|  david | a0ce5291a3
							
							Debugging turns issue with ColoScript | 5 years ago | 
				
					
						|  david | 303da8ce93
							
							ColoScript Movement fixed | 5 years ago | 
				
					
						|  david | fd53f272d3
							
							Fixed Quest Removed | 5 years ago | 
				
					
						|  david | 03c42bd5ae
							
							ColoScript & Quest Update | 5 years ago | 
				
					
						|  david | 2fdc4fe5ec
							
							ColoScript now understands Planetary Scanning | 5 years ago | 
				
					
						|  david | 235ff3caf5
							
							ColoScript now starts off hiding it grabbing planet info | 5 years ago | 
				
					
						|  david | 4d6fa2a49a
							
							ColoScript fixed miss match of Menu and key to execute | 5 years ago | 
				
					
						|  david | ce1ba3cc4f
							
							ColoScript | 5 years ago | 
				
					
						|  david | 211004b757
							
							ColoScript | 5 years ago | 
				
					
						|  Steve Thielemann | 3c5ee95348
							
							This should fix PlanetUp | 5 years ago | 
				
					
						|  Steve Thielemann | 28a33a9d4d
							
							Adds Macro ability. (limited to 1 run, currently) | 5 years ago | 
				
					
						|  Steve Thielemann | 6817b3f350
							
							Fix color codes in Restock report. | 5 years ago | 
				
					
						|  Steve Thielemann | 8ff32cf116
							
							Stop PlanetUp if turns < 200. | 5 years ago | 
				
					
						|  root | d3b23688ec
							
							Fixing when class is missing. | 5 years ago | 
				
					
						|  Steve Thielemann | f2c321a5e4
							
							PlanetUp fixes to get back from 1 with colonists. | 5 years ago | 
				
					
						|  Steve Thielemann | 4931709aa4
							
							Fixes PlanetUp issue when buying. | 5 years ago | 
				
					
						|  Steve Thielemann | fa93f3b8c0
							
							Don't attempt to trade with Special/StarDock ports. | 5 years ago | 
				
					
						|  Steve Thielemann | 362c9f3bcc
							
							Fixed report + save StarDock info. | 5 years ago | 
				
					
						|  Steve Thielemann | edd2177907
							
							Save Class 0, 9 port information. | 5 years ago | 
				
					
						|  Steve Thielemann | 6ce2f3ad4a
							
							Handle danger override when trading.  :O | 5 years ago | 
				
					
						|  Steve Thielemann | 911a28cef0
							
							Update comments on PlanetUp, Terror. | 5 years ago | 
				
					
						|  Steve Thielemann | ee486a00d3
							
							Fixes terror when next port trading pair is 1 warp away. | 5 years ago | 
				
					
						|  Steve Thielemann | 771229725c
							
							Updated to handle Prison Board TWGS.  rdfig.net 2002 | 5 years ago | 
				
					
						|  Steve Thielemann | 8a62be33cd
							
							More missing 'class' in Trade Report. | 5 years ago | 
				
					
						|  Steve Thielemann | 229478b143
							
							I do need current_sector, fixed Trade Report bug. | 5 years ago | 
				
					
						|  Steve Thielemann | 1a1a5d18f3
							
							Default to always asking which planet to upgrade. | 5 years ago | 
				
					
						|  Steve Thielemann | 26a759febd
							
							Exit Citadel, Exit Planet. | 5 years ago | 
				
					
						|  Steve Thielemann | 54c4666e55
							
							What was that?  This is not a charade. | 5 years ago | 
				
					
						|  Steve Thielemann | 674050416b
							
							Checking for extra T when planet is maxed out. | 5 years ago | 
				
					
						|  Steve Thielemann | 246998ca9c
							
							Abort when the Citadel can't be upgraded any further. | 5 years ago |