Historique des commits

Auteur SHA1 Message Date
  root 875eb4b66a Fixed gitpull. il y a 5 ans
  Steve Thielemann d099c140f9 Fixed not making money. Better port info display. il y a 5 ans
  Steve Thielemann bec88fd63a Updated Trade Report! background/coiterate. il y a 5 ans
  Steve Thielemann bb99113961 Better reporting on what exactly is missing from the Trade report. il y a 5 ans
  Steve Thielemann 908699dc82 Example using coop/coiterate. il y a 5 ans
  root 6f1d2c041c Include the config_.py (copy to config.py). il y a 5 ans
  root addd863907 Remove the config from git control. il y a 5 ans
  Steve Thielemann 19ff8f1660 ok_trades is working now. il y a 5 ans
  Steve Thielemann 66173d5476 Added Trade Port Report (?bs/?sb pairs). il y a 5 ans
  Steve Thielemann c7af488927 Added CIMWarpReport. il y a 5 ans
  Steve Thielemann 6fc5a0ab49 Display what the port buys/sells + port choices b/s. il y a 5 ans
  Steve Thielemann 62a7c0f0dc ProxyMenu just sends "d" on exit. Forget the original prompt. il y a 5 ans
  Steve Thielemann 9853d39b2c Add debug output (what sent to game). Fixed warp out bug. il y a 5 ans
  Steve Thielemann 7e89b3a914 Abort script on keypress from user. il y a 5 ans
  Steve Thielemann 7b9a57d0ca Looking good. il y a 5 ans
  Steve Thielemann d3ce42424b Added Examples, started ScriptPort. il y a 5 ans
  Steve Thielemann 1e24349a06 Moved example code into examples directory. il y a 5 ans
  Steve Thielemann c7abb2a4fa Task example. il y a 5 ans
  Steve Thielemann 655c17a181 Examples, parsing CIM port data, defer examples. il y a 5 ans
  Steve Thielemann 72b66e47cd Updated: added missing pendulum, removed unused. il y a 5 ans
  Steve Thielemann 4ca89a3f70 Save portdata into game object. il y a 5 ans
  Steve Thielemann da773cfae3 Working CIM Port Report data collection. il y a 5 ans
  Steve Thielemann ed10ff33eb Removed old code, only using new menu/input. il y a 5 ans
  Steve Thielemann c3441a2370 We have working PlayerInput abort/errback. il y a 5 ans
  Steve Thielemann 9f3f42a03a More restructuring. Things still seem to be working. il y a 5 ans
  Steve Thielemann 14321d6c75 We now inject our activate message. No more jumping around! il y a 5 ans
  Steve Thielemann 14b9c7d490 ah ha! Fixed/working! il y a 5 ans
  Steve Thielemann 16a322a83e More cleanup. PlayerInput needs more work. il y a 5 ans
  Steve Thielemann 58f3e7cc17 call the defer.callback when done. il y a 5 ans
  Steve Thielemann ca79199cef Removed object instance count checking. (!) il y a 5 ans