrux
- government "Free Worlds"
- system Mimosa
- government "Free Worlds"
- system Kraz
- government "Free Worlds"
- system Izar
- government "Free Worlds"
- system "Zeta Centauri"
- government "Free Worlds"
- system Hadar
- government "Free Worlds"
- system Alkaid
- government "Free Worlds"
- system Zubeneschamali
- government "Free Worlds"
- system Kochab
- government "Free Worlds"
- system Ildaria
- government "Free Worlds"
- system Zubenelgenubi
- government "Free Worlds"
- system Sabik
- government "Free Worlds"
- system Unukalhai
- government "Free Worlds"
- system Kornephoros
- government "Free Worlds"
- system Sargas
- government "Free Worlds"
- system Lesath
- government "Free Worlds"
- system Aldhibain
- government "Free Worlds"
- system Dschubba
- government "Free Worlds"
- system Atria
- government "Free Worlds"
- system Alniyat
- government "Free Worlds"
- system Han
- government "Free Worlds"
- system Pherkad
- government "Free Worlds"
- system "Yed Prior"
- government "Free Worlds"
- system "Beta Lupi"
- government "Free Worlds"
- system "Kappa Centauri"
- government "Free Worlds"
- system Castor
- fleet "Small Northern Merchants" 800
- fleet "Large Northern Merchants" 1100
- fleet "Small Republic" 800
- fleet "Large Republic" 400
- fleet "Republic Logistics" 1000
- system Pollux
- fleet "Small Northern Merchants" 700
- fleet "Large Northern Merchants" 1100
- fleet "Small Republic" 700
- fleet "Large Republic" 900
- fleet "Republic Logistics" 1200
- system Vega
- fleet "Small Northern Merchants" 1000
- fleet "Large Northern Merchants" 4000
- fleet "Small Republic" 900
- fleet "Large Republic" 1000
- fleet "Republic Logistics" 6000
- system Denebola
- fleet "Small Northern Merchants" 1000
- fleet "Large Northern Merchants" 3000
- fleet "Small Republic" 700
- fleet "Large Republic" 900
- fleet "Republic Logistics" 2500
- system Merak
- fleet "Small Northern Merchants" 1500
- fleet "Large Northern Merchants" 4000
- fleet "Small Republic" 1100
- fleet "Large Republic" 1300
- fleet "Republic Logistics" 3000
- planet Geminus
- description "Until recently, Geminus was home to the Republic Navy Yard, the largest shipyard in human space. Now, there is nothing left of the shipyard but a gaping crater in the ground, from the recent terrorist bombing."
- spaceport "Fortunately, the spaceport and residential areas survived the bombing, which was focused only on the Navy yard and happened early in the morning, when very few people were at work."
- spaceport "The Navy officers who are in charge here have no time for anyone who is not enlisted in the Navy and participating in the ongoing investigation."
- shipyard clear
- outfitter clear
- "required reputation" 100
- planet Martini
- description "Martini is a world of exotic beaches and perfect weather. The Republic's central bank and the galactic stock exchange were previously headquartered here, before a terrorist attack destroyed them and a large portion of the capital city as well."
- "required reputation" 100
- security .9
- planet Bourne
- description "Bourne is a well-developed industrial world that was first settled four centuries ago. Its cities are home to some of the richest individuals in this section of the galaxy, but also home to tens of thousands of homeless people, and many others whose factory jobs are barely providing enough to make ends meet."
- description "Bourne is also the seat of government for the newly formed Free Worlds."
