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@@ -3975,12 +3975,8 @@ class evilTrade(object):
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self.deactivate(True)
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self.deactivate(True)
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else:
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else:
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# Now to go to evil trade pair \o/
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# Now to go to evil trade pair \o/
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- self.target_sector = self.game.gamedata.find_nearest_evilpairs(
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- self.sector, self
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- )
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- self.send2player(
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- self.nl + Boxes.alert("{0}".format(self.target_sector))
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- )
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+ # Ok so if we go to line 2117 we can see how to use find_nearest_tradepairs()
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+ # Which will give us a starting point for what needs to be done for us trading
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self.send2player(self.nl + Boxes.alert("Done!"))
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self.send2player(self.nl + Boxes.alert("Done!"))
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self.deactivate(True)
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self.deactivate(True)
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