.data_directory.txt 1.4 KB

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  1. # This file is to show what files will/may be found within the data/ directory
  2. F config.toml (Where server settings will live)
  3. F motd.txt (A text file to be sent out on login)
  4. D data/ (Global data directory)
  5. D data/logs (Logs, useful for making bug reports and helping fix bug reports)
  6. F data/logs/XX-XX-XXXX.log (Where X will be the date in MM-DD-YYYY format)
  7. D data/games (Where all the games will live)
  8. D data/games/gameX (Where X is game number)
  9. F data/games/gameX/config.toml (Where game specific settings will live)
  10. F data/games/gameX/motd.txt (A text file to be sent out once a player joins this game)
  11. F data/games/gameX/map.json (Mapping file, Lists ONLY sector and it's warps, no other data)
  12. F data/games/gameX/ships.json (Ship Models, so you could have a Death Star in one game, and a Battlestar in another, etc)
  13. D data/games/gameX/data (Where player data, sector data, ports and planets live)
  14. F data/games/gameX/data/players.db3 (sqlite database: id, name, password, sector, ship_id, corp_id)
  15. F data/games/gameX/data/corps.db3(sqlite database: id, name, leader_id, password, motd)
  16. F data/games/gameX/data/ships.db3 (sqlite database: id, name, model_id, owner_id, corp_owned, figs, shields, holds, cargo_contents)
  17. F data/games/gameX/data/sectors.db3 (sqlite database: id, warps, beacon, navhaz, port_id, planets, deploy-ables)
  18. F data/games/gameX/data/planets.db3 (sqlite database: id, name, owner_id, corp_owned, figs, shields, citadel_lvl, population, etc)