- economy
- system Food Clothing Metal Plastic Equipment Medical Industrial Electronics "Heavy Metals" "Luxury Goods"
- "1 Axis" 0 0 0 0 0 0 0 0 0 0
- "10 Pole" 0 0 0 0 0 0 0 0 0 0
- "11 Autumn Above" 0 0 0 0 0 0 0 0 0 0
- "11 Spring Below" 0 0 0 0 0 0 0 0 0 0
- "12 Autumn Above" 0 0 0 0 0 0 0 0 0 0
- "14 Pole" 0 0 0 0 0 0 0 0 0 0
- "14 Summer Above" 0 0 0 0 0 0 0 0 0 0
- "14 Winter Below" 0 0 0 0 0 0 0 0 0 0
- "16 Autumn Rising" 0 0 0 0 0 0 0 0 0 0
- "3 Axis" 0 0 0 0 0 0 0 0 0 0
- "3 Pole" 0 0 0 0 0 0 0 0 0 0
- "3 Spring Rising" 0 0 0 0 0 0 0 0 0 0
- "4 Axis" 0 0 0 0 0 0 0 0 0 0
- "4 Spring Rising" 0 0 0 0 0 0 0 0 0 0
- "4 Summer Rising" 0 0 0 0 0 0 0 0 0 0
- "4 Winter Rising" 0 0 0 0 0 0 0 0 0 0
- "5 Axis" 0 0 0 0 0 0 0 0 0 0
- "5 Spring Below" 0 0 0 0 0 0 0 0 0 0
- "5 Summer Above" 0 0 0 0 0 0 0 0 0 0
- "5 Winter Above" 0 0 0 0 0 0 0 0 0 0
- "7 Autumn Rising" 0 0 0 0 0 0 0 0 0 0
- "8 Winter Below" 0 0 0 0 0 0 0 0 0 0
- "9 Spring Above" 0 0 0 0 0 0 0 0 0 0
- Ablodab 0 0 0 0 0 0 0 0 0 0
- Ablub 0 0 0 0 0 0 0 0 0 0
- Acamar 0 0 0 0 0 0 0 0 0 0
- Achernar 0 0 0 0 0 0 0 0 0 0
- Acrux 0 0 0 0 0 0 0 0 0 0
- Adhara 0 0 0 0 0 0 0 0 0 0
- Aescolanus 0 0 0 0 0 0 0 0 0 0
- Aki'il 0 0 0 0 0 0 0 0 0 0
- "Al Dhanab" 0 0 0 0 0 0 0 0 0 0
- Albaldah 0 0 0 0 0 0 0 0 0 0
- Albireo 0 0 0 0 0 0 0 0 0 0
- Alcyone 0 0 0 0 0 0 0 0 0 0
- Aldebaran 0 0 0 0 0 0 0 0 0 0
- Alderamin 0 0 0 0 0 0 0 0 0 0
- Aldhibain 0 0 0 0 0 0 0 0 0 0
- Algenib 0 0 0 0 0 0 0 0 0 0
- Algieba 0 0 0 0 0 0 0 0 0 0
- Algol 0 0 0 0 0 0 0 0 0 0
- Algorel 0 0 0 0 0 0 0 0 0 0
- Alheka 0 0 0 0 0 0 0 0 0 0
- Alhena 0 0 0 0 0 0 0 0 0 0
- Alioth 0 0 0 0 0 0 0 0 0 0
- Alkaid 0 0 0 0 0 0 0 0 0 0
- Almaaz 0 0 0 0 0 0 0 0 0 0
- Almach 0 0 0 0 0 0 0 0 0 0
- Alnair 0 0 0 0 0 0 0 0 0 0
- Alnasl 0 0 0 0 0 0 0 0 0 0
- Alnilam 0 0 0 0 0 0 0 0 0 0
- Alnitak 0 0 0 0 0 0 0 0 0 0
- Alniyat 0 0 0 0 0 0 0 0 0 0
- "Alpha Arae" 0 0 0 0 0 0 0 0 0 0
- "Alpha Centauri" 0 0 0 0 0 0 0 0 0 0
- "Alpha Hydri" 0 0 0 0 0 0 0 0 0 0
- Alphard 0 0 0 0 0 0 0 0 0 0
- Alphecca 0 0 0 0 0 0 0 0 0 0
- Alpheratz 0 0 0 0 0 0 0 0 0 0
- Altair 0 0 0 0 0 0 0 0 0 0
- Aludra 0 0 0 0 0 0 0 0 0 0
- "Ancient Hope" 0 0 0 0 0 0 0 0 0 0
- Ankaa 0 0 0 0 0 0 0 0 0 0
