RMR: Rob-Move-Rob
1. Port and Rob CREDITS
2. Move to 2nd Port
3. Port and Rob CREDITS
4. Move to 1st Port
Repeat until busted.
```CREDITS = Experience Points * 7```
Interesting thing to do... run the plain old Port Trade script then run this, should make it so ports do have money to steal from.
(Though it looks like the Exp * 7 is the max you could use, if you go a bit less you get an extra reward... looks like a good thing to add to settings)
Interesting thing to do... run the plain old Port Trade script then run this, should make it so ports do have money to steal from.
(Though it looks like the Exp * 7 is the max you could use, if you go a bit less you get an extra reward... looks like a good thing to add to settings)
RMR: Rob-Move-Rob
Repeat until busted.
CREDITS = Experience Points * 7
Danger! This works fine up till the ports are out of credits!
Randomly either loose just exp or also loose exp and holds on bust.
Interesting thing to do... run the plain old Port Trade script then run this, should make it so ports do have money to steal from.
(Though it looks like the Exp * 7 is the max you could use, if you go a bit less you get an extra reward... looks like a good thing to add to settings)