|  | @@ -2000,27 +2000,7 @@ class PlanetUpScript(object):
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				|  |  |                  self.deactivate()
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				|  |  |                  return
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				|  |  |  
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				|  |  | -            # Get current sector from the prompt
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				|  |  | -            # Command [TL=00:00:00]:[10202] (?=Help)? :
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				|  |  | -            _, _, part = prompt.partition(']:[')
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				|  |  | -            sector, _, _ = part.partition(']')
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				|  |  | -            self.current_sector = int(sector)
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				|  |  | -            # self.queue_game.put("Current: {0}\r\n".format(sector))
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				|  |  | -            # Only ONE planet right in front of us?  Default to upgrading it!
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				|  |  | -            # Otherwise, we'll have to ask.
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				|  |  | -            obvious = [ s for s in self.planets.keys() if self.planets[s]['sector'] == self.current_sector ]
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				|  |  | -            if len(obvious) == 1:
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				|  |  | -                # There is one.
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				|  |  | -                self.planet_number = obvious[0]
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				|  |  | -                self.planet_sector = self.planets[self.planet_number]['sector']
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				|  |  | -                self.planet_name = self.planets[self.planet_number]['name']
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				|  |  | -                self.state = 4
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				|  |  | -                # begin landing procedure ...
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				|  |  | -                self.queue_player.put("L")
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				|  |  | -                return
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				|  |  | -            
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				|  |  | -            # There are either no obvious planets to upgrade, 
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				|  |  | -            # or there are multiple planet choices.
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				|  |  | +            # A better default is to ask which planet to upgrade.
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				|  |  |  
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				|  |  |              tc = merge(Style.BRIGHT + Fore.YELLOW + Back.BLUE)
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				|  |  |              c1 = merge(Style.BRIGHT + Fore.WHITE + Back.BLUE)
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