- Answer 0 0 0 0 0 0 0 0 0 0
- Antares 0 0 0 0 0 0 0 0 0 0
- Antevorta 0 0 0 0 0 0 0 0 0 0
- Ap'arak 0 0 0 0 0 0 0 0 0 0
- Arcturus 0 0 0 0 0 0 0 0 0 0
- Arculus 0 0 0 0 0 0 0 0 0 0
- Arneb 0 0 0 0 0 0 0 0 0 0
- Ascella 0 0 0 0 0 0 0 0 0 0
- Asikafarnut 0 0 0 0 0 0 0 0 0 0
- Aspidiske 0 0 0 0 0 0 0 0 0 0
- Atik 0 0 0 0 0 0 0 0 0 0
- Atria 0 0 0 0 0 0 0 0 0 0
- Avior 0 0 0 0 0 0 0 0 0 0
- Aya'k'k 0 0 0 0 0 0 0 0 0 0
- Beginning 0 0 0 0 0 0 0 0 0 0
- Bellatrix 0 0 0 0 0 0 0 0 0 0
- Belonging 0 0 0 0 0 0 0 0 0 0
- Belug 0 0 0 0 0 0 0 0 0 0
- Belugt 0 0 0 0 0 0 0 0 0 0
- "Beta Lupi" 0 0 0 0 0 0 0 0 0 0
- Betelgeuse 0 0 0 0 0 0 0 0 0 0
- Bloptab 0 0 0 0 0 0 0 0 0 0
- Blubipad 0 0 0 0 0 0 0 0 0 0
- Blugtad 0 0 0 0 0 0 0 0 0 0
- Boral 0 0 0 0 0 0 0 0 0 0
- "Bore Fah" 0 0 0 0 0 0 0 0 0 0
- "Bote Asu" 0 0 0 0 0 0 0 0 0 0
- "Bright Void" 0 0 0 0 0 0 0 0 0 0
- "Broken Bowl" 0 0 0 0 0 0 0 0 0 0
- Caeculus 0 0 0 0 0 0 0 0 0 0
- Canopus 0 0 0 0 0 0 0 0 0 0
- Capella 0 0 0 0 0 0 0 0 0 0
- Caph 0 0 0 0 0 0 0 0 0 0
- Cardax 0 0 0 0 0 0 0 0 0 0
- Cardea 0 0 0 0 0 0 0 0 0 0
- Castor 0 0 0 0 0 0 0 0 0 0
- Cebalrai 0 0 0 0 0 0 0 0 0 0
- Celeborim 0 0 0 0 0 0 0 0 0 0
- Chikatip 0 0 0 0 0 0 0 0 0 0
- Chimitarp 0 0 0 0 0 0 0 0 0 0
- Chirr'ay'akai 0 0 0 0 0 0 0 0 0 0
- Chornifath 0 0 0 0 0 0 0 0 0 0
- Chy'chra 0 0 0 0 0 0 0 0 0 0
- Cinxia 0 0 0 0 0 0 0 0 0 0
- Coluber 0 0 0 0 0 0 0 0 0 0
- Companion 0 0 0 0 0 0 0 0 0 0
- Convector 0 0 0 0 0 0 0 0 0 0
- "Cor Caroli" 0 0 0 0 0 0 0 0 0 0
- "Da Ent" 0 0 0 0 0 0 0 0 0 0
- "Da Lest" 0 0 0 0 0 0 0 0 0 0
- Dabih 0 0 0 0 0 0 0 0 0 0
- Danoa 0 0 0 0 0 0 0 0 0 0
- "Dark Hills" 0 0 0 0 0 0 0 0 0 0
- Debrugt 0 0 0 0 0 0 0 0 0 0
- Delia 0 0 0 0 0 0 0 0 0 0
- "Delta Capricorni" 0 0 0 0 0 0 0 0 0 0
- "Delta Sagittarii" 0 0 0 0 0 0 0 0 0 0
- "Delta Velorum" 0 0 0 0 0 0 0 0 0 0
- Deneb 0 0 0 0 0 0 0 0 0 0
- Denebola 0 0 0 0 0 0 0 0 0 0
- Diespiter 0 0 0 0 0 0 0 0 0 0
- Diphda 0 0 0 0 0 0 0 0 0 0
- Dixere 0 0 0 0 0 0 0 0 0 0
- Dokdobaru 0 0 0 0 0 0 0 0 0 0
- Dschubba 0 0 0 0 0 0 0 0 0 0
- Dubhe 0 0 0 0 0 0 0 0 0 0
- "Due Yoot" 0 0 0 0 0 0 0 0 0 0
- Durax 0 0 0 0 0 0 0 0 0 0
- Eber 0 0 0 0 0 0 0 0 0 0
- Eblumab 0 0 0 0 0 0 0 0 0 0
