David Thielemann david

david pushed to master at david/luanti_server

  • bdcec92cc3 Added a world v7 mapgen This should give you a fully functional empty mg-v7 world, you can copy it into data/worlds as world (data/worlds/world)
  • 27184808e9 Fixes to Dockerfile There was premature optimizations were we assumed we could rename the workdir to luanti... but the game still uses minetest as workdir.
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3 days ago

david pushed to master at david/luanti_server

3 days ago

david created repository david/luanti_server

3 days ago

david pushed to master at david/RMMO

  • 0e49bb2bcd Added baseline for Tile Editor This will be an actual utility for use in live instances, it will basically be a list with Add, Edit, and Delete options for Tiles in a TileIndex. (This will be useful as the game develops and new Tiles needed to render things)

3 weeks ago

david pushed to master at david/shared

  • e504c8a0a0 Removed Point Point dynamically excepts Integer generic, this means Data::Point would require a generic Variant of an enum... which I don't think Rust would allow (Boy that gets messy, just sounds messy) Anyhow :)

3 weeks ago

david pushed to master at david/shared

3 weeks ago

david pushed tag v0.1.2 to david/rustpan

3 weeks ago

david pushed to master at david/rustpan

3 weeks ago

david pushed to master at david/rustpan

  • a0ccbf9d0a Added v0.1.1 link in README Just to make it look a little "fancy"

3 weeks ago

david pushed tag v0.1.1 to david/rustpan

3 weeks ago

david pushed to master at david/rustpan

3 weeks ago

david closed issue david/rustpan#1

[docs/readme] Maybe include a installation guide?

3 weeks ago

david commented on issue david/rustpan#1

[docs/readme] Maybe include a installation guide?

Meh, I'll just leave it as it is now in [688fb4fa86]

3 weeks ago

david pushed to master at david/rustpan

  • 688fb4fa86 Update to README Added a one liner for installation, and some of how it works, and why you might want to use it

3 weeks ago

david opened issue david/rustpan#1

[docs/readme] Maybe include a installation guide?

3 weeks ago

david pushed to master at david/rustpan

  • 40dba3588b Expand on it so if it's nested crates For example: dev/ rust/ major_project/ crate1/ src/ target/ crate2/ src/ target/ Basically, this will allow major_project/crate1 and crate2 to get cleaned (So long as the root project isn't a project that could be cleaned as well)

3 weeks ago

david pushed to master at david/rustpan

  • 46b88aa2e9 Release v0.1.0 Tired of cleaning crates manually? Don't manually, use Rustpan! Assuming you store you're rust project's like so... dev/ rust/ crate1/ src/ target/ <= We know if target exists, 'cargo clean' crate2/ src/ <= If target doesn't exist, continue major_project/ sub_crate1/ src/ target/ sub_crate2/ src/ target/ The above will be cleaned: dev/rust/crate1 dev/rust/major_project/sub_crate1 dev/rust/major_project/sub_crate2

3 weeks ago

david created repository david/rustpan

3 weeks ago

david pushed to master at david/RMMO

  • 87325965a6 Moved most of main into examples Instead of shoving live-test code into main.rs, I'll try to place it more into an example. I've moved the example of making a TileIndex and displaying some of it's contents, and now main.rs is back to being empty again. (Which is fine since the next thing will be to make a ratatui app that can load and render the tiles, basically a 'Tile Editor' to add/remove and change tiles in the data/tiles.json file for the game)

4 weeks ago

david pushed to master at david/RMMO

4 weeks ago