[gd_scene load_steps=3 format=3 uid="uid://cnaik7nualh7u"] [sub_resource type="CanvasTexture" id="CanvasTexture_6np3v"] [sub_resource type="SeparationRayShape2D" id="SeparationRayShape2D_6rq7t"] length = 200.0 [node name="Flare" type="Flare"] fade_speed = 0.005 self_modulate = Color(1, 0, 0, 1) texture = SubResource("CanvasTexture_6np3v") [node name="Directional" type="CollisionShape2D" parent="."] shape = SubResource("SeparationRayShape2D_6rq7t")