- Edusa 0 0 0 0 0 0 0 0 0 0
- Egeria 0 0 0 0 0 0 0 0 0 0
- "Ehma Ti" 0 0 0 0 0 0 0 0 0 0
- Ek'kek'ru 0 0 0 0 0 0 0 0 0 0
- Ekuarik 0 0 0 0 0 0 0 0 0 0
- Elnath 0 0 0 0 0 0 0 0 0 0
- Eltanin 0 0 0 0 0 0 0 0 0 0
- Eneremprukt 0 0 0 0 0 0 0 0 0 0
- Enif 0 0 0 0 0 0 0 0 0 0
- "Epsilon Leonis" 0 0 0 0 0 0 0 0 0 0
- Es'sprak'ai 0 0 0 0 0 0 0 0 0 0
- Eshkoshtar 0 0 0 0 0 0 0 0 0 0
- Esix 0 0 0 0 0 0 0 0 0 0
- Eteron 0 0 0 0 0 0 0 0 0 0
- "Fah Root" 0 0 0 0 0 0 0 0 0 0
- "Fah Soom" 0 0 0 0 0 0 0 0 0 0
- Fala 0 0 0 0 0 0 0 0 0 0
- "Fallen Leaf" 0 0 0 0 0 0 0 0 0 0
- "Far Horizon" 0 0 0 0 0 0 0 0 0 0
- Farbutero 0 0 0 0 0 0 0 0 0 0
- Farinus 0 0 0 0 0 0 0 0 0 0
- Faronektu 0 0 0 0 0 0 0 0 0 0
- Fasitopfar 0 0 0 0 0 0 0 0 0 0
- Fearis 0 0 0 0 0 0 0 0 0 0
- "Fell Omen" 0 0 0 0 0 0 0 0 0 0
- Feraticus 0 0 0 0 0 0 0 0 0 0
- Fereti 0 0 0 0 0 0 0 0 0 0
- Feroteri 0 0 0 0 0 0 0 0 0 0
- Ferukistek 0 0 0 0 0 0 0 0 0 0
- Fingol 0 0 0 0 0 0 0 0 0 0
- Flugbu 0 0 0 0 0 0 0 0 0 0
- Fomalhaut 0 0 0 0 0 0 0 0 0 0
- Fornarep 0 0 0 0 0 0 0 0 0 0
- "Four Pillars" 0 0 0 0 0 0 0 0 0 0
- Furmeliki 0 0 0 0 0 0 0 0 0 0
- Gacrux 0 0 0 0 0 0 0 0 0 0
- "Gamma Cassiopeiae" 0 0 0 0 0 0 0 0 0 0
- "Gamma Corvi" 0 0 0 0 0 0 0 0 0 0
- Gerenus 0 0 0 0 0 0 0 0 0 0
- Gienah 0 0 0 0 0 0 0 0 0 0
- Giribea 0 0 0 0 0 0 0 0 0 0
- Girtab 0 0 0 0 0 0 0 0 0 0
- Glubatub 0 0 0 0 0 0 0 0 0 0
- Gomeisa 0 0 0 0 0 0 0 0 0 0
- "Good Omen" 0 0 0 0 0 0 0 0 0 0
- Gorvi 0 0 0 0 0 0 0 0 0 0
- Graffias 0 0 0 0 0 0 0 0 0 0
- Gupta 0 0 0 0 0 0 0 0 0 0
- Hadar 0 0 0 0 0 0 0 0 0 0
- Hamal 0 0 0 0 0 0 0 0 0 0
- Han 0 0 0 0 0 0 0 0 0 0
- Hassaleh 0 0 0 0 0 0 0 0 0 0
- Hatysa 0 0 0 0 0 0 0 0 0 0
- "Heia Due" 0 0 0 0 0 0 0 0 0 0
- Hesselpost 0 0 0 0 0 0 0 0 0 0
- "Hevru Hai" 0 0 0 0 0 0 0 0 0 0
- "Hi Yahr" 0 0 0 0 0 0 0 0 0 0
- Hintar 0 0 0 0 0 0 0 0 0 0
- Holeb 0 0 0 0 0 0 0 0 0 0
- Homeward 0 0 0 0 0 0 0 0 0 0
- Host 0 0 0 0 0 0 0 0 0 0
- Hunter 0 0 0 0 0 0 0 0 0 0
- Ik'kara'ka 0 0 0 0 0 0 0 0 0 0
- Ildaria 0 0 0 0 0 0 0 0 0 0
- "Imo Dep" 0 0 0 0 0 0 0 0 0 0
- Insitor 0 0 0 0 0 0 0 0 0 0
- "Io Lowe" 0 0 0 0 0 0 0 0 0 0
- "Io Mann" 0 0 0 0 0 0 0 0 0 0
- Ipsing 0 0 0 0 0 0 0 0 0 0
- Iyech'yek 0 0 0 0 0 0 0 0 0 0
- Izar 0 0 0 0 0 0 0 0 0 0
- Ka'ch'chrai 0 0 0 0 0 0 0 0 0 0
- Ka'pru 0 0 0 0 0 0 0 0 0 0
- Kaliptari 0 0 0 0 0 0 0 0 0 0
- "Kappa Centauri" 0 0 0 0 0 0 0 0 0 0
- Kashikt 0 0 0 0 0 0 0 0 0 0
- Kasikfar 0 0 0 0 0 0 0 0 0 0
- "Kaus Australis" 0 0 0 0 0 0 0 0 0 0
- "Kaus Borealis" 0 0 0 0 0 0 0 0 0 0
- "Ki War Ek" 0 0 0 0 0 0 0 0 0 0
- Kiro'ku 0 0 0 0 0 0 0 0 0 0
- Kiru'kichi 0 0 0 0 0 0 0 0 0 0
- Kochab 0 0 0 0 0 0 0 0 0 0
- "Kor Ak'Mari" 0 0 0 0 0 0 0 0 0 0
- "Kor En'lakfar" 0 0 0 0 0 0 0 0 0 0
- "Kor Fel'tar" 0 0 0 0 0 0 0 0 0 0
- "Kor Men" 0 0 0 0 0 0 0 0 0 0
- "Kor Nor'peli" 0 0 0 0 0 0 0 0 0 0
- "Kor Tar'bei" 0 0 0 0 0 0 0 0 0 0
- "Kor Zena'i" 0 0 0 0 0 0 0 0 0 0
- Kornephoros 0 0 0 0 0 0 0 0 0 0
- Korsmanath 0 0 0 0 0 0 0 0 0 0
- Kraz 0 0 0 0 0 0 0 0 0 0
- Kugel 0 0 0 0 0 0 0 0 0 0
- Kursa 0 0 0 0 0 0 0 0 0 0
- "Last Word" 0 0 0 0 0 0 0 0 0 0
- Lesath 0 0 0 0 0 0 0 0 0 0
- Levana 0 0 0 0 0 0 0 0 0 0
- Limen 0 0 0 0 0 0 0 0 0 0
- Lire 0 0 0 0 0 0 0 0 0 0
- Lolami 0 0 0 0 0 0 0 0 0 0
- "Lom Tahr" 0 0 0 0 0 0 0 0 0 0
- "Lone Cloud" 0 0 0 0 0 0 0 0 0 0
- Lucina 0 0 0 0 0 0 0 0 0 0
- Lurata 0 0 0 0 0 0 0 0 0 0
- Makferuti 0 0 0 0 0 0 0 0 0 0
- Markab 0 0 0 0 0 0 0 0 0 0
- Markeb 0 0 0 0 0 0 0 0 0 0
- Matar 0 0 0 0 0 0 0 0 0 0
- Mebla 0 0 0 0 0 0 0 0 0 0
- Meblumem 0 0 0 0 0 0 0 0 0 0
- Mebsuta 0 0 0 0 0 0 0 0 0 0
- Meftarkata 0 0 0 0 0 0 0 0 0 0
- "Mei Yohn" 0 0 0 0 0 0 0 0 0 0
- Mekislepti 0 0 0 0 0 0 0 0 0 0
- Men 0 0 0 0 0 0 0 0 0 0
- Menkalinan 0 0 0 0 0 0 0 0 0 0
- Menkar 0 0 0 0 0 0 0 0 0 0
- Menkent 0 0 0 0 0 0 0 0 0 0
- Merak 0 0 0 0 0 0 0 0 0 0
- Mesuket 0 0 0 0 0 0 0 0 0 0
- Miaplacidus 0 0 0 0 0 0 0 0 0 0
- Miblulub 0 0 0 0 0 0 0 0 0 0
- Mimosa 0 0 0 0 0 0 0 0 0 0
- Minkar 0 0 0 0 0 0 0 0 0 0
- Mintaka 0 0 0 0 0 0 0 0 0 0
- Mirach 0 0 0 0 0 0 0 0 0 0
- Mirfak 0 0 0 0 0 0 0 0 0 0
- Mirzam 0 0 0 0 0 0 0 0 0 0
- Misam 0 0 0 0 0 0 0 0 0 0
- Mizar 0 0 0 0 0 0 0 0 0 0
- Moktar 0 0 0 0 0 0 0 0 0 0
- Mora 0 0 0 0 0 0 0 0 0 0
- Muhlifain 0 0 0 0 0 0 0 0 0 0
- Muphrid 0 0 0 0 0 0 0 0 0 0
- Naos 0 0 0 0 0 0 0 0 0 0
- Naper 0 0 0 0 0 0 0 0 0 0
- Nenia 0 0 0 0 0 0 0 0 0 0
- Nihal 0 0 0 0 0 0 0 0 0 0
- Nocte 0 0 0 0 0 0 0 0 0 0
- Nona 0 0 0 0 0 0 0 0 0 0
- Nunki 0 0 0 0 0 0 0 0 0 0
- Oblate 0 0 0 0 0 0 0 0 0 0
- Orbona 0 0 0 0 0 0 0 0 0 0
- Orvala 0 0 0 0 0 0 0 0 0 0
- Ossipago 0 0 0 0 0 0 0 0 0 0
- "Over the Rainbow" 0 0 0 0 0 0 0 0 0 0
- Paeli 0 0 0 0 0 0 0 0 0 0
- Pantica 0 0 0 0 0 0 0 0 0 0
- Parca 0 0 0 0 0 0 0 0 0 0
- Patir 0 0 0 0 0 0 0 0 0 0
- Peacock 0 0 0 0 0 0 0 0 0 0
- Pelubta 0 0 0 0 0 0 0 0 0 0
- Peragenor 0 0 0 0 0 0 0 0 0 0
- Peresedersi 0 0 0 0 0 0 0 0 0 0
- Perfica 0 0 0 0 0 0 0 0 0 0
- Persian 0 0 0 0 0 0 0 0 0 0
- Persitar 0 0 0 0 0 0 0 0 0 0
- Phact 0 0 0 0 0 0 0 0 0 0
- Phecda 0 0 0 0 0 0 0 0 0 0
- Pherkad 0 0 0 0 0 0 0 0 0 0
- Phurad 0 0 0 0 0 0 0 0 0 0
- Pik'ro'iyak 0 0 0 0 0 0 0 0 0 0
- Plort 0 0 0 0 0 0 0 0 0 0
- Polaris 0 0 0 0 0 0 0 0 0 0
- Polerius 0 0 0 0 0 0 0 0 0 0
- Pollux 0 0 0 0 0 0 0 0 0 0
- Porrima 0 0 0 0 0 0 0 0 0 0
- Postverta 0 0 0 0 0 0 0 0 0 0
- Prakacha'a 0 0 0 0 0 0 0 0 0 0
- Procyon 0 0 0 0 0 0 0 0 0 0
- Prosa 0 0 0 0 0 0 0 0 0 0
- "Pug Iyik" 0 0 0 0 0 0 0 0 0 0
- Quaru 0 0 0 0 0 0 0 0 0 0
- Queri 0 0 0 0 0 0 0 0 0 0
- Rajak 0 0 0 0 0 0 0 0 0 0
- Rasalhague 0 0 0 0 0 0 0 0 0 0
- Rastaban 0 0 0 0 0 0 0 0 0 0
- "Rati Cal" 0 0 0 0 0 0 0 0 0 0
- Regor 0 0 0 0 0 0 0 0 0 0
- Regulus 0 0 0 0 0 0 0 0 0 0
- Relifer 0 0 0 0 0 0 0 0 0 0
- Remembrance 0 0 0 0 0 0 0 0 0 0
- Rigel 0 0 0 0 0 0 0 0 0 0
- Ritilas 0 0 0 0 0 0 0 0 0 0
- Ruchbah 0 0 0 0 0 0 0 0 0 0
- Rutilicus 0 0 0 0 0 0 0 0 0 0
- Sabik 0 0 0 0 0 0 0 0 0 0
- Sabriset 0 0 0 0 0 0 0 0 0 0
- Sadalmelik 0 0 0 0 0 0 0 0 0 0
- Sadalsuud 0 0 0 0 0 0 0 0 0 0
- Sadr 0 0 0 0 0 0 0 0 0 0
- "Sagittarius A*" 0 0 0 0 0 0 0 0 0 0
- Saiph 0 0 0 0 0 0 0 0 0 0
- Salipastart 0 0 0 0 0 0 0 0 0 0
- Saquergen 0 0 0 0 0 0 0 0 0 0
- Sargas 0 0 0 0 0 0 0 0 0 0
- Sarin 0 0 0 0 0 0 0 0 0 0
- Sayaiban 0 0 0 0 0 0 0 0 0 0
- Scheat 0 0 0 0 0 0 0 0 0 0
- Schedar 0 0 0 0 0 0 0 0 0 0
- Segesta 0 0 0 0 0 0 0 0 0 0
- Seginus 0 0 0 0 0 0 0 0 0 0
- Seketra 0 0 0 0 0 0 0 0 0 0
- Sepetrosk 0 0 0 0 0 0 0 0 0 0
- Sepriaptu 0 0 0 0 0 0 0 0 0 0
- Sevrelect 0 0 0 0 0 0 0 0 0 0
- Shaula 0 0 0 0 0 0 0 0 0 0
- Sheratan 0 0 0 0 0 0 0 0 0 0
- Si'yak'ku 0 0 0 0 0 0 0 0 0 0
- Sich'ka'ara 0 0 0 0 0 0 0 0 0 0
- Silikatakfar 0 0 0 0 0 0 0 0 0 0
- "Silver Bell" 0 0 0 0 0 0 0 0 0 0
- "Silver String" 0 0 0 0 0 0 0 0 0 0
- Similisti 0 0 0 0 0 0 0 0 0 0
- Sirius 0 0 0 0 0 0 0 0 0 0
- Skeruto 0 0 0 0 0 0 0 0 0 0
- Sko'karak 0 0 0 0 0 0 0 0 0 0
- Sobarati 0 0 0 0 0 0 0 0 0 0
- Sol 0 0 0 0 0 0 0 0 0 0
- "Sol Arach" 0 0 0 0 0 0 0 0 0 0
- "Sol Kimek" 0 0 0 0 0 0 0 0 0 0
- "Sol Saryd" 0 0 0 0 0 0 0 0 0 0
- Solifar 0 0 0 0 0 0 0 0 0 0
- Sospi 0 0 0 0 0 0 0 0 0 0
- Speloog 0 0 0 0 0 0 0 0 0 0
- Spica 0 0 0 0 0 0 0 0 0 0
- Statina 0 0 0 0 0 0 0 0 0 0
- "Steep Roof" 0 0 0 0 0 0 0 0 0 0
- Stercutus 0 0 0 0 0 0 0 0 0 0
- Suhail 0 0 0 0 0 0 0 0 0 0
- Sumar 0 0 0 0 0 0 0 0 0 0
- Sumprast 0 0 0 0 0 0 0 0 0 0
- Tais 0 0 0 0 0 0 0 0 0 0
- Talita 0 0 0 0 0 0 0 0 0 0
- "Tania Australis" 0 0 0 0 0 0 0 0 0 0
- Tarazed 0 0 0 0 0 0 0 0 0 0
- Tebuteb 0 0 0 0 0 0 0 0 0 0
- Tejat 0 0 0 0 0 0 0 0 0 0
- Terminus 0 0 0 0 0 0 0 0 0 0
- "Terra Incognita" 0 0 0 0 0 0 0 0 0 0
- Torbab 0 0 0 0 0 0 0 0 0 0
- Tortor 0 0 0 0 0 0 0 0 0 0
- Turais 0 0 0 0 0 0 0 0 0 0
- "Ula Mon" 0 0 0 0 0 0 0 0 0 0
- "Ultima Thule" 0 0 0 0 0 0 0 0 0 0
- Umbral 0 0 0 0 0 0 0 0 0 0
- Unagi 0 0 0 0 0 0 0 0 0 0
- Unukalhai 0 0 0 0 0 0 0 0 0 0
- "Uwa Fahn" 0 0 0 0 0 0 0 0 0 0
- Vaticanus 0 0 0 0 0 0 0 0 0 0
- Vega 0 0 0 0 0 0 0 0 0 0
- Vindemiatrix 0 0 0 0 0 0 0 0 0 0
- Volax 0 0 0 0 0 0 0 0 0 0
- "Wah Ki" 0 0 0 0 0 0 0 0 0 0
- "Wah Oh" 0 0 0 0 0 0 0 0 0 0
- "Wah Yoot" 0 0 0 0 0 0 0 0 0 0
- Waypoint 0 0 0 0 0 0 0 0 0 0
- Wazn 0 0 0 0 0 0 0 0 0 0
- Wei 0 0 0 0 0 0 0 0 0 0
- Wezen 0 0 0 0 0 0 0 0 0 0
- "World's End" 0 0 0 0 0 0 0 0 0 0
- "Ya Hai" 0 0 0 0 0 0 0 0 0 0
- "Yed Prior" 0 0 0 0 0 0 0 0 0 0
- Zaurak 0 0 0 0 0 0 0 0 0 0
- "Zeta Aquilae" 0 0 0 0 0 0 0 0 0 0
- "Zeta Centauri" 0 0 0 0 0 0 0 0 0 0
- Zosma 0 0 0 0 0 0 0 0 0 0
- "Zuba Zub" 0 0 0 0 0 0 0 0 0 0
- Zubenelgenubi 0 0 0 0 0 0 0 0 0 0
- Zubenelhakrabi 0 0 0 0 0 0 0 0 0 0
- Zubeneschamali 0 0 0 0 0 0 0 0 0 0
- # What you know:
- visited Alioth
- visited Arcturus
- visited Cebalrai
- visited "Cor Caroli"
- visited Hintar
- visited Holeb
- visited "Kaus Borealis"
- visited Menkent
- visited Mizar
- visited Muphrid
- visited Rasalhague
- visited Rutilicus
- visited Vega
- "visited planet" "New Boston"
- logbook
- 16 11 3013
- "Finally scraped together enough money for a down payment on a starship. The interest on the mortgage is exorbitant."
- 16 11 3013
- "Getting some basic instructions on making a living as a merchant from an old captain named James."
- Factions Pirates
- "In poorer and more remote star systems, where the Navy seldom patrols, pirate attacks on merchant ships are frequent. Pirates are also known to attack large, unguarded convoys of freighters even in more populated areas. Most pirate fleets come from lawless worlds on the outskirts of human space."
- Factions Republic
- "Hundreds of years ago, the independent territories in different parts of human space agreed to join together into a single democratic government, with Earth as its capital. The rise of the Republic ushered in a long period of peace and prosperity in human history."
- `Representation in the Republic Parliament is based on population. That means that some individual "Paradise Worlds" have more representatives than entire regions of space like the Dirt Belt that are more sparsely settled.`
- Factions Syndicate
- "The Syndicate is a megacorporation, the largest employer in human space. People who cannot find steady work elsewhere flock to the Syndicate factory worlds, where they are almost guaranteed to find a job. Although the Syndicate is technically part of the Republic, Syndicate worlds are governed directly by the corporation."
- "The Syndicate is a central part of the Republic's economy, but they are also well known for selling shoddy products and for doing damage to the environment on the worlds they control. Their treatment of workers is questionable, and their opposition to organized labor is legendary. Some Syndicate factory towns have even been accused of human rights abuses."
- # How you began:
- start default
- system Rutilicus
- planet "New Boston"
- date 16 11 3013
- account
- credits 480000
- score 400
- history
- mortgage Mortgage
- principal 480000
- interest 0.004
- term 365
- # Installed plugins:
- plugins
- "Core Mining, Inc. v0.1.7"
- ES-Advanced-Starts-1.2
- "Player Rewards"
- ShipModded
- Solar
- "Ursa Polaris"
- endless-sky-flamethrower-turret
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